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Everything posted by Reg Park
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oh yes and they're quite annoying... and attention whores!
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I'm sure it's been stated already in this thread, but i'll repeat it --PVP so thrilling because it takes time to loot and gather the gear, you rather not lose it. Also, it's VERY easy to die in this game (by other players mostly) so you always have to be watching your back, especially when you're alone. I don't think there is any other game that compares to the adrenaline rush than in this game. I wouldn't have nearly 3000 hours if it wasn't for the enjoyment of PVP.
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Regarding the current .60 stable --anyone noticed when you go unconscious from getting hit by zedz that you cannot wake back up regardless of how long you wait, or how hard your mates try to get you up with saline, epi, feed, CPR, bandaging, etc? It's like a bug.... it's happened a few times to my group, we can't be alone on this? also, why in the heck are zedz knocking us out when we're healthy.... that doesn't seem right.
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Why lie n Dayz, you know is coming after that anyway.
Reg Park replied to TuranArek's topic in Gallery
i would guess it's a precaution, just in case it's a trick... as it was! -
This is what happens when we find no one to kill at NWAF
Reg Park replied to NotAScouser's topic in Gallery
you know what's annoying.... is the zeds can't see that you're BUSY and to leave you alone! -
i know for sure it happened to us when we were on a server that the player's status was glitched, couldn't see hungry/thirsty/healthy (nothing) but could of sworn it also happened when we were healthy status on another server.....trying to remember. i can see them knocking you out when you're low on blood/food, or whatever but when you're healthy -- shouldn't happen. also, you should be able to rise again either way.
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it's happen to me personally and my mate, the zeds were killed once we were knocked out....and medical attention was promptly applied without success. zeds have been greatly improved over the last 5 patches but they still seem to hit you in a 10 ft radius when they're not even swinging their arms, annoying when trying to trap them in buildings.
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whose got time for that.....
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i can't do the fake friendly, im either friendly or im hostile at the beginning... i cannot betray anyone unless it's obvious they have bad intentions-- but 99% im hostile from the beginning anyways so doesn't matter. i wont trust anyone unless they're in ts/discord with me.
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cqc is better with the improvement in fps but still unpredictable with dysnc still an issue
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just makes them feel powerful or in control, some people enjoy that crap!
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not sure why they just ignored your body, but nice come back -- terrible play on their part.
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Is it just me or is the game worse then a year ago?
Reg Park replied to guynumber7's topic in General Discussion
ya just you. -
im not saying i disagree with you, but if you're going to play 3rd person servers -- you must learn to exploit it or you won't last.
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you're not taking advantage of 3rd person view to it's full potential, which exposes you way more than necessary.
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if you put in the time, you can find it in random houses/cars but it defiantly is more rare in 59 stable and it has become "gold" in my book since sniping is my preferred method. i'll look for camps/barrels and merely take the gold and hunting scopes, nothing else.
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The nobility, skill and courage of french #dayz players summed up in 67 secs
Reg Park replied to freethink's topic in Gallery
he is clearly pointing a gun at your head and you stand there??? -
The DayZ Adventures. Ep. 7 - The Red 9 Vs. The Ak
Reg Park replied to OMG_SoulBoy's topic in Gallery
sigh -
Agreed, feel the same way as you Rags! It's exciting to PVP in this game.
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Great points indeed. Let me just reiterate what has helped me survive gun fights. I've noticed way too often players get excited(or panic) and shoot right away while in terrible positioning, exposing themselves to easy deaths. I've learned that proper positioning can give you a nice upper hand. Of course, if it's 3rd person servers you really need to take advantage of that super human view point at it's fullest potential, as most are probably doing. Yes, it seems footsteps in 0.59 are louder and can easily hear players around you. If you're outgunned or outnumbered, you need to get distance between you and the threat as soon as possible, running away and relocating to safer positioning will give you some breathing room -- use everything you can for cover. I prefer sniping/long distance combat more just because they can't bum rush you as easily. And with close quarter combat, desync can really screw you over sometimes. You obviously killed the player first and yet his bullets kill you AFTER he is dead is quite frustrating. Regardless, I think the best thing to do is just practice, see what works for you.
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my understand is the boats that actually are able to spawn netting are dynamic like police cars but i haven't seen that first hand to confirm.
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prediction Dec 2019 :lol:
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yes it's annoying bug -- and when bodies disappear after 10 mins, all the gear should drop off the body automatically and stay there for at least additional 10 mins, just my opinion.
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tents and vehicles are just tough to hide, you can go looking in areas of the map that seem like "good spots" for camps and easily find others, unless you have access to a whitelisted server condemns base raiding. only thing i feel confident hiding are barrels. ive driven the edge of the map and have spotted the blue tents, they stand out the most.