I was just thinking about the bandit player "skin" problem. The reason the marking players doesn't work is because at it's heart DayZ is a PVP game. The mark of the bandit just turns into a badge of honor. In the end it all it does is promote more and more killing of fresh spawns to decrease your humanity. People should just accept that they will be killed by another player at some point, even on sight, and enjoy the game. I know the PVP is what has kept me playing. Those "oh sh**!" moments that get the blood pumping are what makes all the boring running around looting worthwhile.