Maybe this will make KOS and some other killers life harder with a Bounty Hunting (and add some new play way to the game) Have some ideas how to make it...all is just example for better understanding what i mean (sorry for mistakes, Eng language is not my native) 1) Adding fame system (eg IRL rumor) (fame is not showed to others) -When you spawn you will have a 0 fame. -Player will be added to the wanted board when he reaches -50 fame. -Every killed player with no less than -50 fame will add -20 fame to the killer. -Every day negative fame will be decreased by 2pts. -Every killed zombie negative fame decrease by 1pt. 2) Add Wanted board info (need to add button on starter screen to see the board of most wanted 50 or 100 players) (adding info depends of fame) Like a: -50 fame --Name and current server -100 fame --Name, current server and side of map (north or north-west and etc) -150 fame --Name,current server and last seen in (like a ) Zelenogorsk Also (maybe stupid idea) add Reward bets Maybe add reward system as i see it: Place some few houses with a npc, which can take a bet against your killer (bet makes with a loot). add to loot items some points. When Hunter kill a murder, he collect those points, which can exchange in npc house on item if he collect enough pts in item reward list Example: Someone named Joe killed me, and i bet against him 2 soda, 1 axe. (items have one soda 1pt, axe 10pts) Hunter kills Joe and collect 12pts to his wallet. Hunter goes to the npc house and see in exchange list how much need pts to some item as reward: like 50pts for food 100pts for medical 200pts for ammo and etc. (heh and maybe add a dog which simply can smell "in a radius of 250 metres" and turn to murder direction while stands) :)