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Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

s20

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About s20

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    On the Coast
  1. s20

    DayZ 1.8 Feedback

    Yeah, now that I've played it a bit the current system actually makes a lot of sense. Thanks guys.
  2. s20

    DayZ 1.8 Feedback

    So, I'm new to the mod, have played Standalone a bit. I find that the zombies in this version are very prolific and they seem to spawn right around you. Seems like it would be easier to not spend half my time running from them if the spawn rate were slightly reduced, or more spread out. I can't even sneak past them without one spotting me, and the chase is on...
  3. They haven't sorting the basic things out, which again makes one wonder, why work on less important matters?
  4. I bought it and I'd probably buy it again to support development, but in its current state it's hardly playable. Terrible server performance, a borked metagame that revolves around bandits and the KoS policies that most players adopt as a result... the mod is a bitch to actually get working correctly for me, too, so I'm devoid of Z at the moment until Standalone progresses beyond alpha stage...
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