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super_shadow

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Everything posted by super_shadow

  1. super_shadow

    To stop Kill On Sight, we should make life more valueble

    Adding more zombies will help ONLY if they will act like in most zomby-apocalyptic movies. The horde of zomby should run to the place where shooting was. If they will act so, only silent kills will be safe for killer. That's the way of lowering shooting to. Thank you!
  2. super_shadow

    Door sounds

    Fully agree. I'm fanatic stalker :-) and silent doors are real problem to me. And they can add some oil for using the doors to make it silent. That will be nice for using by stealthy players and ignored like lot of stealthy ideas by tank-style players. I really hope, that after adding weight system, they will add different sounds for player footsteps: heavy and loud for overweighted, combat boots etc. and more silent for some not serious footwear, that will die after couple rainy in game days.
  3. super_shadow

    Lockable and breakable doors and windows

    I was writing about recreating the dharacter at another post. I suggest to "chain" the loot you have (including that you are storing at safe place, directly to the character. So, if you create new dhar, you need to startower gathering loot. If you release from being prison, you just csn find your loot, where you left it. But maybe Developers, will just "chain" the character to the account. That will help to. I don't think there is much sencein a lot of things, when you can make new char immediately. This wat happens now, when you breack legs and cant walk, you just need to die and can immediately start ower. If there will be stored loot, you can continue almist in the state you was before. Desth¡csrachter recreation shoul be MORE tragic thing, than just running for your stored stuff. Or it's just kills the idea of permanent death.
  4. super_shadow

    To stop Kill On Sight, we should make life more valueble

    Dear Combine, thanks for your answer. The main Idea is the punishment that will cause not letting to play freely for some not very long period of time. In my opinion that shoul be realised by Devs with letting ppl to imprison players. That will also give more interest like saving prisoners etc. But, if players hidden loot will not be "chained" to the game character, most ppl will prefer to recreate character, then to wait for being free again. By the way, wha punishment for KOS we got now? Fear that you will die? After we'll got places to hide loot, it will not be thd probkem anymore. Go ahead ! Kill me few times. After you'll get calmed I will take my loot from safe place and start pk again... PS I didn't mean that we shoul have npc in this game. It was just an example. That will be even more interesting if , for example, prisoners who was left unguarded could be freed by just one friend, who, for example will waite the time ehen whole group of players will be offline and noone will secure prisoners...
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