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Borges (DayZ)
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Everything posted by Borges (DayZ)
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The scarcity of supplies is where it's at. 1.8.0.3 sucked. Zombies were way too easy and it was way too easy to get geared up. Water and food was useless (unlimited supply 24/7 and you could just exploit yourself to full by relogging). Whatever you decide to fix, don't make it like 1.8.0.3. This is definitely in the better direction. In 1.8.1, zombie sight needs a bit of a nerf, and their close attack range is ridiculously off. I can hardly kill them with a melee weapon at close range without getting pummeled to shit because my melee range is practically outside their hit range meaning I'm usually swinging and missing too far away while they're hitting me nonstop. I think in general, less loot / rarer guns = better.
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Any Vanilla DayZ Servers Left?
Borges (DayZ) replied to Daz3kPvP's topic in DayZ Mod General Discussion
Jimmy when are you going to add 1.8.1? Also it appears I'm banned from us3480 for an addcargomagazine or something. I played on 1.8.1 for a bit then reinstalled 1.8.0.3 and tried joining and was banned. I killed my character. An unban would be cool. -
When is this patch going to be released? CMON MAN! VANILLA DAYZ FTW!
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This is awesome, can't wait for 1.8.1.
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How populated is it?
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Any Vanilla DayZ Servers Left?
Borges (DayZ) replied to Daz3kPvP's topic in DayZ Mod General Discussion
Yeah 3480 keeps crashing, or getting attacked. It's up now however stuck on "waiting for host"... Sad face..It's the only server I play on..only good server left actually. -
This is a suggestion for post-alpha builds for future features. It would be nice if there was actually a point to surviving, such as a type of reward or advantage for surviving past a specific number of days like 5 or something. This general idea comes from Arma 3's breaking point where if you survive for 5 days you're awarded with a "survivalist" ghillie suit and a package of stuff or something. I don't think it would be a good idea to copy this exactly but perhaps making surviving days in general be beneficial or an advantage to the player in some way, would be cool and add to the core gameplay I think.
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The M4 needs an accuracy buff big time, however damage wise I think it's fine..people drop me in just a few shots sometimes.
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Server Stats? End to KOS maybe start of working together?
Borges (DayZ) replied to Method-SA's topic in Suggestions
There needs to be and should be consequences to killing players, hopefully in the future. I hope they atleast bring back the bandit/hero system. -
SKS needs a damage buff imo..I'll put 3-4 rounds in a guy's chest and he still runs around..
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Hello. I've tried deleting my BEclient.dll file and replacing it with the one on battleye.com, restarting my computer, running steam as administrator, reinstalling Dayz, and yet I keep getting kicked after a minute of gameplay with battleye failed to update. I'll be in game and it'll say battleye version 1.214, battleye update completed, initializing or whatever. Then i'll get kicked. How do I fix this?
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Awesome this worked. I remember doing this in the past and it worked but I was doing it from steam dayz folder, not appdata. Thanks for the fix.
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The spread in standalone is pretty bad..it should be geared more towards arma. Currently pistols are atrocious.
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I just died from starvation because I couldn't find 1 can of food in the whole city of berezino. As it is now it's just a loot race if one person is in front of you you're totally screwed.
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That's funny, cause I went from elektro to novy/stary and found next to nothing still.
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Alpha.
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The damage on melee weapons versus players is extremely low. I just gave like 5 hits with a fireaxe to some whiny 14 year old's back and he ended up killing me with a woodcutting axe. Also, fists to the face are stronger than slicing someone with a machete in the face. What gives? Buff this shi* mang.
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Melee weapon player damage isn't right.
Borges (DayZ) replied to Borges (DayZ)'s topic in General Discussion
Obviously I was running at my target and he was getting hit, like I stated in the first post. -
Melee weapon player damage isn't right.
Borges (DayZ) replied to Borges (DayZ)'s topic in General Discussion
His lag was way more "skilled" than mine I guess. lolol -
Melee weapon player damage isn't right.
Borges (DayZ) replied to Borges (DayZ)'s topic in General Discussion
Yeah I hit him in the head too. He was getting hit..it's just the fact that melee weapons do like 5% damage to players.