Ok lets just start off and say before I get tons of replies such as "its alpha noob" I just want to say I kinda like the fact that rain now makes your clothes wet and damages gear, it adds a sense of realism to the game and whilst realism doesnt always = fun, I'm interested to see how it pans out. However with the game in its current alpha state and nowhere near its completion I am a little confused why this has been added into the game at this stage and what I am wondering is how you guys who played on experimental got around this issue. What I am currently finding is, me and friends are logging on a server and the conversation is going like this. Me: "ok guys where are you, lets meet up" Friends: "We are in Elektro, where are you?" Me: "Cherno, but I cant run to you cause its raining and my gear will get wet and ruined" Friends: "yep raining here too" Me: "ok lets log to a different server" Friends: "this sucks....ok" Wait 250 seconds...all login to a new server and Me: "ok its raining here too....." Above is a slightly over simplified version of the problem but I think you get my point, without the ability to travel around in vehicles and stay dry then it hinders my ability to play the game at all as I am at the mercy of the rain. When I think survival game, I'm thinking more about survival from other players, zombies, starvation, dehydration etc etc...I dont see where the devs thought hiding in the house from the rain would somehow translate into fun. So again, how did guys on experimental get around this?