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Everything posted by JackNSally
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Pending Changelog: Experimental Branch: 0.42.116002
JackNSally replied to rocket's topic in News & Announcements
I'm going to have hoes in every town! -
Rolling Update Rev - 0.43.116251
JackNSally replied to Hicks_206 (DayZ)'s topic in News & Announcements
Actions: Removed force feed action for disinfectant and alcohol tincture AAAHHH MAN!!! Now how I am going to teach my prisoners a lesson? >:( No lotion, no hose. No poisoning? Guess back to KoS -
I thought it slightly funny, although light on useful info.
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You sure you didn't start on say a regular server then join a hardcore one? Or vice versa?
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Where would you like people to log back in at? The opposite side of the map of where they logged out at? You log back in where you log out, you log out in good spot, log back in at good spot. So...... what you're really trying to say is that instead of logging back in where you last left of you should: A ) Log in at predetermined spots (KoS login fest anyone?) B ) Go to opposite side of map where you logged out (Uhh, HELL NO!!) C ) Log you back in outside of the city/airfield/base you're in, if in small town/wilderness leave you be. (Maybe?) D ) Live with it and quit crying?
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Hotfix changelog: Stable Branch: 0.35.115188
JackNSally replied to mattlightfoot's topic in News & Announcements
.35 crashes all the time for me! -
bambi
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I've heard troubling rumours...(no helis)
JackNSally replied to synystr's topic in General Discussion
You're telling me what my character is? Yours is a mute martian who can only eat grass and kids 6 months and younger. -
I've heard troubling rumours...(no helis)
JackNSally replied to synystr's topic in General Discussion
Just make all flying contraptions fragile. That would make them extremely useful BUT extremely fragile. Lot's of maintenance and HIGH fuel usage. Unarmed. -
Garrison cap, police officer, leatherman hat and indian chief head dress :rolleyes:
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SUGGESTION: Wearing the United Nations Beret puts you into PVE-Only mode
JackNSally replied to Charcoal's topic in Suggestions
Hahaha, I see "Yellow and orange jackets mean friendly" Ok, grabs yellow or orange jacket. Hi! *gets in close* *KoS* yeah.... Oh, fancy beret means medic and i'm supposed to be friendly? I'm wearing a beret! Hi! *KoS* yeah.... Nerf survivabiltiy? Go home, you're drunk -
How about adding the option to filter by hardcore, regular or both? Make rope, sticks and burlap sack more common? Other backpacks slightly less common, at least those with more storage space than makeshift backpack. A way to turn on/off pistol flashlight without un-attactching. Be able to add ammo in boxes (either in the box or automatically unboxing) into ammo box. Take off open/close action on unopenable doors. STOP ZOMBIES FROM RUNNING THROUGH WALLS/DOORS/FLOORS/GATES/FENCES! Please? Thank you :) :thumbsup:
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Server filtering (3PP/1PP) and other suggestions
JackNSally replied to JackNSally's topic in Suggestions
Although that works, it leaves out some servers also. Thanks for your response on the others -
DON'T STOP KoS!! This is what should happen, IMO. Don't handicap KoS, just make more ways to do it other than "run to airfield/big city, get weapons/ammo/upgrades->PROFIT!->KoS" to "do I use a bullet or two and hope I get a head shot or try to sneak up and stab them? or conserve and move on and look for more ammo, other/better weapons? Or just kill everyone by any means necessary?" P.S. A bigger variety of zombies would help a tiny bit. And i'm talking adding in like spread out groups, small to big size wandering hordes, random large infestations of cities/towns/bases/airfields. I know it wont make a big difference but sometimes when someone wants to KoS and comes to a city looking for players and there's a big horde inbetween you and the other person, well, chance it? move on? help then kill?
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Critical Unplanned Update of 0.34 to Stable 7 February 2014
JackNSally replied to rocket's topic in News & Announcements
Or zombies ignore doors and fences/outdoor walls? And sometimes floors/ceilings? -
Critical Unplanned Update of 0.34 to Stable 7 February 2014
JackNSally replied to rocket's topic in News & Announcements
I seem to be stuck in a death/unconscious loop. :blush: Will test more later after work.