Why were they such big issues ingame? Surely the performance issues and loot respawns are SLIGHTLY more important than someone changing server or combat logging. These have never really bothered me, if someone logs before I kill them, I move onto someone new. If someone changes server because the loot is rubbish, well I'd do the same, respawning loot would fix that. People who complain about combat logging should consider this is only alpha gameplay and there are a lot more pressing issues on the developers plates right now.