I know there are many topics about walking or falling through a wall on ground level or more devastating on the 2nd 3rd or 4th floor of a structure or building... My suggestion to this problem is: you can have your glitches.. take your time with them, but dont get me killed almost every 4 hours if i dont have 1-2 morphine with me thats damn cruel game. to get to the point It would be really nice if glitches through open rooftops (only on vertical impact*1 and within its structures property) and in closed buildings or with some sort of handrail protection ( vertical or in motion*2 ) WOULD NOT DO ANY LIFE/BLOOD-LOSS OR INJURY ;***( *1 while standing still, crouch or walking slow or ducked on the quardant of the rooftop property -glitching down one lower floor or more floors in the structuce - glitching down into the "between" space within.. (like from the schools 1st foor "doubledoor" room to between groundfloors foodroom and middle door corridor) *2 while standing still, crouch or walking and run in any mode in any closed, walled or handrail supported building or structure -glitching down one lower floor or more floors in the structure -glitching down into "between" space -->glitching down walking or running out of the structure so basically as prevention we need godmode within these parameters for height difference glitches and and a outsourcing of 2+ floors structuces or parts of structure ( like rooftops ) to accomplish this. that should mean you get no broken leg or become unconscious or die as cauce falling without intent. If prevention doenst work as i suggested however some kind of after death inspection or even after hard injury or unconscious inspection by the server should happen like: investigating wait... (30sec-1min max) killed by falling into the building <<<<<<--- SYSTEM ERROR ---gear saved logg in safe where you landed killed with bullet by mrEsc or just Player killed by running off open (not handrailed or balustraded) roof top 18m <<--- SUICIDE new game awaits killed with Machete by mcEnter killed by walking off not handguarded scaffold 15m <<--SUICIDE new game killed by sickness/hunger/thirst killed by running off 3rd floor closed building 13m <<<<<<--- SYSTEM ERROR --- gear saved logg in where you landed killed by running off handrailed scaffold 14m <<<<<<<--- Error etc logg in with your gear killed by Zombie unconscious due falling into building <<<<<<--- Error broken leg fixed itself due server error Until the game tells me how i died and if a system error occured so i can keep my char and loot i will definetly wait this 30sec up to 1 min until my death is investigated and declared as cauced by human failure, pvp or glitch. thanks for your interest Good loot and have fun