So... zombies are our fallen brethren raised from the dead. Who's to say our fallen brethren weren't once survivors with a can of beans in their pants? Or a simple coke? Maybe a banana? (good luck eating that one). I've noticed that zombies are lootable for the split second before their re-corpses disappear, so why not have a chance to stick loot on them and let them last a few seconds longer if they have loot? Of course, certain zombies will not have certain loot types. Casual gender zombies: Small produce (possibly infected) Canned food (open cans possibly infected) Canned goods with label ripped off (its a mystery what's inside - eat at own risk) Soda cans (open cans possibly need purification) Small tools - wrench, screwdriver, flashlight, batteries, matches, etc Military zombies: all above + small military loot chance Sidearm ammo Weapon magazines M.R.E. kits (meals ready to eat) Military tools - radio, weapon flashlight, weapon attachments, etc Canteen Doctor zombies: same as casual + medical loot chance Bandages Syringes IV starter kits Blood test kits Rubbing alcohol Painkillers Clergy zombies: same as casual + clergy loot chance The good book Maps Sidearm ammo (silver variants. just for the lawls) Wooden stakes This would help with item respawn not being existent at the moment, as well as make duking it out with a zombie slightly worthwhile sometimes for that can of beans or screwdriver. I know everyone's at least thought of this once when they see the loot symbol on the zombies, yet I don't seem to see a thread about it.. It only makes sense and helps out on the gameplay.