draconis99
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4 NeutralAbout draconis99
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On the Coast
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Oh it wasn't a complaint. Just a suggestion. I'll give em all the time they need. Game is amazing.
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I can only imagine in a zombie apocalypse that some people have tried to set up some kind of warning station for passerbys. I imagine them as little ramshack places made out of plywood and string with notice papers and the such on them. Would be nice to have a place to post a note with paper and pen saying "town ahead not safe. Bandits. Barely made it out alive." and the such. I guess these stations wont be necessary after players can create their own barriers, etc, but it would be nice if players could construct one of these temporary structures with wood + rope that can be broken by an axe or something in the future.
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So... zombies are our fallen brethren raised from the dead. Who's to say our fallen brethren weren't once survivors with a can of beans in their pants? Or a simple coke? Maybe a banana? (good luck eating that one). I've noticed that zombies are lootable for the split second before their re-corpses disappear, so why not have a chance to stick loot on them and let them last a few seconds longer if they have loot? Of course, certain zombies will not have certain loot types. Casual gender zombies: Small produce (possibly infected) Canned food (open cans possibly infected) Canned goods with label ripped off (its a mystery what's inside - eat at own risk) Soda cans (open cans possibly need purification) Small tools - wrench, screwdriver, flashlight, batteries, matches, etc Military zombies: all above + small military loot chance Sidearm ammo Weapon magazines M.R.E. kits (meals ready to eat) Military tools - radio, weapon flashlight, weapon attachments, etc Canteen Doctor zombies: same as casual + medical loot chance Bandages Syringes IV starter kits Blood test kits Rubbing alcohol Painkillers Clergy zombies: same as casual + clergy loot chance The good book Maps Sidearm ammo (silver variants. just for the lawls) Wooden stakes This would help with item respawn not being existent at the moment, as well as make duking it out with a zombie slightly worthwhile sometimes for that can of beans or screwdriver. I know everyone's at least thought of this once when they see the loot symbol on the zombies, yet I don't seem to see a thread about it.. It only makes sense and helps out on the gameplay.
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Why putting heart attacks in game makes no sense
draconis99 replied to Rick1633's topic in General Discussion
this is false. Rocket tweeted me himself stating that there ARE heart attacks and that only a defibrillator can fix them. -
Everyone is always about going out and finding guns to shoot people. If there were a zombie apocalypse and I needed to go into town to find supplies, the first thing I would do is protect myself. Grab some duct-tape and books/magazines and make shields for my arms. Strap a phone book to my chest to make me more bulletproof. Carry around a metal trash can lid for a shield to deflect and protect. Find an old decorative wall shield and make use out of it. Shin guards from soccer (futbol). Biker gloves. Roller skate shoes/attachments for shoes. Football shoulder pads. And of course, the coveted military riot shield. These items better protect players from damage/chance to bleed, add options and gameplay to one handed melee, and would be useful for charging/ramming into people to tackle them down. This game is about survival, yes? Why so much killing and not more surviving?
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I actually don't know a day that goes by that I didn't wish I had a megaphone. -lets you communicate directly to players from a safe distance from people without guns -allows for better coordination -attracts zombies -gives away position