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Everything posted by Jhunt7507
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Theres a fine line between realism and torture porn. Things have to make sense
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Remove random laughing as a side effect for cannibalism please.
Jhunt7507 replied to Jhunt7507's topic in Suggestions
Butthurt anthrophagophobist detected. -
NOOB TUBE!!! We really don't need a grenade launcher from America now. RPG's would be cool though.
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I'd like to booby trap my back pack with a grenade so that if some boner head
Jhunt7507 replied to Butifnot's topic in Suggestions
Well what if you are bleeding and need to quickly pull out a bandage without going full Al-Qaeda? -
shemagh: why and an easy way to implement it
Jhunt7507 replied to stielhandgranate's topic in Suggestions
It should be relatively easy to add in because it was in the bandit skin in the mod -
Remove random laughing as a side effect for cannibalism please.
Jhunt7507 replied to Jhunt7507's topic in Suggestions
Cannibals are normal people too. Just because someone decides to indulge in cooked human flesh now and then doesn't mean he is doing anything "wrong" or "unnatural", you are no better than then. I find your bigotry appalling and it's probably because you're a closeted cannibal. This is the 21st century and I think you should end it with your anthropophagousaphobia.But seriously, morality or sanity is just plain stupid in a game like DayZ. Morality is pretty much thrown out the window whenever society collapses and this isn't Hollywood, people who go crazy from traumatic events don't end up randomly laughing and shaking. You're telling me that watching people be killed by zombies, randomly gunned down, and have bleach poured down their throats won't make someone insane but eating someone will? I don't even thinking the shaking and laughing is meant to represent insanity, it's meant to be your player getting kuru. Which is so rare and only found in New Guinea and you have to eat someone with kuru to get it. On top of that you will only get it if you eat the brain or spinal tissue, not the steaks. Might as well have your player randomly get ebola when he eats someone. Tell me how that's a realistic consequence. Maybe have weird side effects when eating zombies. That would be realistic. And how can everyone have an infection but be immune to it? -
When I read the title I went full rage mode thinking you were gonna turn this game into an mmo. I'm a fan of everything but the city hall ome. It reminds me of dungeons in MMOs. Maybe once radios are added you can use the broadcaster from the ship and find helicopter parts on the deck.
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Sounds awesome. A clan could control the train station and charge people for a quick ride across the map. Groups of bandits in cowboy hats and lever action rifles could block the tracks and rob the passengers. Rope + bambie + traintracks =? So many cool things you could do
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Remove random laughing as a side effect for cannibalism please.
Jhunt7507 replied to Jhunt7507's topic in Suggestions
Sanity shouldnt have a place in DayZ. The only person that should be going insane should be the the person playing the game.How about this as a balance? If you pump your victim full of lead a lot of the human meat would be ruined. Also a body shouldn't disappear after being skinned. It should be bloody with chunks missing out of it. The fresher the body the more recent the kill has been. So if I see a skinned body that's fresh then I should know there are cannibals nearby and be on the lookout -
Remove random laughing as a side effect for cannibalism please.
Jhunt7507 replied to Jhunt7507's topic in Suggestions
Speaking about the bandit skin. It would be really cool to be able to find the headwrap thing -
Sking going pale from bloodloss and sickness
Jhunt7507 replied to ValentinBk (DayZ)'s topic in Suggestions
This and adding bruises and scars would be neat. -
How about the louder you speak the further away people can here you. I think it would be funny to make people wake up their neighbors for a videogame
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It was heroin, not morphine. That proves your point even more.
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I agree, once civilization is gone animals probably won't be as threatened by humans and just look at them as prey. Wolves would especially become vicious towards humans and would probably feast on newspawn. I also wonder if they would start eating zombies. Idk if that would kill them or not. Once civilization has collapsed packs of feral dogs would probably breed with wolves. This could lead to some interesting fur patterns and colors in wolves.
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Tigers? Holy crap i did not know there's tigers in Russia. Maybe If there's a Northern expansion they could be added but would be so rare they would be more of an Easter Egg
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Not blockaded just more decay and plant growth
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The Community's List of Suggested Weapons for Dayz Standalone (Version: 1.29)
Jhunt7507 replied to alexeistukov's topic in Suggestions
More variations on Mosin Nagants. The Mosin Nagant 91/30 should be the most commonly found Mosin. The Mosin m38 and m44 carbines should be added and rarer.. The current mosin that's in the game is the 91/30 PU sniper because it has the crooked bolt. This should be a lot rarer and better because it will be the one that you can add a scope too. The SKS should come with the bayonet. Add the Dragonov SVD as the sniper rifle in the game. It uses the same ammo as the Mosin but it comes with the pso 1 scope. -
count Grishnackh, Euronymous would like to have a word with you
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Dude, please change your font color, my eyes hurt after reading that. But yeah, I agree with you.
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No claymores but I'm all for IED's. A pipebomb should be fairly easy to make. Just put gunpowder from shotgun shells or bullets into it and then drill a hole in a cap and put a fuse in it. Then duct tape nails around it to create extra shrapnel. Electronic detonators can be used but idk how you would have to raid military bases for the detonators. I can see people putting these under other people's cars to piss them off.
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I thought hitting them in the head already does that. Fighting zombies isn't like fighting humans, its more like fighting animals. If you've ever been attacked by a dog you should know that they kicking them does absolutely nothing. They won't feel the pain and will just start biting your leg. Fighting zombies is supposed to be hard, the problem with them is the bugginess and their ability to see you through walls and miles away which should be fixed.
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One of the more important suggestions a dev could read. Will literally increase the game's chance of success two-fold. (Seriously.)
Jhunt7507 replied to choobie's topic in Suggestions
They just need to fix the engine. I can usually take zombies pretty easily with a fireaxe. You just have to engage them at the right distance and time -
Make the roads worse too