I just keep seeing meaningless patches that doesn´t even start to adress the main problem of this game, the netcode or i don´t know how to call it, of this game, its a complete disaster, there is a huge desynch between what you see and what is really happening, i´m talking about the rubber-banding of players, the impossibility of killing a running player with single shot weapons, you can see them on one point and shoot that point but you never him them, it doesn´t matter what you see on your client; those things that doesn´t let you grab something because you are standing right next to it to pick it up, but the game thinks that you are stuck on the wall of the previous room, those things that break your legs if you move levels on like a firestation, or you kill a player but he have 1 or 2 seconds until he dies, seconds that can kill you even if you already killed him, and a lot of other things that happen because of how bad the foundation of the code is. Every patch just adds new pointless items and stupid stuff, but this major issue it´s the same now than before, what is going to fix this? because without any major knowledge on programming this just seems that there is a bad foundation and its going to be very hard to redo everything until is works like every decent game does, i have read about new graphic engine, new sound engine, but any of that has any to do with this? What i think and what everyone that have this game and i know thinks, is that the developers are way over their head and they have no clue to fix that, they keep adding items and doing the easy stuff without doing anything on the important issue, meanwhile Dean Hall grabs the money and leaves, saying: bye suckers! -oh boy! you don´t know the mess i left behind!. Meaby i´m wrong and all this is going to fix it without problem but i really can´t understand why they did´nt prioritize this over adding garbage. -English is not my main.