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akpe

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Everything posted by akpe

  1. akpe

    To that one KOSer

    Perhaps a stupid question, but when unconscious other players can still year you and see your texts, right? Someone knocked me down yesterday on the NEAF after I killed his bandit buddy. I was only unconscious and it did not seem I'd be getting up any time sooner. So I was shouting and writing to them to "ffs guys, at least confirm the kill, plant one on my brain, I'd probably get right back up and off you :P" (has happened before). But they just looted me and left. After about two minutes I respawned out of boredom. In general, at first I was always pissed of when KoS'ed. I ranted on the microphone like a ten year old. Now I just play along, you know, "good kill", "enjoy the gear, hope you ruined it all" etc :D No hard feelings to anyone!
  2. akpe

    What happens if you log out?

    I've seen the same, about ten seconds. Maybe the logout timer goes up to 30 seconds depending on how long you have played on se server? For example, 30 seconds for someone who has been playing for ten minutes, and 10 seconds for someone who stayed for over an hour? Just wondering.
  3. akpe

    Im at my breaking point

    I can only remember two, maybe three other games which made me genuinely scared. DayZ SA trumps all of them. I mean, damn, I already have about 50 hours on record and still I act like a scared chipmunk when having to go through a town or worse, when I see another armed player. Zombies don't scare me so much unless I suddenly stumble upon one while opening a door or exiting a building, like Pvt_Larry said. But you know what they say... It's one thing to believe everyone's out to get you, quite another when it's actually true. I'm sure gonna miss this feeling once I get a couple of hundred hours on record...
  4. So I was looting the NEA when I came across a guy coming out of the east jail. Contacted him verbally (no need to use text chat, he saw me) and he immediately raised his weapon and fired at me. After returning fire for a while, I climbed on top of the tower, using the outside stairs. Long story short, after a small brushfire, I got knocked unconscious. What happened after that was weird. I pushed ESC ready to respawn, but noticed I could see my character lying down, as well my surroundings. So I pressed ESC again, and somehow I had regained consciousness! Is it possible I was only unconscious for a maximum of ten seconds, or I just found out a weird bug? As for what happened next...The other guy was lying down next to me, probably looking through my stuff, so naturally I emptied the rest of my magazine on him. He managed to fire a few shots as well but eventually I killed him. I was losing blood so I panicked and immediately started bandaging myself... big mistake. Turns out there was a second guy, which I never suspected on being there. He heard me apply the bandage, came up the tower staircase and shot me dead, while I could not cancel the bandaging and raise my m4. Well, at least it was a good fight...
  5. I was healthy or healing, actually I was recovering from an earlier shot but my blood was probably full at that time. What troubles me is that it took way less than 30 seconds to get up again, about five to ten if I remember correctly. BTW it's not that I managed to kill one of them (although as a CQB Bambi I expected way less), it's the way I did... "Nice he's down... let's see what he's got... BANG BANG BANG" :lol:
  6. I was at the military base south of Vybor to search for ammo. While searching the upper prison floor the server restarted/crashed, which literally gave me tachycardia... what if I spawn next to a bandit in the next server? What if I spawn on top of a zombie and I don't have the time to raise my axe? What if the sky falls down on me? What if Justin Bieber does not retire? You get the idea. Well I waited a bit and tried another server, having no close combat experience I picked a relatively empty one, just to manage to get the hell out of there safely. Hmm, 5 players, that's good, what are the chances of spawning right next to one, right? Wrong. I spawned inside the prison again, this time it was the ground floor. Not ten seconds later, I heard someone reloading an SKS on the upper floor. All doors were closed, so he must have also just spawned. He was in the middle of the stairs, going up. I could see his bayonet sticking below them. I took cover below the stairs and immediately made contact though text and voice chat. The second was a BIG MISTAKE. Should have just used text chat, now with voice he has already pinpointed my location. "Hello, friendly". No response. "Please lower your weapon". No response. I typed "friendly", again nothing. He leaned, saw me, and went up the stairs. He typed something along the lines of "hey", can't remember exactly what. I typed and asked him if he had a mic. Nothing. I leaned right and saw him on the top of the stairs, weapon ready, aiming at me. I took cover, went on voice and told him "I can seeee you!". Again no response. I could see his left shoulder, he was crouched on top of the ledge overlooking the stairs, moving left and right, obviously to get a clear shot. I had his shoulder aimed through the small opening, and went on voice again. "Man if you don't lower your weapon I -will- shoot, last warning". Nothing. Took a small step to the right, exposing my shoulder and weapon, and fired some warning shots on the ceiling above him (which probably hit the back of the stairs), then went back into cover. Second mistake. Even if I had a small chance of a friendly encounter (judging by his lack of communication I did not, but for the sake of argument...) that chance was now gone. He did not move a muscle, at least I heard nothing. I took another small step, and he fired a couple of shots, I literally said "heeere we go" and returned fire. The second time he fired, one round hit me. I returned fire, again without hitting him and crawled back to my comfy cover to bandage myself. That was it. He had a clear advantage so I either stayed there and died, or tried to make a run for it and seek better cover. I decided to do the latter. I ran straight for the exit, went right, took cover behind a car and waited for him to come out. As much as I hate being Killed on Sight, I was definitely going to shoot first and ask questions later. I waited for a couple of minutes, my vision blurry, my heard pounding, nothing. Exited through the south gate and followed the wall north, maybe to get a better position. After a couple of minutes I heard a distant shot from the base, could have been him engaging a zombie, but it was enough to make me run for the hills trees. It's now three to four minutes after the encounter and I'm covered somewhere at the treeline east of the base, leading to Kabanino. My vision, is still blurry, I can't even distinguish a human figure with the scope, and I had no idea how blurry vision can be worked around. I waited a bit and started retreating towards east, crouched and using the trees as cover. When I reached the deer stand, towards the end of the road, I sprinted towards the city and took cover somewhere in the trees. My vision was still blurry so, I had to eat and drink until energized/hydrated. But since I could not see anything past twenty meters, I decided to take the chance and log off (about five minutes after the brushfire, hence the combat log), so I could stuff myself the next time I play, preferably with my buddies around. I waited another ten to twenty seconds, just in case he appeared from somewhere and took me out of my misery, and logged off. So there it goes,,, "Hi, my name is akpe, and I'm a combat logger"... and a coward. :ph34r:
  7. akpe

    What have you done?

    Still a bambi here, but in my 44 hours I've... Been mugged for my blood 0x Had my pants stolen while handcuffed 0x Had to beat a man to death with a blunt object 2x Assisted in a suicide 3x Given out supplies 5x Been in fist fights 2x Fallen off a roof and died 3x Lost a friend 3x Lost a brother 0x Shot a man to death 0x Shot at a man without harming him 1x Bluffed my way out of a fight 1x Been killed by zombies 3x Been shot in the back 2x Starved to death 2x Written letters 0x
  8. Hello all! SirToasty, slow zombies, the kind introduced by Romero and also presented by Brooks on his books (judging by your biological analysis you're a fan), were meant to provide social commentary on us, in essence those movies are about humans, not zombies. That's why I personally think they are much more interesting than runners. However for DayZ, especially in Alpha with very few zombies (I haven't played the mod), making them slower would defeat any element of fear. If somewhere down the road the devs manage to implement hordes of hundreds of zombies, then yes, the slow/stumbling type would probably be much better and make the game more balanced. Imagine having to cross a field with fifty zombies scattered around, with no alternative route, or having to scavenge a small city with a hundred zombies walking around. Wouldn't that be much more challenging and possibly more dangerous for a well armed crew than, let's say, ten to twenty runners? With numbers so high, it's not about their speed any more. You also have to consider ammo, different routes, risk (engaging/avoiding) versus reward (scavenging/starving) different strategies, I believe it would be much more interesting. But, until hordes with huge number of zombies appear (possibly won't happen at all), I'm pretty much happy with the way DayZ SA presents them. A bit offtopic, but biologically speaking, when zombies are presented as dead people (and not living, infected organisms like 28 Days/Months Later), I believe the slow, slouching type is much more "realistic", considering tissue and muscle necrosis, disintegration and whatnot. The Zombie Survival Guide by Brooks provides interesting information on this subject.
  9. Same thing happened to me on two occasions: First time it was before the latest patch, logged out somewhere near the train tracks north of Krasno. When I logged in some 30 minutes later, I got a quick error message (something about character reset, couldn't make it as it was too quick) and was kicked off. I spawned right back at the beach... what bothered me most is that it was the first time I got geared up, M4A1 and the works, I was travelling from the NWE to the NEA and I ended up losing my character on a glitch/bug/whatever... not even an honorable firefight :( Second time, today, I logged out of the game near the NEA. Went to have lunch, when I came back I spawned on the beach... I immediately logged out and tried another server, spawned back near NEA and got all my stuff back. Don't know why it happens, but when it happens, just try another server. And then another. You might get your character back, plus you don't have anything to lose in case you don't. ps: both of those times were on normal servers, not private hives or private servers.
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