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65 GoodAbout Tupoun
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Helicopter Hunter
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Is it worth buying Dayz standalone yet? [With Developer responses]
Tupoun replied to Blade4777980's topic in General Discussion
.. OOOOKAY. -
Is it worth buying Dayz standalone yet? [With Developer responses]
Tupoun replied to Blade4777980's topic in General Discussion
So - I've just quickly removed the parametres (and had to suffer the BI logo), but mate ... 10 FPS gain? How did you get it? Maybe on your "potato" PC (not mocking you), but I got not a simple 1 FPS more. Checked in the same spot outside/inside town. Sorry, still crap. -
Is it worth buying Dayz standalone yet? [With Developer responses]
Tupoun replied to Blade4777980's topic in General Discussion
Still not worth it, still a waste of your money. Logged in after a half of the year, still getting 15-20 FPS (or less, more less) on my pretty decent PC rig with 970 GPU, still clunky and unresponsive controls, loading times of the basic menu - after spending half of a year in another games, it really took ages just to show me the start button (-nosplash etc. activated of course ;)) and I had to click on the "I understadnd" button - laughably unwilling to let me continue even after three click tries. What a joke. Where is the promissed new renderer? And other things? In this game I still can turn on the clouds and other superb features, but only under one condition - I love playin games with 7 FPS and less. Real tragedy. But I found nails and some jacket I've neer seen before. OK. So for those, who'd like to know, if they should buy this - no. Wait, I'll chekc this "game" around the Christmas time, so save the money and go and buy yourself some ice cream. -
Hi, thanks for the quick answer. Truth to say, it was for the first time and for obvious reasons I'm not going to consciously try it again. I usually have my mic on, but in this occasion, I forgot to plug my USB Headphones in, so I had to type it. So if there is a volunteer, who would be so kind and try it instead of us, boss, and let us know the results, we could offer him something? Like ... whatever we can promise him? Or her, to be politically correct? You would take to full responsibility for this action, of course, you're the boss? Thanks.
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Hi, nope. Regular 0.53 - I was quite surprised by it. I used the word mother****** (add rude world for a man, making love to another woman, in this case his mother) and immediatelly received BattlEye warning - 1 of 3 warnings given (or something like that) for offensive language, 2 more remaining! That's why am I asking, what is actually meant by that. Ban? If yes - laughable, if automatic server kick - laughable as well (don't see difference between typing rude words and swearing like hundred years old lady, who earns with her body for a living, through the microphone again and again and again). Thanks for possible right answer in advance. I'd like to know the answer directly from the source, but my insignificance is closing the doors for me, so I hope, you could get them responsible peoples to answa this. Go! Show'em! Tell'em, who's da boss here! Thanks you very much.
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Hi, I have a question about BattlEye. I received 1 warning of 3 from it for using offensive language in the game (I typed the letters to chat - won't repeat here for I don't want another warning from the local power authority, which I don't dare to question). My questions: 1. what will happen after the 3rd warning? 2. will I receive BAN if I'll continue (only accidentally of course - I'm a decent guy, just it so happens, sometimes somebody pisses me off so much, I must righteously react to it, whilst my mic being disconnected and thus can't use my beautiful voice to share my opinion with such a person through this particular device)? 3. is there a voice recognition for the same thing? Thanks for answers. Later I'll work out another set of questions, cause it's important to me. Peace and love. Don't do drugs. See? Good guy!
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Are we gonna ever get 40-60 fps on average in cities(50+ outside cities) on decent pc?
Tupoun replied to RespawnCake's topic in General Discussion
No. My experience with BI and their Arma 2, Arma3 games is pretty clear - they will try, add some DLCs and patches, but the performance will stay or be just tiny little bit better, then in the days of the release. With that said, I dare to claim, I'm right (my faith in the new engine is very low - if they increase the performance, it will be devoured by the swarms of zombies and other stuff). Enjoy your 20 FPS. Hope for 22-ish to 23-ish (lucky bastard!). -
Do Zombies Dream Of A Good Nights Sleep? (Zombie feedback)
Tupoun replied to SmashT's topic in General Discussion
Yeah, I've got over 150 hours in the game and I haven't been able to lose them as well. You can run for long distances, zig-zaging as mad, jumping over fances etc. so they could be delayed a bit, but in the end the "Zombie train" always catches you. So just run, try to find the "axe" you mentioned in the meantime and get rid of them one by one. Zombie AI sucks a lot in this game. -
Eating and drinking system - Please, just give it up.
Tupoun replied to Ham_Sandwich27's topic in General Discussion
I start to get hungry in cca 3 hours after the last meal and feel the thirst definitelly in less then 3 hours. I'm not talking about starvation of dehydration of course ;). So your 48-96 hours without food would drive me mad and I'm no fatso, quite the opposite. But the need to eat/drink every 10 minutes or so, like it is in the experimental right now, is driving me crazy. There's no food spawning and I actually have to live under the tree stuffing one apple after another down my throat (well it takes time to find an apple on the tree, not talking about multiple apples). So is this simulation of real life? Or even close to it? No. The game is turning in one of the things I feared - hunting/farming simulator, etc. (the same with sickeness - from getting sick to dying took me 10 mins. - how the hell should I find medicine in this short time on the server, what spawns only books?). I just hope for private hives with possibility to adjust all those things to real life timings and play on some RP server, where the actuall goal will be to survive the ZOMBIE apocalypse, with the help of others (I'm not a fan of PvP, I always sucked at it, always will). -
Yeah and never try to run up the hill, because whilst the game slows you significantly down to almost not being able to move at all (means avoid climbing steep mountains/hills while running at all costs), the stupid zombie will run in the same speed as on the flat plain. At least some of the male zombies do.
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Hi, is it just me or is the mouse sensitivity/use fucked up for you too? I thought I've somehow changed my controls settings for the mouse so I've been fooling about, but it seems not to be the case. With this version - all previous were OK, it takes me 3 moves to turn left/right instead of not even the whole one move. It causes the inabillity to guickly turn around/turn my head in the exterior areas for me and over sensitivity in the same case in the interior areas. Also meele combat suffers of over-sensitivity so I can't keep my foccus/point/crosshair on the zombies. Mouse acceleration OFF of course. It's the same bullshitty mouse sensitivity I've suffered in the beggining of this game, before they changed it. So anybody else? Or is there changing in controls taking the backtrack again? Thanks.
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Is DayZ really set in fictional Ukraine?
Tupoun replied to Mr Sunshine Kid's topic in General Discussion
No, it's Škoda. For the fans Škoda 105L or the famous luxurious model Škoda 120L. The VAN, by the way the wordls crapiest VAN ever made, is Škoda 1203 (never lived in India, so sorry). -
Why are there still awkward animations that cannot be canceled?
Tupoun replied to Surefire187's topic in General Discussion
No, not the server lag, that's the common problem too. I mean the stupid way their mini menus are done and the way, this game even in its basics waits for server answer. If I want to stop bandaging and start to fight, I click the mouse button to choose "cancel action", but it immediatelly offers me the use of bandages again, so I very often click on it again and begin bandaging again. Yes, many times because of the server lag. BUT, there should be no problem to change the way the thingy behaves (not talking about their stupid menus - please, force them to get rid of this crap). If I cancel bandage usage it could show the animation of canceling the action immediatelly (just play the move, do not make the action itself client side) and not wait for the server. The actual action can (and should) wait for server response. Why should the animation as well? If I hit some ESC key, which would always mean "cancel current action" there would be no such a problem for me. If I should hit the ESC key and it should start circle between "use bandage" - hit ESC - "cancel action" - hit ESC - "use bandage", that would piss me off as well. But to hit ESC key to get "cancel action" - hit ESC - "cancel action" - hit ESC "cancel action" different story. -
Why are there still awkward animations that cannot be canceled?
Tupoun replied to Surefire187's topic in General Discussion
If I should speak out, all of them are giving me problems. The cancel action mini menu? Terrible thing, if you hit the mouse button, system doesn't react immediatelly, it waits for the server, so it happens to me, that I hit the middle button for the second time, because I'm not sure, I've actually done it in the first place. So I'm usually in the circle - "cancel action"/"use bandage"/"cancel action"/"use bandage"/"cancel action"/"reload/put away/wahtever" ... in the meanwhile - killed by zombie or someone, because it's always acompanied with the start of the new circle of animations and lag in response as ever. What's wrong, with just hitting the dumb ESC key and be done with it, this stupid menu's of theirs and non-responsive visuals waiting for the server to do anything. One of the most dumb thing I've ever seen in FPS games. Ever. -
The new style of walking/running is totally fucked up, if it's a new style. I keep running all the time, no possibility to make quick precise movements. If that should be intention, well, I think FPS are around long time enough to try to invent new ways of moving. By the way it seems to lock in some stupid way, somehow, so I have oddly reverted keys (it happens suddenly/randomly) - instead of running forward with "W" it switches and I have to do it wit "A" key etc. Quick patch anytime soon? I don't need automatic auto-running. I hate it. Especially in the villages/towns.