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Everything posted by kaix12
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Yeah just how... How... When I ki-See a Bambi at a airfield, he never knows where I am, much like how if I kil-Spot a highly armed player near a place like electro or along the road, he never suspects what comes 5.2 minutes later, or 20 minutes later after logging into the same bush I was in and then stepping on my face and walking off like a NOOB!!!! ARGH!!!
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You can't break a mosin with an axe, you can't even break a mosin from 5x overloaded ammo... But I do not agree, yes I have wanted to have this ability and it would be useful now, but once guns are rarer I think the effect would be the opposite as instead of punishing these heavily equipped guys it would reward them, as after all bandits nearly always are in groups meaning they have the numbers to fight over airbases and survive and therefore get all the equipment and then just camp the airfield or base, destroying all the guns that spawn and killing all the people go there. So once Dayz has a lot of these features this ability will just inpower the ones with guns already as they can freely stop others who will try and kill them from getting the equipment needed
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Establishment of Background Lore for DayZ - Essential
kaix12 replied to Katana67's topic in General Discussion
Yeah I would love if they expanded their lore and added more easter eggs. especially to ***** mountain and ***** forest to make them very freaky. I think Dayz is set about our period of time, a while after the infection but not too long after as there isn't a massive amount of dilapidation. Most of the equipment is also present day, and considering the CDF is still using cold war stuff, but does have kevlar helmets shows it is late 2000's early 2010's -
Long range skope (LRS) where does it spawn?
kaix12 replied to cessnas (DayZ)'s topic in New Player Discussion
Best place is NWAF hangers, lots of em and hangers spawn them the most, found my first one today there! -
Yeah they said they are going to fix the ammo, so it will be easier.
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The Community's List of Suggested Weapons for Dayz Standalone (Version: 1.29)
kaix12 replied to alexeistukov's topic in Suggestions
Looks interesting, not sure how common it is though, nice to see I won the m16 debate ;) This is a very nice thread :) and liking the fact you say who suggests weapons very nice! -
It would fit Chernarus massively, it is a coastal area set in a place that used be USSR, so just like in Ukraine there is a high chance of sub bases built in USSR times, so even if they aren't used now they would be quite likely to still be there, much like the ones Top Gear found on their road trip to the Crimea.
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I have been ill all day but one thing has been on my mind all day, and all last week, will they add my beloved AKM? So I made a Twitter account and asked, and it turns out its coming very soon! THANK YOU! I can't believe I literally cried, this has made my day :D
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The Community's List of Suggested Weapons for Dayz Standalone (Version: 1.29)
kaix12 replied to alexeistukov's topic in Suggestions
https://twitter.com/ctorchia/status/443093572146184192 PS in case you cannot find it here is copy and paste of the tweet: @******** the ak74 is on indefinite hold right now. We're working on archery objects, the AKM, and SVD currently. I got confirmation yesterday, even made a Twitter account so I could ask it :) (Answer to when I asked if it is coming: @kaxii12 yep, pretty soon now. Its WIP.) -
Yeah, but for me all I am intrested in is the stock AK, at most maybe a PSO-1 scope (should come with SVD fingers crossed!) Im suspecting attatchments could be: Stock: Polymer, wood, folding (wouldn't work in real life, but oh well) and tactical M4 style, probably not all of these Hand guard: Wood, Polymer, RIS, maybe is lucky Wood with foregrip Mags: 10rnd, 30rnd metal, 30rnd polymer, 75rnd drum and 40rnd metal+polymer Bayonet Optics: PSO-1, Kobra, or more, but IDK if they will have them as most AKM's didn't have the side rail as standard. But I don't know how many there will be wither way im just happy we are getting it and have been stocking up on 7.62x39mm all day XD
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The Community's List of Suggested Weapons for Dayz Standalone (Version: 1.29)
kaix12 replied to alexeistukov's topic in Suggestions
Hey! You can put under AKM that it is confirmed, so is tbe SVD ;) -
Yeah they may not have an interest, but there it isn't a bad idea either and that it would work, it would just depend how easy it is to use and how much people would use it
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I think an Arma 3 system is alriht for Dayz, Although I dont know what would really be wrong with a cover system anyway, as everyone knows that it works best and was first really used in fps on PC's before consoles
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The Community's List of Suggested Weapons for Dayz Standalone (Version: 1.29)
kaix12 replied to alexeistukov's topic in Suggestions
Down with the anti Saiga 12 nay sayers! It fits perfectly, a highly used, common, popular shotgun it's even used in Britain fairly commonly! -
Pending Changelog: Experimental Branch: 0.42.116002
kaix12 replied to rocket's topic in News & Announcements
It's the same thing, Mosin Nagant is just the overall name of the weapons in the series like people say it's an "AK" or "AK 47" for the AKM, AK-47 or type 56 etc, the 91/30 stands for what exact rifle it is in the series of the Mosin, so the 91/30 is the main varient used in WW2, you also have others like the Mosin Nagant M44, the Carbine etc. Either way all (Russian or original) Mosin rifles fire the 7.62x54r, in game they use the wrong round, this may be due to developers error, but it should use the 7.62x54r and I think they said somewhere they were going to fix that. -
Pending Changelog: Experimental Branch: 0.42.116002
kaix12 replied to rocket's topic in News & Announcements
wha? The 74m and 47 fire different cartridges and are different guns, so it won't be same as a 47 (which is also unlikely, more likely AKM) -
Pending Changelog: Experimental Branch: 0.42.116002
kaix12 replied to rocket's topic in News & Announcements
It's either a photoshop fake or it is just a picture from one of the developers, such as a picture from where Rocket was testing or stuff like that as sometimes he used to run round with the 74m in the internal footage and they have already shown the 74m renders for Dayz -
Pending Changelog: Experimental Branch: 0.42.116002
kaix12 replied to rocket's topic in News & Announcements
I wish it was ingame :( We may all hope! But those pictures could of just come from internal testing, they have had the 3D model and gun in-game for a while now, but they are going to release it at the same time as the M203 and GP-30 to us. -
Pending Changelog: Experimental Branch: 0.42.116002
kaix12 replied to rocket's topic in News & Announcements
Soooooo many guns... BUT WHERE IS MY AK!!!! :'( (But really loving these new guns but why u no update stable!) -
Pending Changelog: Experimental Branch: 0.42.116002
kaix12 replied to rocket's topic in News & Announcements
ARGHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH WHY NO PATCH ARGHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH 'runs screaming out room and out fo window' -
If You Could Add Any Gun To DayZ, What Would You Add And Why?
kaix12 replied to leefriendfield's topic in General Discussion
Booooooooo take your captilist tactical c*** back to 'Murica! Only true survivors Russian weapon is good enough for true comrade! -
Why no one want Flora? Or EMR?
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'cough' SKS attatchments
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Im all or that, an olympic site such as the one in Bosnia would be awesome: And as always a nucleur power plant, or even a military vehicle graveyard: Adding one of these when vehicles are released would be the sort of best place to find vehicle parts, just like you can get military gear from different places but the best place is Balota or NWAF, more loot for more danger!