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1 NeutralAbout braclo
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Since I did not mention this before, I also think it is worth waiting for the patch. There is obviously a bad issue in the current build, so why bother pushing that into stable just to have people complain about it and rage because their getting killed by it. I am sure they will fix it soon enough and everyone can enjoy the new update. Also, like stated before, I don't know why people don't just go to the experimental servers if they want to play it that much. I think CIG is trying to prevent something like that happening considering they had that multiple studio meeting not long ago in Austin to make sure everyone is on the same page. It won't surprise me if they do that every few months to keep everyone in check. Also, for some, Chris Roberts is a legend considering he created they favorite space game back in the day. He also has the experience of being a lead dev of some very successful games, so mix that all together, and you get a legend in a lot of people's eyes. If you haven't yet, watch that video I posted above. Pretty nice hearing what they have to say about pc gaming, and in my opinion, they all can count as legends in this medium we all love.
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Like some have mentioned here, https://obsproject.com/ is a pretty good alternative. You will need to tinker a bit with the settings, but if your computer can handle it, you should be able to get pretty good quality with not a lot of frame loss in DayZ. Of course, depending on your settings and the quality you want, make sure you have a lot of hard drive space, although since you used FRAPS, I assume you are aware of that. To state some numbers I got recently, with a 3 hour recording at 1080p it was about 63GB (Of course this varies depending what is on your screen). If you want to upload your recordings, you will need video software and/or encoding software to get that to a size that is a reasonable amount for uploading.
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Hmmm... Dean Said: "We're again testing this in detail with our 30 fulltime, onsite, QA staff." That is staff that is mostly just doing QA. Compare this to Star Citizen: 212 Total staff, 109 of those being outsource... meaning their not doing QA mostly. That means there is 103 Left... majority of those being designers, artists, programmers, etc. They don't really mention how many QA staff they have other than 4 at the Austin office. You can get all this info here: https://robertsspaceindustries.com/comm-link/transmission/13610-Monthly-Report-February-2014 30 Fulltime QA staff for DayZ is a lot actually. AND to note, I am not saying Star Citizen lack quality testing staff either, they will most likely get more QA staff when we go into alpha. Hmmm I am pretty sure he has heard of Dean before considering he sat next to him on PC Gamer Panel at Pax Prime 2013. Oh and this is worth watching for any pc gamer. Star Citizen is not in alpha yet, DayZ is and we never saw the stage before alpha of DayZ, that was internal. So at least you have a hanger to run around in and give it a month and you can fly your ship :)
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Yup I had the privilege of killing a combat logger before. The guy combat logged, then returned thinking he can get the jump on me.... yea didn't work out so well for him. Sorry for the bad quality! Also: First post on this forums, so hi all! :D