wafflemelon
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Everything posted by wafflemelon
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As of now, you can still combat log but joining back into a server you get a certain amount of time to wait, which I assume will increase the more servers you try to join...this just doesn't make sense. You still give the ability to bandits to wreak havoc on unsuspecting people, loot and log immediately. They get the loot and I am sure they don't care about waiting 2 minutes to join another server to rinse and repeat. It doesn't give any advantage to players who aren't bandits/ trying to find a server that actually works to play on. This morning I have tried 3-4 different servers, which I have had 40 ping and under and the server had 60 ping and under(the last server I joined I had 11 ping and the server had 40 and I lagged the most there, to the point I froze in place and couldnt even alt f4 out), both of those should be fine to play on. Well they weren't so I had to leave the server due to insane lag and join another, where I would have to wait 2-3 minutes to join in only to find out it was more laggy than the last. Several other games have a system like this but opposite, logging out takes 10-15 seconds, joining a server is just like what it used to be, in almost immediately. That will actually bring a change to server hopping, having to take extra time to find a safe place to log out instead of being able to log out in a flash.
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Server Hopping and why the current doesn't work
wafflemelon replied to wafflemelon's topic in Suggestions
At this point in time, if it happens, when you log back in, it just says "you have died." Atleast that's what happened to me. -
Server Hopping and why the current doesn't work
wafflemelon replied to wafflemelon's topic in Suggestions
At this moment, with the server instability that is going on the game is unplayable, I have no problems joining a server, I am able to play for maybe 3 minutes before the lag sets in and I get the lowest FPS I ever seen in any game...and because of the 5 minute wait after logging off a game, I'm not going to wait 5 minutes to get into a server to find out I can't play. I feel bad for people with crap connections. -
Server Hopping and why the current doesn't work
wafflemelon replied to wafflemelon's topic in Suggestions
Ya because logging off in a forest, miles away from any town and still aggro'ing a zombie from basically out of no where is the safest I can get...and yes it's happened. If they want something that will work, they can keep the 30 second time period, but at least have it so we can see whats happening so we can cancel the log out and kill what ever is about to attack us...like I said this penalizes everyone regardless of being a bandit or not. -
Server Hopping and why the current doesn't work
wafflemelon replied to wafflemelon's topic in Suggestions
Ya I get the concept, but it takes nothing for a zombie to aggro from what seems like unlimited range, and to have no view or control for my character for 30 seconds seems to be absolutely ridiculous considering no where is safe, so to be penalized for doing nothing (bad connection) is bullsh*t -
Server Hopping and why the current doesn't work
wafflemelon replied to wafflemelon's topic in Suggestions
Well I dont believe that's true since I have been playing with my friend this morning and each time he has logged out after me, my character disappears off the server when I tell him I am logging off the server, and vice verse when he log's before me and I can clearly see him leave. ...and if what you say is true, why would they have my character there for 30 seconds with no control or view, so someone can kill me and I wouldnt know? That doesn't make any sense