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Everything posted by Death By Crowbar
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Developers Incapable of Prioritizing Properly
Death By Crowbar replied to sw1442's topic in General Discussion
Perhaps you have explosive pants? -
Got killed (somehow), and then it was like salt in the wound
Death By Crowbar posted a topic in General Discussion
Had a pretty good run with my latest char, did a lot of exploring, managed to gear up decently after visiting everything from Elektro to Balota to Berezino, won a few encounters, helped a few folks out. Was feeling pretty good. Then, well, I had an interesting encounter. I'm running up the coast towards Berezino and I see a guy running towards me, so I go prone behind a rock. From 1st person I can tell I shouldn't be able to be seen/sighted from over the rock. But as I check that - woah, he's got whatever that long range sniper rifle that sounds like a hollow pogo stick and he's seeing/shooting me through the rock from what must be at least 400m away! I die, not able to get a shot off. Maybe I was wrong about how tall the rock was vs how low I was lying but I was pretty sure there was no way I could be shot from there. So I hit esc to see what he's going to do with my corpse, it's dark but I can see him. I see him looting and it looks like all he has is the gun he shot me with, other than that he looks like a fresh spawn. That's strange... I see him take my backpack and I'm assuming most everything else. And then, woah, what? Now there's 2 of him, and one of them kills the other. And now there's a 3rd of them, and one of them kills the other again. I'm pretty sure I just witnessed something wrong on several levels, it looked like an item duper but the situation leading to my death seemed to be something else non-legit. Is the item duping exploit still around and is there any other exploit that allows shooting through what should be solid objects? -
Got killed (somehow), and then it was like salt in the wound
Death By Crowbar replied to Death By Crowbar's topic in General Discussion
The backpack sticking up is part of the "hit box" so to speak? That *might* explain that part of the puzzle... -
I treat DayZ more as a survival game than FPS. But I've noticed an evolution of play style, that at least for me, when something like this: Killing is bad (avoid it), stay alive. Converse whenever possible. Killing is maybe ok, I've died a half dozen times and I'm tired of being a victim. Killing is the only way, everyone is out to get me, I'm tired of dying. I WILL KILL EVERYONE I SEE REGARDLESS OF THEIR THREAT LEVEL! Dying makes me sad, I don't need to kill everyone. Let the fresh spawns live. ALL FRESH SPAWNS MUST DIE, ALL THEY DO IS ATTACK ME!!! I met some nice people the past few days, I don't need to kill anyone who doesn't appear threatening. EVERYONE MUST DIE, BECAUSE EVERY TIME I LET MY GUARD DOWN THEY KILL ME NOW!!! I'm so angry inside I'm even going to chop down and kill every tree I can find until my ax is ruined. I'm so angry because I just died because I couldn't defend myself with a ruined ax. EVERYONE MUST DIE MORE! I'm over being angry. I'm going to avoid people like the plague, and when they approach me I'll just protect myself.It's an emotional roller coaster. But I started on the passive side, the game has made me more aggressive.
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Chopping trees bugged recently?
Death By Crowbar replied to Ganjamaster's topic in General Discussion
I've found chopping trees across roads is an easy way to make interesting conversation (and also get yourself killed). -
The nastiest experience to date on DayZ
Death By Crowbar replied to Johnny Depth's topic in General Discussion
Flesh mounds? Was he infected or did he have elephatitis? Or was it just franks and beans? Speaking of, they should add franks to DayZ so we have something that compliments the beans. -
Ammo Calibration : Poll & Discussion
Death By Crowbar replied to stielhandgranate's topic in General Discussion
To heck with extra calibers and extra guns - why can't I take my riffle and hit someone with it or use a bayonet? Talk about realism, that's what should be addressed. I should be able to hit someone with the butt of my riffle to knock them down and then shoot them. I should also be able to swing my riffle like a baseball bat and hit someone (this may have a high chance to ruin the gun, but so be it, if it's empty I'd rather be able to swing it rather than have it be dead weight useless!).I should be able to use my bayonet and stab someone, should work like a knife but have far greater range.Guns should be made fully usable as they would in combat before adding new ones. -
Apparently on experimental you can even use the "holy hand grenade" on the rabbits. I look forward to trying that...
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So - you shot him and walked off with his hoe? That there is gangster...
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Finding different "Roles" to play in DayZ..
Death By Crowbar replied to Irish.'s topic in General Discussion
Before they moved the spawns north I'd sometimes sit in Kamyshovo (town right before Elektro) at the bus stop and ask everyone who passed if they'd seen the bus. This did get funny a few times when people would bite and play along, but the other 2/3 of the time people either didn't get it or fresh spawns would zerg attack me. Oh, and one time I got sniped and never even saw where the guy was. So lame, kill a guy waiting for the bus... I like Mr Moon's video about the "Berezino Salesman", that's some silly stuff. -
Eat, drink, and be merry (but not where you can be seen or heard) Always camp on the 2nd floor of a random building away from good loot. Run like you're evading an alligator - zig zag, never run in a straight line. It's good form to take people hostage rather than KOS, but always mess with and/or torture the hostage a little. Never, never, NEVER assume you are alone or safe.
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Too difficult/frustrating in the beginning?
Death By Crowbar replied to MarchmelloMan's topic in General Discussion
One of the first things you should tell your friends is that this is an FPS survival game, and like any FPS, if you stand still and get hit you will die. If you circle zombies via strafing (A or D keys) it's almost impossible for zombies to ever hit, couple that with double tap W to run fast and you're in business. Add to that the skill of zig zagging up hills and then running down them so the zombies kill themselves you can no only survive essentially indefinitely but do so killing zombies without even having to raise a hand/weapon to them. Every time a fresh spawn attempts to stand and duke it out toe to toe with a zombie god kills a kitten... -
First Day of DayZ disappointment
Death By Crowbar replied to Logs (DayZ)'s topic in New Player Discussion
Trust noone! And don't drink the disinfectant spray! -
When you found the end of the map - did you find the wasteland where there is only hills and no trees or grass or anything, and then a random ocean? I've been out there, I figured all my running would pay off and there'd be something cool but I got no such reward. It was after that when I learned to use the sun to navigate and when lost I run either East and/or South because I know I'll eventually hit the coast where towns and people are.
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I need serious help. So lost and no compass or map
Death By Crowbar replied to SLIZARAZO's topic in New Player Discussion
I'd suggest learning the towns on the coast first. It'll take a lot of running (hours and hours) before venturing inland. If you go inland and get lost you can use the sun to find your way back east or south to the coast, but you could be in for a hell of a run depending on how far you go. That being said, inland there's some crazy stuff hidden like castles - but if you go there on a low pop server you're really just sight seeing and unlikely to see anyone at all. Most players you'll find on the north east portion of the coast, basically all towns surrounding Berezino, mainly because that's where most of the spawn points are these days. If you want to do some sight seeing while gearing up and take lower risks head south towards Elektro. Learning where to find fresh water ponds and fountains will help get you hydrated without looking for soda (you can sit there and spam the F button and drink until stuffed). And if you're hungry, if you don't have a can opener you can use other things such as hack saws, screw drivers, axes, etc to open cans (some will spill though, but at least you won't starve). Good luck! -
When I started playing I made a post or 2 like this out of frustration and concern. Pretty much the same type of rant. A lot of people have. However, after time I came to understand a few things and also started seeing some progress after releases were made on Wednesday, I started to stop by Reddit on occasion to see what Rocket (Dean) had to say, and started to watch some videos interviewing staff and hearing what they're up to. Also keep in mind that there's a thread posted on this forum where Rocket is asked, "Should people buy the game yet?" and he responded in a manner that everyone needs to make a personal choice and consider, but at the current price point it's a no brainer. Additionally, two of the biggest things that are being worked on right now are the zombie collision detection / pathing (an entirely new navmesh system is in the works) and also the engine which is being overhauled and finally has a name as of E3 aka "Infusion". They refer to this as "Early Alpha Access" but in some regards one could argue that it's pre-alpha, and understanding all of this it's ok to get frustrated at times but you're basically getting to play the game as it's being built underneath you. Wednesday evenings after releases are pushed to stable (unless you've been playing experimental) you get to look forward to new features, tweaks, and fixes which can be exciting. In the end, you either support the project and are along for the ride or you're not. I think most people who make these types of rants eventually "see the light", start having fun, reporting bugs, and getting involved in the community. People don't take the time to get frustrated and rant if they don't care.
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I was going to have a go at making my first fire - and I tried chopping a tree down. I cannot express the pure exhilaration I experienced watching that first tree fall - right across the road where others could see my hard work! I was so amused I started chopping more trees down trying to have them fall across the road as well. After the 4th tree I noticed something - I couldn't chop any more because my ax was ruined! No way! Here comes the punch line - as I'm lost in amusement of fallen trees and frustration over my ruined ax, a fresh spawn comes up to me and stands there. I assume he wants to discuss my illegal tree harvest that was blocking the raod and I'd forgot to put my headset on - so I grab for it and while I'm doing that hands off the keyboard for just *1* second he knocks me out and proceeds to trash talk me and kill me. I was in such a silly mood about chopping down trees I forgot this was BanditZ for a fleeting moment that I paid for. I hope he trips over one of those trees and breaks his leg. I'm going to search for animals to kill to blow some steam off (now that you can finally kill them). I suppose the point of this is there's some neat stuff in this release people have been waiting for that is nice to see entering the game.
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Probably both (don't care, don't know). It can be fun to explore but you need time to do that - if you're a player that doesn't have more than 30 minutes or an hour to bum around you're likely to stick where there's action. To be honest if all of the spawns hadn't been moved north I think Berezino would be more of a wasteland and more people would be down by Elektro. I think the only way you're going to see a lot of people around the new town is if spawns are moved away from Berezino.
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I need to test if force feeding cows disinfectant is possible...
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0.45 to stable, my stuff is glowing
Death By Crowbar replied to rotteck's topic in General Discussion
One of the devs was playing Rust and accidentally irradiated half the loot table in DayZ. You should strip naked and run to someplace safe from the radiation, I hear they have lead walls protecting buildings in Berezino? :P /jk -
This is one of those "shoot and ask questions later" situations. He had a gun up first, in one of the most KOS locations you can possibly be. If you hadn't fired there would be only 1 person dead rather than 2.
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This is pretty silly... I like it.
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The answer, imo: Make loot persistent. If a server restarts, on shutdown the loot tables should be cached and restored upon startup. Make loot respawn with random roles and intervals. A full pop server that's been up for a while shouldn't be an empty wasteland where people just run past towns where the doors are open. This would decrease the desire to restart. Allow for a restart option that, assuming some timer (possibly linked to the hive it's on?) would allow for a repop of all loot. However, that should be controlled by the rules of the hive so private can do as they please but public can keep some sanity in the system.Being alpha though I think some of these loot pinata servers are ok and arguably necessary to ensure lots of testing is done, so I view it more of a "necessary evil" for the early access alpha.
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How often does this happen? (Captured-Released)
Death By Crowbar replied to Ugly (DayZ)'s topic in General Discussion
This is totally the way I feel - but if you talk to people or watch youtube when people flee the thought of, "Well, you didn't comply now I've got to shoot ya" often comes into play. It's totally Russian roulette, a total coin flip, as to how someone will react. As annoying as that is it adds to many things that keep the game interesting. I normally don't KOS or randomly attack anyone, but one day I was killed 3 times within 10 minutes of spawning and the 4th time I spawned I lost it and ran after the first guy I saw even though I was a fresh spawn and had nothing but my shirt, pants, and an empty stomach. -
There is something good here, and it's generally a lot of fun. What other reason is needed?