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Everything posted by Death By Crowbar
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Very few good things happen in the police station. It's almost always kill or be killed in there. It's always amusing when someone is too nervous or pumped to aim properly, he might have been trying to simply hip shot you which would explain a lot.
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So where have all the Mosins gone?
Death By Crowbar replied to Mad Scientist's topic in General Discussion
I often mistake mosin ammo for canned sardines. -
My only thoughts on this - Russians make some pretty shitty rain coats and wellies. I should be impervious to rain but I still get soaked with them on! ... I know, I know, it's not implemented yet, but I've tried them a few times just in case. :D
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Hacks/exploits I've seen or seen discussed: Hack - teleportation. Well known and widely reported hack. Haven't seen anyone discuss a timing on addressing this. Hack - ESP (knowing exactly where you are). I *think* some BE updates helped with this, but from what I've read people still report this happening. Hack - disarming or removing items from your inventory. I don't see this talked about as much anymore but people used to talk about it a lot. Maybe BE updates or DayZ updates helped stop this? Hack - teleporting other players near some lake. This one seems very new from the couple of discussions I've seen. Hack - glitched mag with unlimited ammo. .49 update and pending global wipe is meant to help deal with this, seems to mainly effect M4 from what I've heard. Exploit - item duping. .49 update and pending global wipe is meant to help deal with this or stop it completely. Exploit - Eat All and similar options allowed for unlimited food/drink/etc by simply swapping out a junk item into your hands before the action finished. They fixed this maybe a month ago.There's been others, but those are the main ones that I've seen or heard of. I know people don't like the "remember, it's early access alpha" message but that's important to keep in mind - the games ENGINE isn't finished let alone many features and safe guards. The best thing anyone can do is to keep reporting issues and hacks so the devs have all of the information possible at their finger tips to address it as completely as possible while also working with BattleEye.
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So where have all the Mosins gone?
Death By Crowbar replied to Mad Scientist's topic in General Discussion
LOL!!! We've solved the mystery of why zombies classically don't go into the ocean. Dolphins armed with mosins, LOL... Soon! -
So where have all the Mosins gone?
Death By Crowbar replied to Mad Scientist's topic in General Discussion
I've been stealing them all and throwing them into the ocean! -
I dunno, just sounds like you need some ointment for your butthurt and maybe some cheese to go with your wine... especially because you have absolutely no idea what you're talking about nor any clue what an early alpha is nor how to read up on the roadmap and status. You'd be better off purchasing a game in full release and not trying to participate in an early access alpha.
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I heard the most disturbing "friendly" conversation last night. Dude1: "Hey, are you friendly? Don't shoot!" Dude2: "That depends, you a friend with benefits? What do you have in those pants there?" ... this was in the police station in Svetlo. I was hiding in the back bedroom on the 1st floor. I couldn't help myself, so I chimed in... Me: "This conversation is going to be hilarious on YouTube!" ... at this point shots are immediately fired, I guess each other thought I was working with the other and they decided to fight. I hear one of them who survived say, "I got him. Where's the other?" It was at that point when I ran out the side door laughing.
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What's the current hacking status like in DayZ:SA?
Death By Crowbar replied to RadikulRAM's topic in General Discussion
Yes, this is the well known ESP / teleport hack. When you encounter someone doing this you should hit "P", get the names on the server, hit F12 (screenshot), then log out and report it. Or, if you're simply just trying to enjoy your time in the apocalypse, log out and log back into some other server away from the hacker. If you youtube this you'll see plenty of examples of people doing exactly what you saw happening. -
This is one of the prime examples of posts where it's clear people don't understand DayZ nor the vision. DayZ is a zombie survival game, and neither a first person shooter nor a death match game. It just isn't, nor will it ever be. When people say, "Go play CoD" or even "Go play Arma" and most importantly "Don't KOS" they're absolutely right - that's not, nor was it ever, nor will it ever be the point of DayZ. Sure you can play as a bandit or a straight up murderer and although the game needs people like that if everyone tries to play this as a straight FPS it completely ruins the game and general vision. The zombies are a major part of that vision and the general experience. Your goal should be to survive - dealing with (or avoiding) zombies and also making decisions on how to interact with other survivors (merely passing by, cooperating with, exploiting, or killing/defending yourself) is all core to the experience as is the severe penalty for dying. Once item duping is finally gone you'll see people, especially clans, being a LOT more cautious as it won't be as simply and easy to re-gear, moving yet another step away from allowing CoD style combat (by design).
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If we get rid of zombies we might as well call it Rust and start naked with our penises swaying in the wind. DayZ - the Z is significant. There's a game that's like DayZ without zombies that already exists - it's called Arma. Good game and fun, quite a bit more polished and finished! But the vision is totally different.
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Well yeah, haven't you ever chopped a tree down? They stay down! Just arm an ax, run up to a tree, and spam "F" and chop it down. I purposefully chop trees down across roads and on top of buildings for fun.
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It's a well known issue that's been around for a bit. Here's the link to it on the Feedback Tracker. Vote it up! http://feedback.dayzgame.com/view.php?id=5169
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You're lucky you just got a fractured leg and didn't die. It's a well known issue that's been around for a while. Most likely to happen in fire stations and aircraft control towers because of the types of stairs. http://feedback.dayzgame.com/view.php?id=5169 Go vote it up!
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You might lose your axes and thus also your chance to continue the chopping down trees!
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Yo - I'd logged an issue on this a while back, I'm sure others have too. Definitely experienced weird unusual long range aggro from zeds while observing them via either an LRS or binoculars. http://feedback.dayzgame.com/view.php?id=12227
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As you get more comfortable with the map and knowing what towns are where, you'll also get more comfortable with what loot is commonly found in what type of buildings. Your searching will become much more precise and you'll lower your risk by not searching places that are lower chances of success. Knowing where to find supermarkets, fire stations, police stations, and hospitals helps - and there's a few other common building types that you'll start to gravitate towards because that's where the best stuff is commonly found. Hang in there, you'll figure it out.
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I think we should all work together to chop down every tree in Berezino. It's going to take a lot of axes, but we can do it!
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Reason why People See so Many Hackers.
Death By Crowbar replied to over9000nukez's topic in General Discussion
I ran into my first teleporter in CP a week or so ago, he was chasing a few people across that field between CP and Novo. It looked just like the many youtube videos where people have documented their experiences, and from the number of shots the guy had taken I'm assuming he had an unlimited ammo glitched mag as well. I immediately logged and went to another server, wasn't going to deal with it. Also maybe a week or so ago on another occasion I was headed towards Novo again and I heard rythmic shots, as if someone was doing it to a drum beat - definitely M4 rounds. After hearing about the 200th shot it was obvious he must have an unlimited glitched mag so I turned right around and headed back south again. I cannot WAIT until the greatly hyped ".49 global wipe" that is anticipated to rid the world of duped item stashes and glitched mags of unlimited ammo. -
PitterPittrerPatterPatterPitterPitterPatter
Death By Crowbar replied to tootights (DayZ)'s topic in General Discussion
It's a known issue, vote it up! http://feedback.dayzgame.com/view.php?id=15591 -
40+ servers WILL happen. x64 brings a lot more options into play as it opens pandora's box in regards to memory and processing bandwidth. We're dealing with unoptimized alpha (early access alpha, not even official alpha) type issues, and the server architecture is about to move from toddler to JJ Watt level power (if you don't know who he is, imagine Hafþór Júlíus "Thor" Björnsson from Game of Thrones). If you don't know who either of them are, stop watching soccer (aka. Football to the world other than the USA) and understand what pansies vs men means. It's a monumental leap that isn't fully appreciated from the client (aka PC) side of things.
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I am very pleased with the progress being made.
Death By Crowbar replied to Xbow's topic in General Discussion
At 14:25, when he hits the female zed, that looks exactly how I look when I use the hammer against zeds, omg LOL -
Here's what DayZ SA does to an Intel Core i5-3570K Ivy Bridge Quad-Core 3.4GHz (3.8GHz Turbo) LGA 1155 77W Desktop Processor and GIGABYTE GV-N65TOC-2GI GeForce GTX 650 Ti 2GB 128-Bit GDDR5 PCI Express 3.0 x16 HDCP Ready. I've got 16GB or RAM mind you. The CPU requirements of this unoptimized game are immense.
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I am very pleased with the progress being made.
Death By Crowbar replied to Xbow's topic in General Discussion
The fact that you applaud challenge and the ever present zed threat vs whining about it like a little bitch gives me hopes in humanity again. Kudos my friend, you earned some beans. Keep up the good fight! I'm just curious why you didn't circle meelee them to death rather than kiting them across the world? For grins? It's a waste of ammo to shoot a zed. This is also a good thread for people who spawn naked to read - those who run my zeds thinking, "LOLZ slow zeds see you NEVAR BYE BITCHES!!!" and then log and spawn back the next day naked are so laughable because zed aggro in DayZ SA is epic at this point, and little understood. Moral of the story - don't be a bitch and run - take a pick ax or whatever the good lord allowed you to find and KILL ZEDS DEAD, KILL THEM, KILL THEM HARD!!!! -
Whatever you're describing is either a bug I've never experienced nor seen discussed, or you're blowing this way out of proportion and didn't double tap W to run fast, OR you're not playing DayZ Standalone and messing with the mod. There are no zeds in SA that run anywhere near that fast nor that swarm that big... yet. Are you new to the game? There's tutorials we can link you to that might help with strategy on how to deal with the zeds, it's all strategy... you can't beat them via force, it's tactics and understanding how stupid they are coupled with dealing with a hitbox alignment bug (best way to describe it???) that renders them a non-issue. But when I say "non-issue" that's only if you understand the mechanics of how they work and how to deal with them, if you stand there toe to toe and try to fight them or try to run without running FAST you'll get big P PWNED each time.