Jump to content

Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

Valadain

Members
  • Content Count

    569
  • Joined

  • Last visited

Everything posted by Valadain

  1. That is why I'm generally skeptical about the idea of reducing firearms and moving towards crafted and thrown weapons. Neither is very realistic and I actually prefer the idea of scavenging in a world full of stuff, but now light on people. I have the feeling that there is a game Rocket wants to make, but it doesn't much resemble the mod that drew me to this game. I'm hoping he is willing to adapt and compromise to keep something that is fun to play. Dead Island tried for the whole melee and thrown weapon zombie game and just felt completely wrong to me. You aren't going to launch a kitchen knife into a zombie's brain-pan. You might get a sharpened stick spear to do the job, but it is going to take some effort and it probably won't be much usable after the first kill.
  2. The answer is no, because you don't have to drop your rifle to pull your pistol. I have an SKS and a magnum (and a sawed off shotgun, because why the hell not). I use the rifle when clearing the perimeter, and the magnum or shotgun when clearing houses.
  3. Valadain

    A Little Ingame Humanity?

    Some people help others and some go on a looting rampage. Some kill. Some horde. Even the "mentally sound", when faced with banding together with people, will be wary of newcomers, protect their stuff, and probably kill if they must to survive. The trouble with killing on sight, is you, having been killed, have no idea what the reason was. Did you just get popped by someone that is randomly killing or did a lone survivor kill you because you were carrying a gun and likely to come across them and they didn't feel confident they could control the situation? I was playing solo at one point, heading to check out the north east air field, running the perimeter to ensure it was clear, when I saw a pair of legs poking out of a tree in front of me. The guy didn't realize I was there, so I had really two options. Kill him or walk away. Being solo, it wasn't really going to be possible to just rob him, no cuffs. I wasn't going to disarm him and run him around the air field in front of me as it would be too big of a distraction. So I sat there, aiming my gun at his head and decided to just go loot somewhere else and left. Honestly, I should have just killed him, but to him, it would have seemed like random KoS.
  4. Who said that? Stop using the "for realism" argument and just say you want something and people will probably stop pointing out to you how unlikely it is that someone would have the extremely specialized skill of musket manufacturing.
  5. Valadain

    Disruption of body functions after a gun fight

    Why can people only think things half-way through? What is the natural result of making any bullet wound a royal pain in the ass? Ensuring that you kill anyone with a gun, straight out, no warning, from as far away as possible. In short. More KoS. Not that I don't think that things like this should be added, but really, the "reduce the KoS" is getting as improperly used as "for realism".
  6. "with very little skill" is false. You would really need to know what you are doing to get the whole thing firing right, unless you are directly lighting the powder, which is also a bit tricky. If we were talking ten to twenty years after, maybe people would be picking up these kind of skills through a lot of trial and error.
  7. Valadain

    Dual monitor support for multi-tasking

    It is actually kind of interesting, but at least in Arma II, the freaking windows cursor doesn't get disabled. So every once in a while, if I have something like my steam friends list on the other monitor, I get hover popups and have to "roll" the mouse back to the left to put it back on the other monitor.
  8. Valadain

    Are People Keeping Characters Between Sessions?

    That is likely the case. Part of why I've lived so long is that I keep ending up back at the same mid-population server. When I venture out to another server, there always seems to be something bad. The last one I was on, I kept getting voices that sounded like they were right behind me, but nobody was there. It also had bogus server messages on log-in.
  9. Valadain

    Are People Keeping Characters Between Sessions?

    Had the same char since I started (well technically about five to ten minutes after, as I experienced one death due to teleporting to a barn roof and sliding off)
  10. Valadain

    Forced headbob for the sake of realism?

    It isn't realistic at all, at this point it is more "tradition". Some FPS decided that it was real and everyone followed suit, even though it isn't.
  11. Valadain

    AKM or the AK-47?

    Yeah, I'm actually dreading the day they start introducing actual civilian rifles that aren't odd-ball rustic looking ones, and people start screaming about "too many military rifles". Most of the rifles people have trouble with (sniper rifles) can be purchased by civilians or have very close civilian counter-parts. Really, aside from fully automatic weapons (including 3 round burst) and explosive weapons, there aren't any "military" weapons.
  12. Yes, actually, the fashion police will be with you shortly. Don't resist.
  13. Actually, yeah that is all you need, so long as your scrap metal comes from another M4.
  14. Valadain

    Would you play a game with real permadeath?

    There actually is a way to do it, you make a world sufficiently large (large enough that it would take an extremely long time to walk from one side to the other, if even possible), with no map and no global communications. When you die, you respawn with nothing at a random place on the map. The problem is that such a game would not allow playing with friends, so you would need a friendless player base.
  15. Valadain

    Would you play a game with real permadeath?

    I give you beans, because you understand.
  16. Realistic really doesn't matter anyway. It wouldn't be fun and fun does need to be taken into consideration in a game. I would quickly uninstall this game if it turned to musket warfare. Ugh.
  17. Valadain

    AKM or the AK-47?

    Any AK is fine, put it in and switch the M4 to 3 round burst and give it back realistic accuracy.
  18. You aren't going to be making brass without modern equipment, but you don't have to, as you can re-use it a lot. You don't need copper, just lead. You do need smokeless powder, but again, won't be making it. You can make primers, but not easily. You'd have to find the parts, which depending on where you are, could be very easy or very difficult. However, making a good arrow from scratch is also hard as hell. You'll need some machining equipment to make good metal arrow heads. You can make them out of flint, but I would be surprised if anyone here could do it after a few months of practice (not just make an arrow head, but make one that actually flies straight). Quite bluntly, unless you are driving nails through base-ball bats or sharpening a metal plate, you aren't going to be realistically crafting weapons.
  19. I don't care about nudity, but honestly, until content is added and we see how people end up generally acting in game, I think it would be best to hold off. Bodily functions, however, no. They won't add anything positive to the game at all. There may be some survival elements that could be explored with it, but there are plenty of survival elements that could be explored without the heavy down-side.
  20. Valadain

    Forced headbob for the sake of realism?

    It isn't really even debatable. It isn't at all realistic. My eyes move independently of my head. Period.
  21. Valadain

    Would you play a game with real permadeath?

    No. I doubt after very much time anyone would be playing.
  22. Considering there is no way to block melee attacks or reasonably shift your body around to dodge right, I don't much care about the realism of the machete. Again, a failure of an FPS to deal reasonably with melee.
  23. The stun gun should give you non-lethal take-downs without an enormous amount of programming new mechanics. As for lethal take-downs, I wouldn't generally favor them. While they are the only half-way decent way of doing melee in a first person perspective, melee would become even more of a spinning glitch-fest as people try to get behind other people to kill them quickly. Not to mention, without some pretty complicated grapple mechanics, it isn't much realistic.
  24. Valadain

    Forced headbob for the sake of realism?

    1.) Motion sickness 2.) My brain compensates for head bob in real life So. No.
×