delpi
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Everything posted by delpi
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Its back up. Just msg me on steam or such if there is a problem. I'm working with the host to figure out the occasional y reboot issue. It hangs up if nobody joins it at start some of the time right now.
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Use DayZ Launcher to find it. It will install the right stuff for you. But, basically you need Tavi 2.0, and Epoch. Search for ClanD or Address: 199.101.98.74 Port: 2322
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Try this server out then. All of that has been removed. This is that classic setup.
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TRUE VANILLA TAVIANNA SERVER by ClanD : DAYLIGHT 24/7
delpi replied to delpi's topic in Mod Servers & Private Hives
I hope so too. Tavi is a great map and I'd like to see it take off again. -
I would assume so. I haven't tried it on there. I've been using DayZ Launcher The IP info is 162.223.29.138:2462
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Just announced it in private hives section. Let's see what happens.
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Host moved count up today. Meant them to go to 50 but they hit 40. It will be fine for now. I'll get them to move it up later. Made the name change. Also made the daylight and weather changes. I have a script that if you click on binoculars you can extend view distance if you have a good comp. Scenery is spectacular.
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The request is in to move it up in count. Just waiting on the host. Normally they do things in hours, but taking longer on this one. What name do you suggest that is more attractive? Open to suggestions.
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Server is stable. Fixed the last few suggestions today. Its hardcore vanilla. No luxuries. Lets see what happens. If there are players, i'll keep it up and take it where folks want. If not, i'll take it down and do something else..
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i'm not sure you are following what Auto is saying. I'm the programmer with him. I can make Dayz Epoch into Vanilla Tavi that you seem to want in about 3 hours from what i have now. What i'm running is far from Epoch, it is basically what 1.8.3 should be without the dumb things Rocket's team started to do. It has non of Epoch stuff either like traders, unlimited vehicles, ect. It has static vehicle spawn locations with the right dmg levels and all the other things the base mod and Tavi have instead.. I just used Epoch because i could get to all the files i needed to. Similar story here, using it as the base code i can do more to it easier. I can make Tavi 2.0 into whatever we want but it will take me months. Frankly, i'm not willing to spend the time for that. The reward is not worth the pain. So, your choices are 1) Get your Tavi experience that you are looking for using the Epoch shell with none of the epoch Stuff 2) Nothing. Let us know what is of interest.
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I'm having a problem on my server I'm hoping you can help me with. It is a relatively new server that has been up for 10 days now. There are a number of vehicles that have not spawned MH6J HeliV3sBus - either of themHMMWV - rare so maybe okSUV - very rare and maybe doesn't exist, but the config.cpp file indicates it should spawn I've also had some odd deals with heli's jumping a bit on restart and blowing up, but doubt that is relaated. In my .rpt file on startup there are a few odd lines that worry me. This is for every vehicle that has spawned - guessing normal 1:29:06 "DEBUG: Monitoring: 1ce9e080# 1055167: atv.p3d" 1:29:06 "DEBUG: Monitoring: 1cced0c0# 1055168: atv.p3d" 1:29:07 "DEBUG: Monitoring: 1c662080# 1055171: smallboat_2.p3d" This is before it lists the hive write on all my vehicles on startup. it does it for every vehicle that is in the world1:29:26 "DEBUG: needUpdate_objects=[1ce5f040# 1055162: atv.p3d,1ce9e080# Not sure what this is about 1:28:54 class HitPoints::HitRGlass not found in ATV_CZ_EP1 1:28:54 class HitPoints::HitLGlass not found in ATV_CZ_EP1 1:28:54 class HitPoints::HitLF2Wheel not found in ATV_CZ_EP1 1:28:54 class HitPoints::HitRF2Wheel not found in ATV_CZ_EP1 1:28:54 class HitPoints::HitLMWheel not found in ATV_CZ_EP1 1:28:54 class HitPoints::HitRMWheel not found in ATV_CZ_EP1 This either 1:28:39 Unrecognized CfgNonAIVehicles simulation thing in bin\config.bin/CfgNonAIVehicles/Land_lampa_sidl/ 1:28:40 Unrecognized CfgNonAIVehicles simulation thing in bin\config.bin/CfgNonAIVehicles/Land_PowLines_WoodL/ 1:28:40 Unrecognized CfgNonAIVehicles simulation thing in bin\config.bin/CfgNonAIVehicles/Land_lampa_ind/ 1:28:41 Unrecognized CfgNonAIVehicles simulation thing in bin\config.bin/CfgNonAIVehicles/Land_PowLines_ConcL/ 1:28:42 Unrecognized CfgNonAIVehicles simulation thing in bin\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/ 1:28:42 Unrecognized CfgNonAIVehicles simulation thing in bin\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/ 1:28:45 Unrecognized CfgNonAIVehicles simulation thing in bin\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/ Bunch of theseError in expression <![friendlyTag]> Error position: <![friendlyTag]>
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Ok, got it to work, but I'm noticing it usually doesn't who the killer. It must be hitting the nil criteria due to blood loss death or such. Any suggestions?
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I just tried to load your file up and got stuck on the "waiting for server to authenticate" after trying to connect. Any suggestions?