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Jokeysmurf

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About Jokeysmurf

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    Scavenger
  1. Jokeysmurf

    Status Report - Week of 01 September 14

    Im going to guess its like the other containers that you can pack away. Maybe place 3 pieces of paper in a leather wallet that takes up one space. Money that could be used for in game player to player purchases? I guess we'll find out.
  2. Jokeysmurf

    Experimental Branch: 0.46 Discussion

    I'm thinking that a player bubble that prevents the respawn until all players are out of an area will fix this. Its interesting to see how this all develops through experimental though :)
  3. Jokeysmurf

    Experimental Branch: 0.47 Discussion

    I've got the same issue right now and all of my pings are +50% to double what it was pre-patch.
  4. Jokeysmurf

    Lets post some screen shots (Standalone)

    The picture was hosted by phototbucket. The other instructions just seam kind of vague. Am I using the wrong URL within the tags or do I need to upload the screens to the Dayz forums direct?
  5. Jokeysmurf

    Lets post some screen shots (Standalone)

    [/img] ::shrug:: ok I give up for tonight lol.
  6. Jokeysmurf

    Lets post some screen shots (Standalone)

    Good pics. I need to read up on how to post my own.
  7. Jokeysmurf

    When do we get Tents

    Well, Rocket said they are CURRENTLY working on in game containers like the refrigerator and over etc. Im sure once they get that mechanic dealt with in the server code it wouldn't be hard to finally implement tents.
  8. Jokeysmurf

    Add Skills to the game

    I think the slow passive craft skill system that Dean described would be great. It would give other players possible goals without being game breaking. I DON'T think that any skills should be added that effect combat in any way. You'd really have the metagamers screwing that up.
  9. Jokeysmurf

    slingshot

    you obviously haven't seen what a good wrist rocket with steel shot can do at close range
  10. Jokeysmurf

    slingshot

    I would LOVE to be able to craft a scrap slingshot. It would go along nicely with the bows and other created weapons that could be more common than most guns. (not that bows are confirmed to be craftable.... I think...)
  11. Jokeysmurf

    To stop Kill On Sight, we should make life more valueble

    Except Rocket doesn't want it to just be a deathmatch. Thats what Arma3 is for. Too many impatient people playing lol
  12. Jokeysmurf

    Why are you against many military items in game?

    No, the military is trained to shoot center mass on a target. EVERYONE knows you can't kill a zombie that way.... except the military.
  13. Mission's were an integral part of the Arma series. They are removing the mission files from the SA so server side addons will be totally up to the SA developers. They may not even give server admins the option to add in all of the goodies that we had in the Mod. They have talked about "end game" content though so who can say what we will see in a finished game.
  14. Jokeysmurf

    DayZ SA Trains?

    I would love to see this, but on the Chernarus map it would definitely have to be tied into an end game objective to make it worthwhile. More or less a community effort.
  15. Jokeysmurf

    [KOS] vs [FOG] epic Solnichny battle

    He was barely bleeding. Ive seen guys who are gushing still run for 30-45 seconds before being completely washed out or unconcious.
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