youngbuck (DayZ)
Members-
Content Count
42 -
Joined
-
Last visited
Everything posted by youngbuck (DayZ)
-
Rolling Update Rev - 0.43.116251
youngbuck (DayZ) replied to Hicks_206 (DayZ)'s topic in News & Announcements
can someone confirm: If I open a canned tactical bacon with can opener it disappears ... if I open another can, both appear. think it's a bug or something. -
Rolling Update Rev - 0.43.116251
youngbuck (DayZ) replied to Hicks_206 (DayZ)'s topic in News & Announcements
great job dudes, no more glitching at airfields! <3 -
Pending Changelog: Experimental Branch: 0.42.116002
youngbuck (DayZ) replied to rocket's topic in News & Announcements
Havent seen any airport glitch fixes yet. could you please handle it cause it ruins gameplay imo? like 10 times i was standing IN that prison and made sure noone was in (even in that glitch "rooms") 10 shots, i was down. Nice, so there is a possibility to shot people from outside. COULD YOU PLEASE FIX THAT BEFORE ADDING NEW ITEMS? I'll stop playing since you'll do it, cause this is major suckage. -
Hotfix changelog: Stable Branch: 0.35.115188
youngbuck (DayZ) replied to mattlightfoot's topic in News & Announcements
hey, hope you guys noticed that 80% of airfield visitors are glitchers ... seriously, please fix that. kind of sucks if someone server hops in prison while hiding behind one of those 3 "rooms" to glitch in. -
Pending Changelog: Experimental branch: 0.34.XXXXX
youngbuck (DayZ) replied to rocket's topic in News & Announcements
release the cars please! at least a bicycle would be fine :P -
Critical Unplanned Update of 0.34 to Stable 7 February 2014
youngbuck (DayZ) replied to rocket's topic in News & Announcements
try to load the beta driver for AMD graphics. they did some hotfixes for games like dayz. helped me a lot. -
Critical Unplanned Update of 0.34 to Stable 7 February 2014
youngbuck (DayZ) replied to rocket's topic in News & Announcements
had this in mod. started game - banned from all servers, still dont know why. -
Changelog: Stable Branch: 0.33.114926
youngbuck (DayZ) replied to rocket's topic in News & Announcements
Well, can someone confirm: If you press esc during 5 minutes of server-hopping-countdown you can see the location you are spawning accept other players who can kill me? Are they able to see me? Just a asking, would be interesting. I'm testing different servers now, will update post if tested. -
Changelog: Stable Branch: 0.33.114926
youngbuck (DayZ) replied to rocket's topic in News & Announcements
After 30 Minutes of lagging, it's enough. I really believed in DEV Team to optimize performance from last stabil to experimental and it worked out fine (got no probs at experimental, not a single lag). and now the same thing? come on men, really ... stop adding new guns and stuff and work on performance, guess a lot of people will share my opinion. EDIT: joined a experimental server - no problem at all. now explain plz. -
Changelog: Stable Branch: 0.33.114926
youngbuck (DayZ) replied to rocket's topic in News & Announcements
Still game isnt running (at least like yesterday) tried different servers, the lagging continues ... nice, I won't be able to play the game like this. After every footstep he gaines giant laggs. -
Changelog: Stable Branch: 0.33.114926
youngbuck (DayZ) replied to rocket's topic in News & Announcements
perhaps bro, but its lagging in every step my character makes, so kind of annoying ... unfortunately I had this on the last stabil version and I was very happy about that performance changes that were made ... lets hope the best. -
Changelog: Stable Branch: 0.33.114926
youngbuck (DayZ) replied to rocket's topic in News & Announcements
you know what, experimental went fine from performance, now i got those major laggs again ... WHY -
Pending Changelog: Experimental Branch: 0.33.114782
youngbuck (DayZ) replied to rocket's topic in News & Announcements
special ones, doesnt fit with m4 or molsen ammo.