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pillock
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Everything posted by pillock
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I already gave it to my mate. Sorry!
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er... cz, I think.
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I found the rifle in one of those big square red-brick buildings with one enterable room and a loot spawn at the top of a flight of stairs that leads nowhere.
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Where did you find the magazine?
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Do Zombies Dream Of A Good Nights Sleep? (Zombie feedback)
pillock replied to SmashT's topic in General Discussion
My experience of zombies since the patch: - they can hit you when you're behind them - they sometimes hit you without having displayed the 'attack' animation - they are much harder to hit in melee (I need to do more practice, but the crawling ones are especially difficult) - they don't seem to notice you as early as before (you can run right up to them without setting off the aggro) - they sometimes decide to run off in some random direction after aggroing and not come back! - zombie noises are constantly in your ears, all over the map -
Persistent items will be activated with a hotfix, apparently next week. After that, the stuff you leave in your tent (and outside it?) will survive a server restart. I think that's correct?
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It's quite obvious to me. The gun laws in Chernarus stipulate that you must keep firearms in the local barn, ammo in your house, and magazines in the military barracks. Therefore, nobody had the chance to use up their ammo, hence why there is so much of it lying about.
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The posts you're replying to in this thread are really old, man. The one previous to yours is from February. There's been loads of updates and changes in the melee combat since then.
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Yeah, sorry about that.
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There's nothing wrong with the OP's use of pronouns, as far as I can see. And I teach English as a foreign language. Example: "Somebody phoned me yesterday. They wanted to speak to President Obama. I told them they had the wrong number." "Some dude" does imply that the person referred to is a "he" and a "him", but you can use they/them just the same. "Dude" is fairly gender neutral these days in terms of usage. I suppose that having used "his" early on in the paragraph, he should have continued using singular male pronouns, in terms of strict concordance; but he could equally change "his" to "their" and it would have the same effect. Anyway! It's a pretty nit-picky thing to make a deal of, so I'll leave it there.
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You aren't correct about that. They and them are often used to refer to single people, if their identity is unknown. (It doesn't matter, really, but be careful in your next IELTS exam!)
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trucks.
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EXP - Map now shows the players exact position
pillock replied to gibonez's topic in General Discussion
The yellow circle has made it to stable, and hardcore for that matter. Really glad the devs are going to fix it (take it out), because it totally ruins the experience for me. Easier, yes; but the satisfaction you get from manually figuring out your location and navigating by observing your surroundings compared to the map is completely removed. -
New DEV-blog | Questions&thoughts about it | Suggestions
pillock replied to irishroy's topic in General Discussion
Not necessarily. Finding an empty tent, because the owner had logged out with their gear, would still mean that you know where they live. You could stay and wait, or come back later. Also, the owner of the tent might get killed, or log off somewhere else, which would mean his loot stays there for thieving gits such as yourself to find. Scratch that - I just thought of something. I don't like the idea of "ownership" of things like tents: if they're in the game, they should be anybody's to use. So yeah, it's a shit idea. -
What on Earth gave you that idea?
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But when they are fixed and ready, there'll be crashed transport lorries to raid as well, apparently.
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Remember kids: minimize the chances of having your tent raided by pitching away from the edge and getting to know your neighbours. Also, take your valuables with you.
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New DEV-blog | Questions&thoughts about it | Suggestions
pillock replied to irishroy's topic in General Discussion
It will always be flawed while the hive system is there, but given that it's here to stay, I think it's a decent idea. Perhaps if the contents of the tent logs out with you, so you get a bonus for operating out of your "base", but the tent itself remains, to prevent accidentally becoming someone's next-door neighbour? -
Things I immediately noticed about today's release...
pillock replied to Death By Crowbar's topic in General Discussion
Those little wooden pub buildings with the veranda out the back and the "shed" room that's only accessible from the outside: I found an LRS and a 9mm pistol (can't remember the name) in one of them. -
Lose the guns and you look exactly like an English football hooligan. (you can keep the axe)
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New DEV-blog | Questions&thoughts about it | Suggestions
pillock replied to irishroy's topic in General Discussion
I think this is a good idea. It encourages people to set up a home and operate from it. Adds to realism. (Authenticity, whatever). -
Yay or Nay on Victim/Killer info on screen/Players list?
pillock replied to Vex_Vehix's topic in General Discussion
Nae. -
Isn't item permanence counterintuitive to permadeath?
pillock replied to omgwtfbbq (DayZ)'s topic in General Discussion
I've suggested this a few times before, but I think you should get booted off the server when you die, and locked out for 24 hours. That way, if you wanted to carry on playing, you'd have to do it from a fresh start in a new server where you don't know where loot or players are. There would have to be an exception made for server owners playing on their own turf, but that's only a very small proportion of people. It wouldn't stop people trying to hoard stashes in empty servers, but it would go some way towards improving the current situation, I think. -
When I am King, saxophone solos will be punishable by firing squad.
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Things I immediately noticed about today's release...
pillock replied to Death By Crowbar's topic in General Discussion
Are binoculars spawning in .47? I didn't see any (apart from the ones in my inventory) during .46.