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ploulaf

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Everything posted by ploulaf

  1. At that ppoint of the game I presume these clothes take the number of slot they offer as storage. But yeah, emptying pockets and rolling/folding a shirt isn't that hard to do.
  2. ploulaf

    Things you want to see in SA updates first.

    Fix: zombies should actually be blocked by walls. Nights. Fix it. At this moment, nights are just "TURN GAMMA TO THE MAX" feature. Torches are fucking beacons that goes through walls being a giant luminescent "I'M OVER HERE SHOOT ME" sign, and all you have to do is raise gamma (if you're lucky. On some PC it's still pitch fucking black) to see. What I'd like to see in the game: I'd like more supernatural stuff. Despite the fact that zombies are actually ghosts at the moment, I'd like to see super rare but super scary stuff happening in Day-Z. Brign'em dem ghosts once in a while, scary radio signals, weird bloody cults, make Cheranus a living Hell. I'd love to be scared shitless at the very first whisper at night in the forest or in an abandonned building. What the hell was that face? Is it looking at me? Oh god please help. But really, make it rare, to make it gold. It doesn't even have to be lethal. And don't tell about all the events implemented. Make them cryptic. Be that moment unique and a dare to click the log on button ever again.
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