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Content Count
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Everything posted by basinox
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A guitar case sounds awesome!
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They tried to kill me once, but they failed. Yeah mostly the ones on flats are glitched.
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A few features, items and changes I'd like to see.
basinox replied to h4mm3rston3's topic in Suggestions
Alright, its review time! All around 99% of your ideas are awesome, so you can already count on my beans but I feel like giving some commentary. 1.) Already kinda possible but I do agree this should be made easier. 2.) Starting to get implanted but I hope it gets as cool as you thought it up. 3.) The game is more in a 28 days later world then a fallout world so I wouldn't really find radioactive storms fitting. Maybe if it had some kind of background story around it. 4.) Already suggested here 5.) Already suggested here 6.) I say no to faster day and night but I say absolutely yes to more dangerous zombies at night. 7.) Yes, just yes. 8.) Already suggested somewhere. 9.) This is something of discussion and I would suggest to give it its own topic. 10.) Already suggested somewhere. 11.) Have all the beans. 12.) Great idea for later in the development. 13.) Same reason as number 3. 14.) Already going to be implanted in the future. 15.) Already suggested here 16.) Again something that needs its own topic. 17.) ^ 18.) Have all food. 19.) Looks like a good idea but need to be discussed on its own topic. 20.) Been suggested multiple times. 21.) Needs its own topic. 22.) ^ 23.) ^ I am not going to comment on the items. Again great work. -
Most of these suggestions are either in game, already suggested, kinda bad or already planned. I recomand to shrink the list to: 5, 9, 11, 15,19 and 22.
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I would personally love to see a few long rivers across the map going from lake to lake downhill instead of the scattered puddles we have now. Would make the forests come a lot more to live.
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Clothing Pockets (Separate the inventory slots!)
basinox replied to jaggardos's topic in Suggestions
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Yeah its kinda easy to walk through the rural areas but then again, there isn't any loot so it isn't worth staying.
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Lighning could be a cool mechenic.
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I really hope so. And we can still sugest how we like to see it, right?
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Thats just plainly rude.
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Clothing Pockets (Separate the inventory slots!)
basinox replied to jaggardos's topic in Suggestions
I have been thinking about this idea myself. have these beans! -
Sounds like a good idea to me. Though I never really have any problems with the sun ingame.
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Dragunov's seem slightly more fitting then ksvk's but I don't realy know a lot about guns.
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the article already states that the snakes aren't really that dangerous. This may be a zombie apocalypse but shit didn't get that crazy.
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We could use something to reach those items that we can see but can't pick up.
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I'm all for useless items, it makes the world so much more interesting.
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I would say maybe when hunting is added.
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rotten fruit itself may not kill you, but the sickness you get from it will.
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As a landmark: sure As a moveble object: not realy a good idea
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Step 1.) Yell through the microphone Step 2.) Run to some random KOSer while the Zombies are coming. Step 3.) ????? Step 4.) profit
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do you really think this is good for you?
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I'm 99% sure you ate a rotten apple and to remove any form of death from food would be a horrible idea considering that its a big part of the gameplay.
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Premium loot -- A balanced proposal to "gearing up"
basinox replied to carcinovich's topic in Suggestions
^ adding to this. It would be realistic to find some crates in both warehouses and barracks with random loot inside (food, soda, ammo, weapons. That kinda stuff.)