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3 NeutralAbout oxymoron (DayZ)
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DayZ should always be about survival...
oxymoron (DayZ) replied to Mukaparska's topic in General Discussion
they should stick to the basics, yes. i dont want this game to be a stealthy TF2/Left 4 Dead bastard. i want it to be kinda an antigame; hard surviving, rare loot, threat of getting shot, strong zombies in connection with a realistic gameplay, and some goals to achieve. simple, easy and good. cant wait for tents and vehicles tho. they shoulod be rare as fuck and hard to build up. but i guess it will take some time since things would all disappear when a server restarts. we can start talk about it when loot respawns and night will be more fun, so servers dont get restarted every 4 hours there are some things i thought about what players could do in the future. maybe players could invade a radio tower or something and send massages to everyone using walkie talkies /radios, maybe the possibility to build one or 2 draisine's to use on the railroad track on a railwaystation etc this would create some more ''hot spots'' for players to go and do something, instead of military bases only -
Hunger Isn't an issue. And it should be,
oxymoron (DayZ) replied to 4AcrossIsEmu's topic in General Discussion
alot of things stand and fall with respawning loot and removing hourly server restarts. and i think this will somewhat fix your point, when loot will be made more rare.. beside that i think hunting should not become the main food source. people who want good stuff should take the risk of going into cities and meeting other players instead of running around in the woods and genocide rabbits -
Waiting for host / Session Lost / Lag and Desync since last patch
oxymoron (DayZ) replied to icetneo's topic in Troubleshooting
i am having some kind of desync/lag whatever since a few months now, stopped playing and read about some hotfixes. so i couldnt interact with items, or doors, pull weapon etc. but appearently i could run around because i logged on where i logged off. and i get this connection issue again. most of the time this happend/ still happens at server start, but today i was running around with a friend and we played together like 2 hours, with a server restart, and everything was fine. as we were about to enter grishina mil base i got this problem out of nowhere again. there seemed to be another player close to us. i also desync/lag everytime when i carry boxes(ammo, medipack, yellow box) and occasionaly without them -
Do Zombies Dream Of A Good Nights Sleep? (Zombie feedback)
oxymoron (DayZ) replied to SmashT's topic in General Discussion
its nice to see that you are working on the zombies but how you make them fast as fuck when they can hit you from meters away, hit you from downstairs, spot your from kilometers away, see trough walls, run trough walls, hit you trough walls and completely ignore solid matter or any physic law is beyond me. furthermore they seem to be able to track down your exact position if you shoot your gun, ruining your pristine stuff with 1 hit and are autoaggroing you when they respawn. why dont you fix all that important stuff first and then make them stronger and faster, why dont you push it on experimental only if you are testing it, why, why, why this game would improve if you delete them right now. -
what do you think those hordes would be good for ? serious question
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i fear that this will be fun maybe 3 or 4 times but then it just gets annoying :/
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i think hordes will be like '' ohh come on, not again ''
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im non native speaker so exucse my expression. well, if you say we should not talk about things that are not finished we could shut down the forum i know that zombies are bugged and stuff but i keep on reading about these hordes/ increase of zombie amount and i wrote down what i think of it. if you have more players hiding in the forrest you will have that danger coming from the player and not from the KI.
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I only read this and now I hate you. From that single statement I know there nothing constructive in your post at all. Simply becuase you start of with hating on something with almost no relevance to the thread.
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i dont get it why you would like to have ''(roaming) zombie hordes'' in this game, like in the walking dead(which is a shit tv series anyways). increasing the amount of zombies that much is beyond stupid imo. zombies right now are kind of annoying but zombie hordes will be nothing but annoying, since they practically delete / make a whole part from the map impassable unless you want to run into them and play hack n slay with your friends because they are so weak and no, that does not require any kind of teamplay or great organization. to increase the number of zombies will not change the fact that you can fight 10+ of them easily alone because they do no dmg, are slow and they are onehit-able. i dont even need to keep attention to swing my axe and run in circles because they are no threat. the only reason why i would avoid a great amount of zombies is/would be the annoying sounds they make, which are giving me nightmares. zombies now are boring and bad and even more zombies will not change that tbh i want to have the amount of zombies increased but not into oblivion or have a village filled with 100 zombies. i want them to be more threatening wich will be better for the game than just an increased amount. zombies should have more life, do more dmg, be as fast as you and overall more dangerous, this will affect and imporve so much things in the game. think of kos-ing, spawnkillers etc. if you shoot a gun, you make every zombie in range run into your direction, but this time you cant just farm them or just leg it because they are tougher and stronger. this time you have to engage them and you will be risking your life because you can not onehit them, and you can not tank a bunch of zombies and get away with a minor bleeding. you will think twice if you shoot your gun in a city/ in range to zombies, and you may want to interact ( in a bandit or honorful way ) with a player instead of just giving them a bullet to their head. once zombies drop loot i think of being rewarded for killing zombies or taking the risk. you always have to put some effort in something to get a reward, clicking your left mouse button once, like you do now, with weak, shitty zombies, is not really challenging and does not deserve a reward. simple. well, if you spawn now, you just sprint from house to house until you find food or an axe, or not, and keep on running into the next big city. there is no need to walk into the forrest to hide from zombies or have any kind of cover. you do not need to team up to fight zombies, you can just run past them. with better zombies you have to take more care, like you should if you are newspawn, avoid them and head into the woods until you have somewhat of gear to get into the 'end game content' eg nice weapons, supplies etc. once you want to have these things you will need 1 or 2 more players to handle the better zombies or just risk it / be very careful if you run into the high value areas to get high tier loot. this requires way more teamplay than fighting 20 zombies at once i could possibly think of more but dont get me wrong i dont want to have a superzombie who bashes everything, make them any kind of overpowered, or make them be the greatest danger in this game, which should always be the human player. but they have to play their part and to increase their amount blindly will be anything but good for this game
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Update (16/1): Player Proximity DeSync Issue (Solutions/Workarounds!)
oxymoron (DayZ) replied to scottishrebel's topic in Troubleshooting
i only have these issues when im carrying specific items and i can reproduce the desync/lag/whatever by carrying specific items, how is is not in relation to said items? -
Update (16/1): Player Proximity DeSync Issue (Solutions/Workarounds!)
oxymoron (DayZ) replied to scottishrebel's topic in Troubleshooting
uh there is a topic for this eh so in my time playing the SA i am getting this horrible lags/desync/idk things when i log into a server. ping/bandwith/desync stays 0 or freezes at the current numbers, not always but occasionally. basically i am unable to interact with / move anything in my inventory, general interaction or pull weapons. i am not sure if i can run around or just sit in a corner and it just seems to me as running around. if i drag an item to my backpack, it doesnt appear in it, but after i relog it is in my inventory. i tried to check out why this happens to me and after focusing on items that could cause this problem it turned out that i only have these kind of lags when i am carrying a container like a protective box, ammo box or a medipack. i get this problem on different servers on the hardcore hive and it forces me to drop my boxes or look for a server where i connect for some reasons. i dont get these problems when i pick up boxes in a game. also the bug disappears after i drop my boxes E i am online, carrying ammobox and protective case, and i get no problems on GB 1-11 hosted by multiplaygameservers.com 212.38.163.95:2302 but i am affected by it on DE 1-19 same host 180.138.32.133:2802 -
Critical Unplanned Update of 0.34 to Stable 7 February 2014
oxymoron (DayZ) replied to rocket's topic in News & Announcements
i'll try that. we will see if it works e:stuffed status gone . thank you alot -
Critical Unplanned Update of 0.34 to Stable 7 February 2014
oxymoron (DayZ) replied to rocket's topic in News & Announcements
Fixed -Notifier gets stuck on "stuffed" im still stucked on healing, energized and stuffed. anyone alse as well?