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qliqqlaq
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Everything posted by qliqqlaq
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How is Electro PvP in 1st Person Servers in your opinion?
qliqqlaq replied to crazyandlazy's topic in General Discussion
I'M SORRY -
How is Electro PvP in 1st Person Servers in your opinion?
qliqqlaq replied to crazyandlazy's topic in General Discussion
You Sir got my beans. I wish I could you give all <3 -
Pending Changelog: Experimental Branch: 0.42.116002
qliqqlaq replied to rocket's topic in News & Announcements
Awww, still no Ruger :( Nevermind. Thanks for the update and keep up your great work, guys. -
My lifespawn? From the beach to the silo. Again. And again.
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Right now, the B95 has a super-low bullet-drop. It's unbelievably accurate. Another pro: If you have 3,4,5,6,7 or more snaploaders in your backpack, you can reload your B95 at any time - without putting new rounds manually in the chamber (Mosin-style, b/c of no clips). That means, you're way more flexible in a shooting. But I personally prefer the Mosin, too. Because of the LRS and also it's sprayable (it looks awesome in black).
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The same thing was in the Steam Achievement topic. I mean, if they don't like it; they don't have to achieve them. It does not effect their game experience. Also, IMO, I think adding optional things into a games is a 100% pro - people can skip that if they don't care. And in the other hand, people who don't want trading cards or achievements, asking for weapons like rocket-launcher, mini-guns and grenades. :facepalm:
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Pretty much this^ I fucking hate this shit.
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Update Rev. 0.36.115535 (Experimental branch)
qliqqlaq replied to Hicks_206 (DayZ)'s topic in News & Announcements
I think it happens when you're unconscious. Your pulse will become iregular first - and if some can't bring you back to live (with an epi or salin) fast enough, you'll get a heart-attack (only curable with a Defi). -
Update Rev. 0.36.115535 (Experimental branch)
qliqqlaq replied to Hicks_206 (DayZ)'s topic in News & Announcements
Well I think this pop-up system will work with all status messages in the future. They just implemented it, to test how it works. (Fine for me - I just want an option in the audio-settings, to turn of the ping-sound). I think we will see more and more different status-messages in the pop-up pretty soon. -
[Leak] M203 & GP-25 Grenade Launcher 3d models
qliqqlaq replied to skill89's topic in General Discussion
I would let the M302 spawn in Kamyshovo - ONLY. Have fun fresh-spawns :D -
This is how I feel when I meet another survivor when im a lone wolf
qliqqlaq replied to leefriendfield's topic in General Discussion
Simply brilliant. Exactly what I feel when I play the lone wolf :D -
:thumbsup:
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Here are mine: (minute counter) (spawnkill/-suicide achievement) (for the Cherno church) (minute counter) (km counter)
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If You Could Add Anything To DayZ What Would You Add And Why?
qliqqlaq replied to leefriendfield's topic in General Discussion
I would add the option to hack up zombies, which means: you can only kill them by a headshot with a gunor cut of single body parts with your melee weapon until they simplay cannot move - or you just hit & destroy their headSimply because they are not dangerous yet. I've started with DayZ because of the zombies and the "survival" element. And while we are talking about zombies here, we all know even if they have no legs, they would chase you by crawling until you destroy/cut off their head. I miss something like this in the game. They could be a big part in the game - with a huge negative effect in dangerous situations (for example, when you have a fight with an enemy player). But right now, when you trigger some and they follow you, it just feels like you've adopted an annoying pet. -
If nothing helps, go to your personals files folder, then: -> my documents -> DayZ -> cut out the yourname.DayZProfile file and put it on your desktop. start the game and join any server (lowpop recommended) and spawn. Should work.
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Admin Abuse No service provider listed
qliqqlaq replied to [email protected]'s topic in General Discussion
About the admin abuse in general: I was running around in Electro 2 days ago - with 4 m8s. It expect it was a clan-server - and a few members where online. While we were resting in a kitchen near the school, we heard some steps of (single) guy. After we've checked the neighbour houses, we saw the stepping guy one level above us. While I tried to investigate where he exactly is, the guy kicked the whole player list (about 30 players) stepped down to our level in the building; and while we were sitting on the ground (because of the logout/kick) he killed us all, picked up everything we had and (no joke) continued this routine the whole time. Guys, I know it's just a game - but damn, we were pissed. To get sure, if he's doing this always, we respawned on his server and we actually saw how he kicked the whole list again. I mean, seriously? Is that the way how some admins act? I really don't care my high-geared equip, but this kind of abuse is one of the worst "legit" things I've ever seen in DayZ. And yea, the default answer to my post is: just change the server - they pay for it. But come on... Abuse is abuse.. Any1 else noticed things/siutations like that? -
Any chance of getting 40+ players official servers soon?
qliqqlaq replied to gotr1ght's topic in General Discussion
I agree. They could simply add an exception, like: (pseudo) if (playersOnTheServer < 40) spawnAtBeachOnly else spawnEverywhere I hope you guys know what I mean. It would be a good solution, imo.I really miss spawns across the whole map. Most of the people just know elektro, cherno & kami. -
Lootable Buildings are Becoming an Endagered Species
qliqqlaq replied to DarkwaveDomina's topic in General Discussion
I think the devTeam is aware of the "missing" loot things. And I also understand Rocket a bit, that he simply cannot know/check everything. He maybe just should let other people write down announcements/patch-postings. -
Lootable Buildings are Becoming an Endagered Species
qliqqlaq replied to DarkwaveDomina's topic in General Discussion
I've noticed the problem in the first week after the release. And everytime a new patch pops up, I just hope they implement the missing loot in the cabins, for example. I was actually pretty shocked, when I checked the wooden garages and don't found any loot in it. I'm fine with re-balancing the loot - in general. But before they start rebalancing it, they should be sure that every building CAN contain a loot. And even if it's just a pen. -
We NEED some way to identify heros and bandits.
qliqqlaq replied to 1S1K-Airborne's topic in General Discussion
Technicolor? Bro, I was talking about stuff like this: -
We NEED some way to identify heros and bandits.
qliqqlaq replied to 1S1K-Airborne's topic in General Discussion
adding 10 different colors to the high-end clothes (TTsKO and all this stuff) would help you to identify the heroes. -
What I really want to see is a few dozens of clothes. Like different shirts, more hoodies, damaged business pants and shirts. All the stuff you would actually find in a small village. I've a problem with the high-end clothes (TTsKO and all this stuff). They all look completely similiar. An improvement would be, if they would change the colors of all the (already implemented) clothes. It would be the simplest step and give the player a great improvement in case of customization. Also: many of this items already exist or could be actually pretty fast re-textured. I've a huge list of items I would like to see - but I'm pretty sure we'll have more then enough items from time to time. Right now, I really don't wanna see that every character looks like each other.