I have to agree with mage_3719 with this. I've had the freezing proximity desync issue twice now, first time it disappeared after fixing around with containers and dropping some items while at it. Second time it appeared while I cannot pinpoint exactly what I've picked up, I'm 99% sure that it's some item me or my friend has looted. I could also play just fine whenever my friend wasn't online, but as soon as he logged near me, the desync appeared. We changed from regular to hardcore, met and had no issues whatsoever. I'll try stripping our regular hive characters of loot as well, see if that works. We also got the freezing desync at one point on HC hive after looting a bandit corpse. Few moments after that we got killed, respawned and met, no items, no desync. In my opinion this has something to do with both Battleye proximity scan and nearby player carrying in someway corrupted loot. What I think everyone with the desync issue should try now is stripping the loot or trying different hive. We should also test whether dropping the items will work instantly or do you require relog in between to fix the desync after the item possibly causing the issue has been dropped. What Beno_83au also said is both interesting and worrying, since desync only disappeared after he moved away from dropped, possibly corrupted loot. Was that loot perhaps in a container? Could it be corrupted loot carried by player, and corrupted loot held inside a container in some building (for example camo, hospital, etc) could both cause the proximity issue? What also makes it worrying is that in some cases player carrying the loot (possibly just in some slot and not inside another container in his backbag for example) seems to be unaffected by the desync himself. I don't want to paint a dark picture here but think of possible devious uses of such bug/clitch in wrong hands, you'd be able to freeze the world from everyone nearby, then just pick them out while they can't do anything. Tell me what you guys think, and I hope stripping the loot will remove the issue.