gianni001
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Every time the servers get 40+ people, players begin to warp and teleport around, animation states are not correct and interactions begin to lag. Thanks.
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Leave it, I agree with everything he said.
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New to the Dayz mod (Vanilla) throw me some bones!
gianni001 replied to gianni001's topic in DayZ Mod General Discussion
Thrilling contribution. Thanks. -
New to the Dayz mod (Vanilla) throw me some bones!
gianni001 replied to gianni001's topic in DayZ Mod General Discussion
Made what great, I dont follow? I am finding loot on the door steps and stuff, I thought that town generator might spawn in loot though? Wasnt sure if I was reading it right or evne understanding its purpose for that matter! [New] - "town generator", which spawns litter/rumble/wrecks inside 500 meter bubble around the player. -
New to the Dayz mod (Vanilla) throw me some bones!
gianni001 posted a topic in DayZ Mod General Discussion
Hi all So, long story short a couple of years ago I wanted to get into DayZ after wathcing a certain youtubers videos.. anyways, at the time it was all too hard and cumbersome with the mirid of mods and variations I just couldnt be bothered, so I waited for Arma 3 / Standalone.. Arma 3 brought with it Breaking Point which is awesome and I enjoy it alot, Standalone brought disappointment. I recently found out Vanilla dayz was on the steam workshop and alot of people play it so I have downloaded it and jumped on some servers and had a play, it is a weird kind of refreshing I cant describe, a really good feeling of a zombie apocalypse that Breaking Point Arma 3 and Standalone dont give. I think I am lucky coming to the mod when it is in such a stable playable state. Anyhoo. Doing some research and looking at the change logs of the mod I am noticing some things, what is the town generator and how does it work? Does it spawn loot? As one thing I am noticing is the clear lack of enter able buildings and thus struggling to find substantial loot. I was running around on US434 and noticed some huge fort in elektro where some fellow aussies helped me out killing some zambies, anyways, that rasied the question of base building / crafting, what is inolved? I cant find much info on the WIKI outside of the change log.. can someone point me in the right direction? Other things I noticed in the change log such as permanent fire places for bases and stuff, I am really interested in the 'base building' aspect (I want to avoid EPOCH, I dont hate it but its not 'dayz') so, id love some information on the in depth crafting functionality and any general help, treat me as a "noob" which is the feeling I get when I log in, I feeling of struggling to survive which is really cool something I dont get from the other iterations of the game, and I am not bagging Breaking Point OR SA, they are just different to the Dayz experience I am getting from the current revamped vanilla mod! Thanks alot guys, appreciate the helpz! -
Please help me with my FPS (I know not to expect "great" FPS)..
gianni001 posted a topic in Troubleshooting
So, I really want to enjoy DayZ but the FPS is such a massive killer, I understand fully that expecting 50fps in cities is not possible, but I am sitting in the 15-20 fps in places like Cherno and from people I speak to they seem to be able to get a around 30fps at the minimum, which I would find playable. My PC specs are pretty high end (as far as I know) i7 4930k @ 4gighz. 16 gig ram SSD GTX780 In the ingame graphics settings the only, I mean literally, the only difference to FPS is gained when I drop the objects down. EVERY other setting makes no difference to frames.. I have taken a look at the config settings which seem to make little difference, I have had a look at the steam launch parameters but I cant work out which ones to put based on my PC specs, so some help here would be wonderful Other than that, is there anything I am missing? Thanks for your help in advance. -
noticed water pooling up on low lying areas, such as in the back of crashed utes
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I wish this game would do away with the silly no UI shit and just give us a temperature icon, food , water, energy icons. Clean, small and effective. nope, we have.."I feel this" "I feel that" The mod had indicators, noone complained, they were good.
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Question on graphics - Post Processing please help
gianni001 replied to gianni001's topic in General Discussion
Should have noted this has nothing to do with low health. -
Hi guys wondering if this problem is limited to just me or others are dealing with it also, when I have post processing on, the game looks great and I really love the effect but from time to time the game goes very blurry, I cant pin point where, or how but it seemingly happens when something obscures our view slightly? Basically with PPA on the game seems slightly blurry anyways, but that is the effect, this additional blur almost takes the graphics down a resolution scale , its quite hard to explain. Anyone else get the same thing? I find my self turning off PPA but than i miss out on all the other cool effects like motion blur, bloom ambient occlusion (I realize some of you might hate them, but I like them) Thank you very much
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Not sure if anyone noticed this, but you get out of breath alot faster now when running with your weapon out as opposed to running with it on your back.
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If I had one wish for the alpher right now it would be that they make the magazines spawn in civilian areas.
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For those with really bad weapon sway, please read
gianni001 replied to gianni001's topic in General Discussion
It will apply the splint regardless of weather or not you have a broken arm, but you can easily tell by your weapon sway being very large and random. -
Hi guys, So I have noticed that sometimes the weapon sway is out of control and it was always after being hit by a zombie, so I applied a split even though I had no notification of broken limbs and what do you know? It worked. So I did some more testing and it seems zombies / players can break your arms but a notification does not appear to tell you. So in short, if your weapon sway is very large, apply a sympathy splint and you will be right as rain
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Wondering if these mags will ever rightfully spawn in residential areas?