Good points.... I think this would increase the gameplay. But the die-hard mode got 1 big advantage you play either very cautious and realistic of fuck it and get killed. As more you soften up the diehard mode with character development more the players play more recklessness, just getting this or this manual / skill and give a fuck if they die, cause the the character development will last... And I think the zombies and the military loot must be a real deal... right now who the fuck cares. I know they got some technical problems with hordes of zombies, but i think it would be cool if you enter AS and you think you such a cool dude headshooting zombies and all the sudden you got spawnd by 20 around you... :)