I have had a blast playing this mod, I have actually dreamed of a game like this, Open world, zombies, survival. Simply fantastic, Great Job Rocket & support staff. Because there is no ending, "I" must chose when it ends. I'm not calling for an ending, Im just saying the player must come to the conclusion at some juncture when to "walk away". It's no offence to anyone... Just like the top athletes, actors, etc. etc. I'm going to go out on a high note. I'm not gonna go out with losing everything I'v worked so hard to obtain. No one will ever get my 0.27% loot dropped equipment... In a simple discussion with my friend, We kinda figured that the "then what?" factor is starting to rear its ugly head in this game. I got my gear, plenty of food, safety in the woods...'then what?' Should I build a fort in the middle of the woods, safe, with beans & water behind the sandbag walls? Well, if that sounds boring to you... that's because it is, but by default that's the absolute goal...survival. Are we worried about the days of survival count? Or Gear?? People are more worried about gear than any survival day count. By this games own account, All I really need as a decent rifle, food and water, place of safety. Which I have done, and then some. Unfortunately, vast amounts of this community don't care about survival days and more about gear... So just like in the ending of the Mad Max series, " And the road warrior, that's the last we ever saw of him..."