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Cov3x

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  1. I got some problems with the idea of using a b&w filter to inform the player about the health of the character. I'll go ahead and explain why. First of all, I think that DayZ looks incredibly good, I like how detailed everything is and how saturated the colors are. My problem is, that it is enough getting hit once by a zombie and not be able to bandage yourself immediately and you are going to play the next 30min to an hour in black and white. I mean most of the time the health of your character is not at 100%, this means that most of the time you are not playing in color, which is too bad since the game would look awesome if not for the b&w filter. My point is: aren't there other ways of showing the health status of the character which do not involve taking all the beauty out of the game? I'm thinking about blood on the screen or things like that. Does anyone agree with me? Let me know
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