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Everything posted by skyline-gtr
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Not sure how woods and living off the land neccessarily relates to survival. The scenario is not the same as being lost in the wilderness in our current world. The survival scenario presented is in a different world with far less humans, and unpopulated towns, and zombies...
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Stay away from other players ??????
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Could be a combination of both
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Reason you cannot use your PC to play music while in game ?
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yeah ok, its not for everyone, bye. edit: I think you title may be misleading though, unless you can read minds or some crazy thing.
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I think you are mistaken mate. The objective is to survive. If there was other objectives, then those would be the game.
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I can understand grass, but why shadows ?
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Seriously GPS is a most recent invention. We as humans actually plotted the entire globe before said invention. Im pretty sure map and compass would do just fine.
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Are we now quantifying reason ?
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Within a few months the GPS info would become largely incorrect due to the timeshift and orbit shift of the satellites. Their orbit information has to be continuously updated or they fall out of sync and drift.
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So this is a game in which you are given very little to start off with. You are thirsty and very soon you will also be hungry. If you do not find some water and food soon you are going to die. So far we can see that the element of survival is high. This continues throughout the entirety of the time you spend in game. If you do not find or have access to food and water constantly you are going to die. Any social interactions are entirely dictated by the people involved in those and have no bearing on the essence of the game. The core of the game is survival, therefore "Survival game" You may roleplay or teamup, infact they are little to no boundaries stopping you doing anything you want to do. But sooner or later you are going to have to submit to the most basic of human needs to survive.
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"DayZ is at its best when everyone playing it has bought into the survivalist fantasy" This, if you did not know is an opinion and the basis of the portion of that article which you posted. He then goes on to say that the game needs re-balanced to enforce how he thinks the game is at its best. Pretty poor article if you can see the reality.
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More consequences of your actions? (Like or dislike in the polls)
skyline-gtr replied to Ljungen81's topic in Suggestions
I enjoy the option to be whatever I want, whenever I want. I feel no need to be shoehorned into someone else idea of what a bandit, hero, KoSer is, by some of my previous actions. The fact is, no system is perfect. Especially with computers. It is far to easy for them to interrpret one action or a series of actions as "definition A", when it could in fact be "definition B". No compuer can in fact read a persons "intent", it relys on actions only and when the actions of different intents can easily be very similar or even the same, then you can maybe see the issue here. -
Would you like to expand on your thoughts so as to promote discussion ? As I see it, currently in DayZ there is no destination and the journey is the only thing. As I mostly enjoy the journey more then the destination then I do enjoy this aspect of it, and it is a large part of the reason that I put my money up in an attempt to help this game be what it can.
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I agree with most of that and I feel that a large percentage of the threads in here would server better prupose if slightly re-worded and posted in the suggestions forums.
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Im not sure you understand the point of surviving. The point to surviving means staying alive. Translate this to DayZ, it remains the same.
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You have posted 5 examples of life in DayZ. At any one time there could be roughly 20,000 players, they are all different and all have different likes and dislikes. So im not sure if 5 is a great number of situations to base changing the game for. Your solutions seem interesting but I dont think all of them they are best placed in this game. Statistics: I have seen this come up before and I suggest that once you add things like this in the game, it no longer becomes about playing the game, it becomes a tool for raising statistics. Appearance change over time: I do like this option, with things like beard and hair growth, clothes become dirty and worn etc. Skills progression: I would prefer if this was not added to the game. I could talk more about why if you are interested, but it would require a lot of typing. So I just refer you to my previous post on this thread for now.
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Not sure if I have this correct but your main gripe seems to be that you can respawn ? Let me say that I do consider DayZ to be a survival game. Maybe my ignorance but I have yet to see a game which has more survival aspects then this. If we took out respawning, it would solve the issue which i think you have but not in the way you intend. It would still be about survival but would no longer be a game.
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You may attempt to adjust the control settings ?
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duct tape used to tape mouths and prevent voice chat
skyline-gtr replied to QCMBR's topic in Suggestions
I like this idea !!! -
What do we really want as far as Day/Night?
skyline-gtr replied to crimsonbzd's topic in Suggestions
I have come across a solution to this issue in a fantastic game called Gran Turismo, I belive it was first used in the Gran Turismo 5 game and is still used in the newest version called Gran Turismo 6. As someone already suggested above it would be an option presented to the admin upon server creation. It consists of a set of sliders. You can set the start time and the variable which controls time progression. Another addition that could be considered is another couple of sliders which control length of Daylight/Darkness. -
I was not aware that KoS was a problem that required a solution
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DayZ is NOT fun for new players, which makes me worried.
skyline-gtr replied to Murakamo's topic in General Discussion
Wow another thread title that completely ignores any notion that people may form differing opinions. Thread to be disregarded and treated as lame troll attempt. -
Raw Mouse Input Is Crucial To Immersion
skyline-gtr replied to sidwulf's topic in General Discussion
Nah mate, my arguement is that your arguement is based on fiction. My own view on the subject has not been released on this thread. -
Raw Mouse Input Is Crucial To Immersion
skyline-gtr replied to sidwulf's topic in General Discussion
I can sum up this argument quite easily. You: This type of solution is required to provide immersion in this game Another person: No, the solution already provided is more immersive. Me: No solution will be immersive, using the controls provided. You: shut up, I know what im talking about, you are stupid lawl!