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Norwind1986

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About Norwind1986

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  1. Norwind1986

    Body Tepmerature, wet clothes, rainfalls

    I'm just sharing what I experienced with that other mod. I would love to see weather in DayZ. Rain, snow, that'd be neat. I will also admit this; Skyrim was nearly always in the snow, so it was always an issue, constantly trying to stay warm. DayZ would definitely not be that way. I doubt there'd be a rainstorm every 5 minutes, so yeah, I can see what you all are saying. If a storm came rolling in every so often, it could be fun to have to try to find shelter and stuff. Could add fun, tense situations in which you might have to appeal to other players to let you in while it's raining outside, etc. All I truly meant to get across was that a game can stop being fun if you have far too much to worry about. Would this make or break things? Nah, I don't think so. But if you start stacking things on like, oh, I don't know; you can die from diarrhea, kidney stones, a cold, you breathe in too much smoke near a smoke stack, etc, then things can quickly start to get out of hand. Let's throw in poison berries in the bushes, random broken ankles (because that's realistic) and disease transmitted by mosquitos, too. Maybe there can be a poisonous spider in that colorful new backpack you just picked up that bites you when you look inside it for the first time. I'm not being a smart-ass to be rude; I'm just making a point. Also, for context's sake, I posted this after reading on another forum, someone suggesting players spawn w/ near-sighted or far-sighted vision, and they must find or craft glasses so they can see. In the meantime, their vision is blurry accordingly. That's not fun, at all. By itself, the weather/sickness idea for DayZ could work. But you start stacking hazards up without setting any boundaries, it becomes a "how many ways can the environment kill me," game. I like the risks and dangers of player-to-player interaction this game offers above simply scavenging for food. It's just my opinion; if you disagree with me, that's absolutely fine. You have all rights to. I'm just saying all this as a word of caution. It's a slippery slope.
  2. Norwind1986

    Body Tepmerature, wet clothes, rainfalls

    I have to (respectfully) disagree on this one. Sorry to rain on the parade. If you brought this idea up to me just a few months ago, it'd sound awesome to me. A more realistic, gritty element of danger based on the weather. I mean, people can get sick from being cold, and die from being sick. Wet clothes would really mess you up if you traveled in them for prolonged periods of time. Makes sense. But, I have played a mod like this already, on Skyrim. It's called "Frostfall." You had everything there, from clothes getting damp, danger from traveling in freezing temperatures, dropping temps the further north you went, building fires to stay warm, wearing fur armor to keep your body temp higher, ducking indoors (a tavern, for example) to warm yourself again. This mod is one of the most popular mods of Skyrim, and that says a lot. It's very fleshed out, deeply tested, and extremely detailed. There were even different properties for materials; for example, fur protected you (mostly) from frigid air. But in the rain, fur soaked up water, which was bad news. My friend and I couldn't wait to try it. We installed it. Played. And we hated it. It sucked so bad. At first it was neat seeing condensation on your character's breath, or snow in the fur we wore. Soon though, no longer could we actually think solely about playing the game. The weather itself became the biggest threat to our character. The idea of that might sound cool, but damn, I assure you it's not. We couldn't travel from one landmark to the next without having to pitch a damned tent and make a fire. You couldn't just enjoy the game without constantly worrying in the back of your mind, "Okay, when am I gonna get cold again?" In DayZ, we already have to worry about eating and drinking constantly, which in my opinion is a bit obnoxious, anyway. I know, trust me, I know it sounds awesome, having to worry about weather, cold and sickness. At first glance, it'd add so much to the experience. But keyword there is worry about the weather. Or sickness. The more you're worrying, rather than having fun, even in a realistic game, the harder it becomes to enjoy. Believe me, we're all gonna be searching like mad for pills and stuff to counteract sickness just as much as we need canned beans. In my humble opinion, it'd just add more stress to the experience, and I personally want the opposite.
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