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Upstart2010

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Everything posted by Upstart2010

  1. As the title Suggests, I'm going to screenshot buildings which I don't bother searching and which I suspect just don't spawn loot anymore. Feel free to comment/suggest/agree/dis-agree/throw mud, etc. EDIT: Added some more... EDIT, EDIT: 9 x additional structures added Current Count = 20 non loot spawning buildings ;) OK, so... I think I found something ONCE, in the back bedroom of this little log cabin like 4 or 5 builds ago. From memory it was Sunglasses. Not sure if they had actually spawned there or if someone had dropped them. Anyway, I haven't found anything in this building for months = I just don't bother searching anymore. Large Sheds/Garage: These used to be awesome, you could expect a decent melee weapon and maybe one or two other useful bits.... Now = NOTHING :( Small Sheds: I have NEVER found anything inside one of these, EVER. So I have just stopped looking... Never anything in here.... Certainly never anything in here: Another shed which NEVER spawns anything: Haven't found anything EVER in one of these: Nothing in these outside toilets! (Although I'm not sure what I was expecting... Loo Roll??) These sheds Do not spawn any loot (In fact, sheds in general have sadly been nerfed into obscurity): AFAIK, these little yellow and blue one's do not spawn loot. (at least I haven't seen any...) And this other style Log Cabin doesn't spawn anything (Personally, I just avoid Log Cabins): Another Shed.... Another Garage - The ones with Shelves and boxes Greenhouses, not sure if these have ever contained loot? I have not seen anything in them. Another, 'nother shed... with nothing inside Barn with small hay pile inside (but no loot...) Yet another empty shed... (Just forget about sheds, walk on by) Kennels, now dayzdb.com does suggest things spawn here - I have not seen anything though (Has anyone?) Very small garage/ medium shed? = nothing I'm sure you will all recognize this big industrial building > (don't bother looking for any loot here though).
  2. Upstart2010

    ..::I NEVER SEARCH FOR LOOT IN THESE BUILDINGS::..

    Nicely done ^^ I haven't played for a couple of weeks now, I just started a new job and the game was kinda broken so I was waiting for another update. - I have heard some chat about loot spawns starting to be fixed -> If this is the case I will go through and review the buildings detailed above and remove any which are fixed!1 Good news!! :)
  3. Upstart2010

    Rolling Update Rev - 0.43.116251

    I always used to just yoink my network cable out for a second whilst running at the wall I wanted to escape from then pop it back in... - Does this not work anymore? Also, it's fricking annoying waiting for 5 mins+ when you initially log onto one server but cannot actually get into it so try another... :( - There should be some sort of delay where you don't have the wait mechanism accruing time until you have actually started in the game... i.e. 3..2..1..Ready and you can actually move!! - Annoying Ha, realise the above post may not make much sense initially... Long day!
  4. Upstart2010

    ..::I NEVER SEARCH FOR LOOT IN THESE BUILDINGS::..

    Cool, I'll take this one out... I've not found anything hence the add. Thanks for updating. :)
  5. Upstart2010

    ..::I NEVER SEARCH FOR LOOT IN THESE BUILDINGS::..

    9 x additional structures added to the list total count at the moment = 20 non loot spawning buildings Still more to come.... :)
  6. Upstart2010

    ..::I NEVER SEARCH FOR LOOT IN THESE BUILDINGS::..

    Hi, thanks for the contribution. I think I know which house you mean, it's fairly new I think. yellow walls from memory, and yeah all the doors are open! :) I'll have a little wander round Electro/ Cherno later and see what I can see. Currently up north so will wander down after work. Thanks again,
  7. Version number still needs updating though...
  8. Upstart2010

    ..::I NEVER SEARCH FOR LOOT IN THESE BUILDINGS::..

    Anyone have any additions? :)
  9. Upstart2010

    ..::I NEVER SEARCH FOR LOOT IN THESE BUILDINGS::..

    Hey, Yes - Boonie Hat is on experimental. Has little fabric hoops on the edge that hopefully you will be able to affix vegetation to at some point for camoflague! :)
  10. Upstart2010

    ..::I NEVER SEARCH FOR LOOT IN THESE BUILDINGS::..

    OP Updated. :D
  11. Upstart2010

    ..::I NEVER SEARCH FOR LOOT IN THESE BUILDINGS::..

    Cheers, I will do but was uncertain as to the maximum length of one post, so secured the first few to ensure all the images were near the top... :)
  12. Upstart2010

    ..::I NEVER SEARCH FOR LOOT IN THESE BUILDINGS::..

    Yes, agreed. ...like I said in the comment above the image: "Large Sheds/Garage: These used to be awesome, you could expect a decent melee weapon and maybe one or two other useful bits.... Now = NOTHING :( "
  13. Upstart2010

    ..::I NEVER SEARCH FOR LOOT IN THESE BUILDINGS::..

    Agreed, hence the subsequent "Placeholder" posts... ;) I will update with further screenshots of these ghost buildings later.
  14. Upstart2010

    Hotfix changelog: Stable Branch: 0.35.115188

    WOW, did you just watch "Wayne's World" or have you recently arrived from the 90's in a time machine? I guess humour may be a little bit behind the times where you are..? (Little update; "not jokes" didn't really stand the test of time anywhere else in the known universe.) In fact the funniest use of the "not joke" I can think of (in more recent times) was in the mockumentary comedy "Borat". oh I need to watch that again, funny as hell! :D http://www.moviewavs.com/php/sounds/?id=bst&media=M4RS&type=Movies&movie=Borat&quote=notjokes.txt&file=notjokes.m4r
  15. Simple method of securing a weapon: 1. Go to dayzdb.com 2. Open the Map, Locate a "Weapons Spawn Point" (They're Red btw) 3. Within DayZ the game, Navigate your Character to the "Weapons Spawn Point" 4. If Weapon is Available > Collect a Weapon 5. If no Weapon is Available, > Log out 6. Wait until Server Resets (14:00 Servers are usually Fresh) 7. Log into Fresh Server 8. Collect Weapon Enjoy :)
  16. Ahh boo... No DayZ all weekend? :( ...What's that you say? play stable... um No thanks, I think I'll just wait for experimental to come back up. :)
  17. Upstart2010

    Who needs a cramped middle "w" finger?

    For auto-run I use an old garbage pail kid card folded twice longwise just wedged between the W and 2/3 keys. I also remapped my "E" Key to "Turbo" so you hold "W" & "E" for instant running/fast escapes. Also remapped "Q" to "look behind" so I don't need to take my hand off my mouse to use the num-pad when I get those paranoid moments!. ;) (How do I lean? remapped to hold ctrl and then press Q or E) B)
  18. Oh wait, I actually got some useful info from the Devtracker! http://forums.dayzgame.com/index.php?/topic/180089-twitter-hicks-206-were-bringing-down-the-experimental-servers-for-an-hour-or-so-to-perform-some-back-end-maintenance/
  19. No Experimental Servers for me either... ...Looming Update Maybe?? ooh I hope so!!! :)
  20. Upstart2010

    I'll see your two guns, and raise you ..

    Out of interest, has anyone actually seen a black or green axe spawn? The patch notes state that they are added right? hmm...
  21. Upstart2010

    yo yo yo stop the press!

    I was gonna suggest this a week or two ago, didn't bother as most suggestions like this are met with a tirade of abuse. Seriously, if it was up to the majority of whining bitches present on this forum, the game's development would be stagnant as fuck. "I don't like that idea and you're a shitty person for even suggesting it!" I'm glad they are implementing this although as mentioned it doesn't work just yet... Surely everyone can see that bright colours are not particularly discreet and a plain black or green handle on the axe improves this... :rolleyes:
  22. Upstart2010

    Polaroid Discoverable Mementos

    Like this idea a lot and OP has made significant effort. Well done! :)
  23. Upstart2010

    I'll see your two guns, and raise you ..

    I've found if you log off with a second primary weapon in your hands it will either be at the bottom of your inventory when you come back, like you have in this image. Or it will spawn at your feet (Usually a minute or so after entering the server). Pretty handy if you want to move hardware around/ deliver to friends etc. Albeit slightly un-predictable. :)
  24. Upstart2010

    Handcuffing people to something

    Hi, Ragdoll is a phrase describing a type of character animation relating to game physics. For instance, currently if you fall from a height there is just a short delay while the engine decides whether you have sustained injury. If ragdoll animations were implemented, your avatar might crumple into a heap as you might if you fell out of a window. For another example, imagine those slow motion films of crash test dummies being hit by cars. The flailing around of the dummies is classic "ragdoll" behaviour. more info: http://en.wikipedia.org/wiki/Game_physics#Ragdoll_physics
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