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chekovp
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Everything posted by chekovp
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Petition: No more randomness in weapons, SKILL based combat.
chekovp replied to xalienax's topic in General Discussion
A weapons condition does not affect the accuracy of it that much, unless the rifling is worn to the point of nonexistence. Worn or damaged weapons are more likely to have feeding, extracting, ejecting and cocking issues. -
Items that don't cover the nose and/or jaw area don't and shouldn't help prevent someone from being knocked out from a punch.
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I don't see why anyone would vote no, considering the dispersion of every other weapon in the game is beyond ridiculous.
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From what I've seen, trees and bushes provide no concealment if you are in them, if someone is looking towards you at range.
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I for one can tell the difference between 30 and 60+ FPS. Some nice info. http://amo.net/NT/02-21-01FPS.html
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Are you sure you're getting 15 FPS? You say its smooth, but anything under 30 isn't very smooth if you ask me. I normally get 30-60 FPS, but sometimes I get below 20 FPS in some of the more busy cities and it is annoying to play with. I play on a rig thats probably around $800 USD, with a FX-8150, HD7950, 8g 1600mhz RAM, and a 60g SSD for windows and DayZ.
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Heroes, the undisputed champions in ghosting.
chekovp replied to Rick1633's topic in General Discussion
Lol, every "friendly" server that has a server name that is similar to the one you said is filled with people that just want to kill other people. They join the "friendly" servers so they might find these friendly people and easily kill them. Most of the people that join these servers and actually expect people to be friendly aren't expecting the first person they run into to shoot them in the face. -
Monitor adjustments won't make nearly as much of a change as in game adjustments make. I for one would love to see the sliders for gamma and brightness removed.
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This. ^
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found m4 suppressor and pistol suppressor in same tent..and....
chekovp replied to shaeg's topic in General Discussion
lol, nice. Back to reality though. Since most of the sounds are being redone, they are probably waiting for most or all of the new sounds to e finished to add them. -
Ceramic plates are useless after a few impacts because they break from the shots, steal plate on the other hand will not, but these plates are not in the game. Closest thing to plates in game right now are books. Kevlar armor will stop 9mm rounds at best while still causing serious injury, but it won't stop any rifle round, even a .22 at close to medium range. Adding a resistance value to all items doesn't seem like it would be that hard and neither does it affecting ballistics at any velocity. Current velocity - resistance = damage. I could be wrong though.
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Are The Private Hives Coming In Next Patch? [Discuss]
chekovp replied to VahidkinG's topic in General Discussion
Those are the Experimental servers, just like they say. They are for testing new patches before they go to the Stable branch and they are Private because they are a separate Hive. -
People should really stop using the term "end game" for a game that is still very far from finished... There are plenty of things you can do, like test functions of the game in every possible way you can think of to try and find bugs/glitches. Or you could play another game, or even go outside...
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By crashing them trying to land, if they even get it in the air. I find it pretty bothersome that everyone in the world of DayZ is a trained plane and helicopter pilot.
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Ugh, planes and helicopters... now everyone is a damn pilot.
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If I feel threatened, or I feel the person is being hostile.
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What's your Favorite Weapon right now?
chekovp replied to Bear Appeared's topic in General Discussion
True, but I enjoy messing with people just as much as I enjoy killing people. Although it really should do more damage than it currently does, a .22 is a small round, but a 5.56 round is just a hair bigger. -
What's your Favorite Weapon right now?
chekovp replied to Bear Appeared's topic in General Discussion
Amphibia S, solely because the person you are shooting at will never hear where the shots are coming from, even at very close range. -
What are the cons of having higher Field of View
chekovp replied to crazyandlazy's topic in General Discussion
I was speaking more about the general shit accuracy of all the weapons. -
What are the cons of having higher Field of View
chekovp replied to crazyandlazy's topic in General Discussion
The center of a sight will always be the center, but the bullet actually hitting center even at close range is a whole different issue... -
What are the cons of having higher Field of View
chekovp replied to crazyandlazy's topic in General Discussion
You don't zoom as much while using a scope or pressing right click. This will also screw up range marks on scope, if any are actually put in the game. Although, it does seem like you can zero anything that can actually shoot at range. -
The accuracy on all weapons in DayZ are amazingly horrible right now and will hopefully be changed in the future.
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I would say yes, but I'm sure other will say different. Everyone will have their own opinion, although, holding up new spawns is pretty lame. Also IRL stands for "in real life" no need to put in in front of it.
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This whole thread is making me sad... people need to get out more.
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player characters are too fat for an apocalipse
chekovp replied to papazombie's topic in General Discussion
If there were weight/height options in DayZ, almost everyone would be an anorexic midget.