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Everything posted by KerrSG1
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"Very often?" So you'll just randomly choose to kill other players? And what about the guy you killed? Do you think he's now likely to consider KOS as well, now that he got killed without warning?
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How many times have you KOS'd for no other reason than to just decide you wanted to be a jerk to them? I'm guessing every interaction with another person.
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For some people, yes, I have no disagreement they would find it boring. That's not the point. The point is SOME people like to avoid the needless aggravation of dealing with internet trolls who are only out to ruin other people's fun. A server side PVE configurable option would never impact you, unless you actively chose to play on a server set PVE. Some people have suggested allowing items or settings individually on servers to set individuals PVE only, I think that'd be a mistake. Keep it PVP and PVE separate servers, so you have two different player bases to support with only one configuration to worry about.
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Just further proof this game will deteriorate into pure KOS unless something is done.
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Right now, since bases, fortifications, camps, etc aren't in play there's no way to discuss that because we don't know how it might be implemented yet.
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It's pretty clear you didn't bother to read .. well .. just about anything in the thread. You can provide as many personal insults as you like, go right ahead. Quite frankly, your jibes just show how you have no decent argument against how it's going to harm you in any way. PVE is as simple to program as anything can be. It's more difficult to program PVP than it is to just enable PVE. No tool or application used against another player can harm them. Cars, attempts to force feed, hitting them with cars, bullets, etc. I've yet to see any justification against it, and continue to see evidence in this and other threads that many people arguing against PVE are the ones that in particular choose to prey on players in game for their own perverse fun. The very threat PVE raises is that it might take away from the pool of people to harass.
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Sorry, no. Allowing configurable PVE servers to eliminate PVP entirely is one thing, but a hat that makes you immune on PVP servers? That's just a bad idea.
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PVP is an aspect of games, not the end all be all definition of a game. You could easily still have interaction with people on PVE, it just eliminates the worst of the internet trolls looking for people to harass and disrupt their enjoyment. Sadly, too many people like doing that, and I've seen what could have been fun games ruined by rampant player killing. My opinion of humanity is probably even lower, because I don't expect that servers with open access to anyone on the internet will be anything but cesspools of KOS, players hunting other players, not for supplies they need to survive (because there really IS no shortage of supplies) but just for the sake of taking away something someone already has just to deprive them of it. As the game gets more public, draws more people to it, it's going to disproportionately attract the douches who have already been infesting the PVE-labeled servers who snipe and KOS other players for the sake of disruption. And again, I'm not suggesting PVP be taken way, only allowing PVE as a server optional setting. No one gets harmed by having those.
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Again, you simply do not know what you are talking about. Actual NURSES have told me they could give themselves IV fluids without any great difficulty. They could do the cleaning, inserting one handed without 'very high chance' of infection. That's just ignorance of facts speaking to suggest such a thing is so likely.
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God no. You should be able to melee zombies, but yes they should be a threat. Zombie 'lore' is full of having to take it hand to hand with zombies, no reason it shouldn't be possible.
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I'd like to see ROAMING zombies. Right now, all they do is stand around inactive unless attracted to sound or you are right in front of them. Some kind of pathing they take through towns rather than just standing still.
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Where's information on this 'sanity system' you talk about?
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Adding risk to "Bandit" play style and other suggestions.
KerrSG1 replied to xb4da55x@gmail.com's topic in Suggestions
I have never not been able to find supplies. This is just an excuse to start harassing other players. -
Pending Changelog: Experimental Branch: 0.33.114782
KerrSG1 replied to rocket's topic in News & Announcements
Regarding the fix to try to prevent combat logging, what about if you are disconnected because your client crashes? I still have fairly regular crashes on my PC when playing. Typically it's when doing any fast movements with the mouse, screen blurs, the screen freezes mid motion, and the client stops responding and crashes. Am I going to be completely vulnerable for 30 seconds after that happens? I try to kill the client and reload it, but that's a lot of critical time where I'd hate to be standing there completely vulnerable. -
Absolutely, there are always going to be reasons for groups having an advantage over solitary people, there shouldn't be an artificial reason why a solitary person can't self medicate.
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You bled significantly. You'll need to find food and water and keep yourself well fed and hydrated and in time you'll get color back. Or you can find someone who will use a saline kit on you. Of course, with rampant KOS they will kill you instead. At which point when you respawn you'll have color back.
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The important thing is you realize what a terrible person you are.
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I like those ideas, and certainly don't have a problem where a single person takes longer to use it than using it on another person.
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WHY ARE YOU KILLING PEOPLE FOR NO REASON? -.-"
KerrSG1 replied to ThreeFailingPros's topic in New Player Discussion
Probably because you base your argument on playing COD or Battlefield. Those games you are specifically pitted against other players, the GOAL is to kill the other players. Taking that mentality to DayZ is the problem. -
WHY ARE YOU KILLING PEOPLE FOR NO REASON? -.-"
KerrSG1 replied to ThreeFailingPros's topic in New Player Discussion
The rest would have you think you are inferior for your thoughts. Here's a hint. They are the ones shooting you KOS with no intention of anything more than taking your gear. -
From what I have heard, he doesn't even play on public servers. He really should, he would see the need for PVE availability when dealing with the typical internet douche bag. His game is getting a bad reputation already for the player behavior, and it's not out of Alpha yet. Also, I think I recall reading he doesn't own the rights to it anymore, it's been sold to a company that owns the rights now. So he may not have any choice in the matter, and I indeed hope that the owners are reading this.
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Don't read it. Don't interact with it. If it wasn't an issue, and if there wasn't legitimate demand, then it wouldn't be something people talk about.
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The problem with radiation zones is there are no 'rad pills' That's very "Fallout" If you suffer from radiation sickness, the only chance you really have is a full marrow and blood transplant, and that's not in the worst cases. It'd be a wasting death with no real chance of recovery.
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Why not just log into your Steam account on his computer?
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Not at all, my programming experience is with other platforms. However, I do have programming experience and enabling a no friendly fire setting (the core of PVE) is not difficult by any stretch of programming skills.