

Chawktah
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Everything posted by Chawktah
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Dude, I'm at 520 hours... This game has soo much more work to be done, and with the time i've played I really cant imagine doing anything else in the game. Just collecting loot can be frustrating, and then when go for pvp, you die from exploits or bugs or weapons that handle like my old grandpa in his Cadillac. It's absolutely horrible. Sure, you can loot a fresh server and then look for p2p interaction, maybe a little pvp or hunt bandits.. There are so many cool things that are there, but they are so horribly unpolished. 520 hours in, so you know I have had my fun, but i think i need a few more things before i play more than a few minutes before closing out of boredom
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Should we all start off with a pistol in Dayz Standalone?
Chawktah replied to Jossell's topic in General Discussion
Maybe the final version in hardcore spawning with a weapon, chance at pistol with a round chambered or something -
Why does the cross bow do more damage than the m4?
Chawktah replied to taco86's topic in General Discussion
The Crossbow as it is now, in .44 or whatever, feels underpowered in my experience. It can be almost impossible to see them in flight and see where the weapon shoots. Then your lucky if you can find the bolt. With the acog on, forget about it. -
Just thinking that there should be Fireworks when the whole throwing psysics is completed. Was thinking about using fireworks, such as those little smoke ball things, or larger smoke makers for cover and distraction... Could have larger rockets for night time signals and a way to daze enemies. Same Idea with the flare gun, as they would light up an area and help see enemies. Would also draw in zombies with the noise. Could use the whole fireworks thing to add lighters and what not, maybe delayed fuses or use the rope as a combination to extend the fuse time. You could really add lots of things to make the Night time more interesting and tactical. Smoke and louder firecrackers in the daytime to move around through cities and what not.
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This .42 is redonk.. The reworked melee system is probably worse than before... Zombies are more difficult because they have gone full-retard, so trying to swing a weapon in the most awkward manner while trying to hit a moving zombie, complete crap... What next? Oh yea, you want to work in a wind system and have weather effect ballistics? I can't imagine that working out well.. I know this is Alpha, but the chief and my ass...
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With this whole new stable branch .42 issue, I've got to say I should have expected this crap. As they say, shit happens... Then again, when I look at one of the new items they have out there, this can of Tactical Bacon, It's like a kick to the face.. Why the fuck did anyone think putting a $19 can of bacon into the game would be a good idea? is CMMG sponsoring you now? Are you just planning on ruining the game for everyone that thought this game was to be even somewhat realistic? Fkn GG man, you made some of the kids from COD happy, because you know... BACON... But really, thanks for nothing. How about you stop wasting time offering us novelty crap that doesn't deserve a place in the game and work on more pressing issues..
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It doesn't seem to end... I can see it now, the 2014 Chevrolet Camaro being added into the game.. You get 20mpg, and have a 15mph advantage over other cars...
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I hope you realize it's not just the name.. It's the entire item. Oh, and thanks for your concern..
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The american invasion... LOL
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Who in Chernarus would have a $19 can of bacon..
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Okay, so the main idea is to make it so more people use ingame features to communicate with their groups, while still providing a noise level that other players in a much closer proximity can hear. Call it a SPEC OPS transmitter/headset, make it an attachment for the current walkie-talkies, who knows... I just think it would be much more realistic and true to the game if people had a different way to communicate where the sound from the player /others on the device dont have their voices carried 30+meters. Make it audible at a much closer range, 5meters? I mean, as long as players are using steam-chat or teamspeak or vent it kind of kills immersion. They could be chatting with an entire platoon while not making any in-game noise. I don't suppose you could have the game disable such programs, and I'm sure most people wouldn't want it if it did.. IDK, i'm just trying to be proactive about a part of the current gameplay experience. Have a better idea? Forget about it...
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One of the forum mods said something about an update being released today. Would be nice not crashing all the time
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Shows me at v1.211 and maybe the other day at 1.210 .. was getting the updating message, but idk about seeing it any time in my current sessions. Still crashing like a mofo
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I thought it was related to the last update or with battle eye or something.. I crash all the time now and my specs easily beat out the recommended. I think its game related
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Been having the same problem. In the normal version, i get crashes all the time, sometimes immediately and sometimes after over 30 min on a server.. Also been getting a few crashes from my video cards driver failing or something..
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Remove the server switch timer. I crash a bunch and that timer is bullpoop
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I don't know if this is a known issue, but It seems that gear, only wearable items (press vest and moto helmet so far).. I've picked up damaged and badly damaged gear, and after being hit by a zombie, it becomes pristine. Now, the press vest i had stayed pristine when i swapped servers, and Ill find out if this moto helmet will soon enough.
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It's strange cause they aren't even asian zombies...
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Maybe just not the as50... Maybe no formal ghillie suit, but give us the option to use rags, sticks, maybe leaves and mud to craft home-made terrain camo. Are you gonna tell me some survivor isnt going to try to blend in better with his surroundings by using some material from his surroundings? Maybe just add a branch from a bush with some duct tape to a helmet :)
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Cut Down The HC Servers In Experimental
Chawktah replied to dusty_nuttles's topic in General Discussion
I suppose normal mode is better for testing the mechanics.. Nah, fudge 3pp! -
Good thinking.. Remember the Road is a big influence, and they pushed that damn shopping cart for quite some time.. Maybe there wouldnt be the option to get in it or put a person into it, but it should definitely has some utility when it comes to the storage and transportation of goods and equipment. They would probably have to remove some of its agility when off road, and they would need to have some sort of push action for it. Also maybe a chance when running with one and turning too tightly to tip over and lose some of the gear
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They definitely should add more blades. Not interested in Katanas, but what about those Shashkas of old russia. Maybe if there was a war museum with a chance to spawn old rare loot :)
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Use the Matrix leather trench coat design. Make it squeak too
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fixing zombie wall bug should come before adding more zombies
Chawktah replied to bioned's topic in General Discussion
Honestly, you just run from them, going into a confined space not suggested lol. Should make pvp more interesting -
Really, having a problem with KOS players is so fail. Imagine your in an apocalypse with zombies and hungry ass people..Are you just gonna run up and chat with some geared sombitch? Even when the game becomes more complex you do understand that killing others on sight will be a pretty normal thing. Learn how to survive surrounded by hostiles, and then complain about something worthy, like the current wall glitches or something.