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3 NeutralAbout kyorikei
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Woodland Warrior
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Had no such problem a day ago. Tried playing DayZ today after 1.62 patch and it's all here, 3-4 shots from revo needed etc etc. Had a test on Shooting Range mod just to make sure that it's not DayZ issue. Here are the results: M9 or M9SD: 4 shots to down a guy. G17: 5 shots. M1911: 4 shots. Revolver: 4 shots. Makarov: 7 shots. All of the shots were made like 5-10 tries per gun and in the chest from 5m. So basically 1.62 release patch screwed something over. I was playing 95248 beta since it's release and had no such problem until now. https://dev-heaven.net/issues/38717 - feel free to bump it up with more details ^_^ .
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No Respawn button now? /sigh
kyorikei replied to A Bush killed me's topic in DayZ Mod General Discussion
There is no point nor interest in camping noobs. Out of all bandits (and I'm one of 'em) I doubt more than 1-5% are doing that. I like this random-click protection anyways. After 2 month I managed to kill myself this way once wanting to open video (or sound) options :) . But I really doubt it will help with suicide respawns => server load. Because I already described what I'll do to pick better spawn location after this change goes live. -
No Respawn button now? /sigh
kyorikei replied to A Bush killed me's topic in DayZ Mod General Discussion
All current spawn zones are in the vicinity of some Zs so this change hardly solves any of "server load" issues. Yep, it will take a minute longer than usual to suicide but it's no big deal. If you want to solve suicide respawn problems there should be just one spawn zone. If there are at least two zones people will always try to hop to better one. More spawn zones = more suicides = more server load. TL;DR: announced change = random click death protection. Wanna help server load? Decrease spawn zones number. -
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Some feature ideas requesting feedback
kyorikei replied to Ander (DayZ)'s topic in DayZ Mod Suggestions
Interesting idea. If this thing against ghosting is really doable I'm sure it deserves "field" testing. To expand on the issue I think it's important to make it so player bases must have some sort of real gates or entrances so it's possible to enter the base if your assault was successful. It's no good if people just surround themselves with sandbags etc and use other servers as exit via ghosting and this radio tower thing as a close\open gate. How to make people have real gates? Few ideas of my own. First introduce some kind of fence other than sandbags and the like which cannot be removed via regular tools. Make it so that only satchel charges and rocket launchers can damage and possible destroy them. But those things should be created only near each other or near the other placeable... gate. This gate should be large enough and with limits of where you can place it so you can't create it near some rock or other inaccessible terrain. So fortress builders can make a camp with fairly good walls, a radio tower to protect themselves from ghosting. But it won't be total safe heaven as people can try to assault their hold and access it through at least one gate or try to blow up some of the walls if they have proper rare equipment. -
Experimental 1.7.2.1 test patch
kyorikei replied to Ander (DayZ)'s topic in Mod Announcements & Info
CZ01\02 are passworded -_- . -
Experimental 1.7.2.1 test patch
kyorikei replied to Ander (DayZ)'s topic in Mod Announcements & Info
Played for few hours at CZ01 yesterday. Nondespawned zombies herpderp. They sound as they are ok but no agro and movements. Well yeah my ghillie is gone too (my friend's camo is not). Got FPS hit after playing for like ~2-3 hours. Everything else seemed fine: loot was spawning, new infected appearing, players dying etcetc :) . -
Ty, you saved me guys :) . Searched all the profile settings and didnt find the way to do it.
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My eyes are dying from new forum skin :) . Any way to change it?
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Nice idea! Really, if you eat and drink why don't you shit and piss :) ?
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US327 kicking non clan members
kyorikei replied to NobleWhale's topic in Mod Servers & Private Hives
Omg aren't you being a lil dense here :D ? Of course I'll play on some other server. And of course I'll report this server as it's clearly breaking the rules set for hosters. Admins have no right to kick anybody to restrict access to their server. Why? Stop being dense and come up with few reasons yourself :D . -
US327 kicking non clan members
kyorikei replied to NobleWhale's topic in Mod Servers & Private Hives
Confirming this. Tried joining this server today's morning and was kicked along with my friend like 2-3 times in a row. -
Looks like everything is fine now :) .
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Is server down? Can't see it.
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What jobs do your mercs do? Decided to learn a bit more before applying :) .