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Everything posted by doctorwhy
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Just don't be bleeding too much. I've come back from a long wait a couple of times. More often then not though if you're unconscious a long time you're pretty much dead and or will be naked if you revive. Better to just respawn.
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Am I the only getting the really annoying "ground impact" when I shot while prone ?
doctorwhy replied to paradogz's topic in General Discussion
Will do as soon as I find more bullets, me thinks it's a bit broken and I am patient enough to crouch until fix comes in. -
How about the sun rises in the east and sets in the west
doctorwhy replied to Mullucka's topic in General Discussion
It's generally close. I keep my server at 8am because it's ANNOYING AS HELL when you're running towards it. It's just a tiny bit off east but not so much i'd call it even south or north. They did a good job. -
Does the SKS bullets stray to the left like the mosin or does it hit dead on?
doctorwhy replied to crazyandlazy's topic in General Discussion
Abundance? I've come across one box and a small pile of 4 bullets for my SKS. 4 the 4 rounds in the air to test speed to shooting and to scare my friend senseless. About 10 more hitting the ground while shooting zombies while prone. 10 left :( -
Tried rust. It sucked.
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how many of you always play on same server
doctorwhy replied to mssing's topic in General Discussion
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Is The Green Shotgun Ammo Ever Going To Come Back In You Guys Think? (ShotGun And Other Ammo Types Discussion)
doctorwhy replied to Deathlove's topic in General Discussion
They needs these bullets: Hollow points can't compare to this. -
Am I the only getting the really annoying "ground impact" when I shot while prone ?
doctorwhy replied to paradogz's topic in General Discussion
Not entirely. I'm always in FP when aiming long distances. 95% of time bullet in the ground :( -
Have you ever killed your friend/teamkilled by accident
doctorwhy replied to crazyandlazy's topic in General Discussion
Yes and Oh my god it was hilarious. Early after being fresh spawns moving our way west inland we had nothing so we had a strategy that one will distract the zombies and lead them away while the other searches. Made our way to Dolina where there can sometimes be 3 or 4 zombies there waiting to disrupt your searching. Danger did the leading while I did the searching. I might as well have found the Holy Grail because low and behold in the restaurant/bar house was a PRISTINE fire axe. "DUDE there's like four of them on me HURRY UP" he screams. "Awww shit I've been hit I'm bleeding" I rush out with the axe to help my friend in need. The zombies are coming from all angles. I run in a swinging. One Zombie, Two Zombies, Three Zombies down. YES!!! In the Chaos as I aim for the 4th zombie he runs in the path and takes an axe to the head. Already with a ton of bleeding damage he's instantly knocked unconscious. His body does that weird server thing where it just runs away from the point of death to about 10ms away and pops back. It's impossible to bandage him or give him anything to revive. "Danger has moved and you can't bandage him" All I could do was morn his death. We both laughed hysterically as I ran back to Solnichny to meet up again. Hence why I need to get this recording crap to work LOL -
Am I the only getting the really annoying "ground impact" when I shot while prone ?
doctorwhy replied to paradogz's topic in General Discussion
[rage]No and it's pissing me off!!! Too many Zombies should have died and I've not found many SKS bullets yet. Running low. [/rage] -
Dude he wasn't being serious. You read?
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Timers a side. ME LOVES ME SOME SKS!!! Might not have the range of the mosin but 5 more rounds than the mosin and muchos faster shooting. MUA HAHAHAHAHAHAHAHAHA P.S you can't put the "bubble" jacket on with a vest or holster (lame but I understand why).
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The only tiny thing that bothers me is if you're joining the same server you were before. Me and my buddy were testing video recording and i backed out a couple of times to check the audio. it should penalize you but not if you were on the same server as you were. It should be smart enough to recognize that this isn't server hopper behaviour. Even then it wasn't horrible. I only play on my server anyway.
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We NEED some way to identify heros and bandits.
doctorwhy replied to 1S1K-Airborne's topic in General Discussion
All this will mean is somebody will dress like a hero and kos. -
None. Period. LOL But if I had to.
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For me I regret letting the hate flow through me and turning to the dark side. Far too many times trying to be nice and getting shot or back stabbed. If you can't beat them, join them. KoS from now on. :/
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If you like dying, come to BEREZINO.
doctorwhy replied to Johnny Depth's topic in General Discussion
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What about the plane through the building was that in the Mod too?
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Explaining the nature of "Killing on Sight": A Sloth Insight
doctorwhy replied to OldGreg (DayZ)'s topic in General Discussion
Some people just want to see the world burn and people die. simple as that (even though it's frustrating) Lets face it. Given the opportunity in a video game it WILL bring out the worst in Humanity no matter how much it frustrates you beyond belief. Know the KoS'r is out there. Always Watch your six. -
DayZ Standalone Mythbusters -- EP1
doctorwhy replied to DayzMythbusters's topic in General Discussion
Pure awesomeness -
Apparently if you aim just above the head and get a direct hit it's better than hitting the body. You may have just been up against players who can aim.
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Patch notes also stated better collision detection. Apparently not if they're going through walls still :( Zombies: Engine dynamic obstacle checking (zombie, another player)
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*edit*. Yup seems mine is down for maintenance. WOO HOO can't wait to game tonight.
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Explain to me this. How is it better to add small things to the game before fixing major problems?
doctorwhy replied to Rick1633's topic in General Discussion
I agree. They seem to be on a continuous delivery model with 2/3 week sprints. Working in a similar development model where I am this is taxing on the developers & testers. It's posts like these that make me realize that some people DO realize what we go through. OPs post just shows that people think game development is akin to flicking a switch and it's on. -
So I understand about steam but is gameservers.com updating as well? Any Admins know how this works from the server side? My first server what can I say.