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astrochimp

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About astrochimp

  • Rank
    Woodland Warrior

Profile Information

  • Gender
    Male
  • Location
    Brighton, UK
  • Interests
    Beanz
  1. astrochimp

    Project Chernarussyia - DayZ Short Movie

    Thanks for the kind comments guys :)
  2. Please check out our new DayZ short cinematic movie for Project Chernarussyia. Hope you guys like it!
  3. astrochimp

    Trick to find out, the GSP of a Abusive Server.

    Ok I figured it out on my own, I found a good site www.iplocation.net which gives a lot more info than other similar sites. Here is the updated list: Fragnet.com = ColoCrossing | City Network | DediVPS Hosting AB | Adminor Aktiebolag Multiplay = Peer 1 Dedicated Hosting | GameServers = Choopa.net Vilayer = B2 Net Solutions Inc. | DedicatedGaming | ZoneNewtwork | Worldstream | OVH SAS | Hetzner
  4. astrochimp

    Trick to find out, the GSP of a Abusive Server.

    I have been reporting a lot of public servers for having a password or name violations, but I have come across one host which I cannot work out which company it is. The host name is OVH SAS. I was able to work out that Choopa is Gameservers and Worldstream is Vilayer. Any help would be awesome!
  5. astrochimp

    Status Report - 30 Jun 2015

    I am very happy weapon sway is finally being discussed officially with the development team, as it is a very important gameplay mechanic. I personally think the sway design is very good but currently it is too strong. Combined with recoil, it is very difficult to control with an automatic gun. Even over very short distances it can be too difficult to hit someone. I have been in many situations where I had the jump on someone but sway has totally ruined the moment for me. As another poster mentioned, the current sway encourages close quarter combat, and with current desync issues it is often luck if you come out the winner or not. My biggest problem with the sway at the moment is that it starts after running only a couple of yards. This totally changes the way you have to play, and not in a positive way. Forget chasing a player who is running away, it is almost pointless. You should be able to run at least 100 yards without sway being enabled, or have sway start slowly and get worse depending on the distance covered. Also taking a knee should lower the time it takes to recover. I would also like to see hold breath completely stabilise sway even after running a long distance, but it would only work for a very short time and then make sway much worse for a few seconds after. This would enable you to chase a player and be able to take shots. Running from cover to cover, sitting in bushes is fun but not for the 30 seconds it takes to recover. I have full confidence you guys will find a great medium ground between realism and being enjoyable. Would love to test out some lowered sway and lower recovery times in experimental, and I think most players would prefer the change.
  6. astrochimp

    Resenting DayZ

    Fantastically said, exactly how I feel.
  7. astrochimp

    duping is out of control

    Friend just single-handedly took out 4 dupers, who were camping Veresnik. So much stuff it was crazy! They all had Smirsh Vest with backpack, fully kitted m4, about 5 containers, full ammo box and skull masks. Didn't get their names unfortunately.
  8. astrochimp

    Are weapon magazines too rare?

    Good points, I should of given it more thought. First poll I've done :blush:
  9. astrochimp

    Are weapon magazines too rare?

    From having a look at the results so far, it is quite close between people wanting AK mags to spawn in more places or not. Possibly re-add them to tents and jeeps and this could keep everyone happy. Jeeps were my favourite place to find mags before they removed the the spawn, and it makes sense you would find mags inside an abandoned jeep. It is safe to say that most people would like more civilian pistol and rifle mags to spawn in residential areas. I agree this should not be a priority at the moment, but in the future I would like to see these tweaks applied.
  10. astrochimp

    0.51 Ammo Rarity

    I think the ammo is perfectly balanced at the moment, except for 7.62x39 which should spawn in residential areas but only spawns in military ones.
  11. astrochimp

    Are weapon magazines too rare?

    I totally forgot about the Blaze and the repeater. They both are decent choices. I personally spend most of my time West, and I do agree you should have to travel West to go an automatic weapon.
  12. astrochimp

    Are weapon magazines too rare?

    I totally forgot about the Blaze and the repeater. They both are decent choices. I personally spend most of my time West, and I do agree you should have to travel West to go an automatic weapon.
  13. Poll Questions updated - Change vote if necessary. [AK Mags] Since .50 a lot of the AK magazine variants only spawn in the barracks. Finding any of the AK's at the moment is fairly easy, but trying to find a magazine for that weapon is very difficult. Since .50 I have not come across a barracks that has not been looted, so it could just be the case that server hoppers are taking all of these magazines. I personally think the mags should be rare, but spawn at a lot more locations. I would like to see them added to Jails, hangars, tents, jeeps, police stations, the redbrick building (with an arch doorway) and possibly some other buildings. With mags spawning at more locations, everyone who isn't hopping servers at military bases has a better chance to find them. [Civilian Mags / Clips] It has always been hard finding civilian clips or magazines in residential buildings. They do spawn but at very low rates, where as the guns and ammo are everywhere. I have only come across a handful of CR527 mags, and mosin clips. Making the CR527 useless, as you can only chamber 1 bullet. [sKS Ammo] If you find an SKS, you will find it very hard to find 7.62x39 ammo in a non military location. Why does the SKS spawn in residential buildings but the ammo doesn't? It use to be the most common ammo at one point. [Pistols and their Mags] I personally think pistols and their magazines should spawn in a lot more residential locations. At the moment you can only find them at either a police station or the fire station. A lot of the pistols I haven't seen in months, with Makarovs spawning a lot more than any of the other pistols. [Rarity of some guns] I am also disappointed with the rarity of many of the weapons at the moment. The Mp5k and PM73 Rak are especially difficult to find at the moment. If you somehow get super lucky finding either weapon, you will spend a very long time looking for their mags. A lot of weapons that use to spawn, I have not seen in a very long time as they only spawn at heli crashes. I agree that some weapons should be hard to find and rare, but I have never come across a Rak. What is the point in adding weapons to the game that people can not find? Surely time could be better spent on weapons that players will be able to use. [Forced to go West] If you don't venture to the West, your only options are the Mosin or one of the shotguns, as these weapons don't require a magazine. I personally love the West but you shouldn't be forced to go to military locations and server hop to get a good gun. I understand the loot table is very much WIP and will evolve a lot during the alpha and beta, but I feel these changes would be positive ones. It has been confirmed that weapons will soon spawn with magazines inside them randomly, and I do think this will be a great change. TLDR - AK mags should spawn in more locations, sks ammo should spawn in residential locations, civilians weapon clips / mags should spawn more regularly, pistols and their mags should spawn more in residential locations.
  14. Awesome idea, really look forward to playing on your server!
  15. astrochimp

    Help (recording progams)

    I have tried them all and the best options are Shadowplay(Nvidia) and OBS experimental branch using VCE(AMD) hardware encoding. I have an AMD card, and using OBS with VCE I don't lose any fps.
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