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Everything posted by friendlypilot
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I Think maybe a bug through vaulted through walls / through stairs / floors and in your case a window lol unless its meant to be
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The "ruined" status must go.
friendlypilot replied to omgwtfbbq (DayZ)'s topic in General Discussion
agreed but , a axe would get blunt after a while , maybe a sharpener stone should be added long with a sharp to blunt status on sharp weapons with prestine to ruined :D -
Do Zombies Dream Of A Good Nights Sleep? (Zombie feedback)
friendlypilot replied to SmashT's topic in General Discussion
i confirm that houses also are stopping them , sad they still getting in somehow fingers crossed we will find this for the devs , hopefully doesnt happen to me hehe as its a rare now i like this community to go out there see if you can awake some zombies and see if a house holds up , i thinking already maybe two three zombies hitting each other outside a door may push the zombie in maybe making the zeds so they cannot get inside of each other will stop the forced push through object , i thinking out the box maybe it doesnt work like that but i seen a few zeds get clipped through by other zombies attacking the door , could this be it? the only way we can fix this is find out how and help from the community -
Do Zombies Dream Of A Good Nights Sleep? (Zombie feedback)
friendlypilot replied to SmashT's topic in General Discussion
my first days of playing and the zeds where clipping through doors however i braved it again and it seems its fixed , no zombie can get through a door , im guessing its fixed or is it the doors i was trying im going to try a house as the buildings ive been in have been closed metal doors , whats your view are they fixed or are they still getting in the locked houses -
found a scope thats about it , im a nub mate so no idea where but for the hours i played i found weapon wise my whole time 1/telescopic baton 2.axe was prob the best weapon killed zeds with one hit 3.wrench 4/. pitch fork , useless against the zeds i tried it on put it away and had to try punching them to death 5/ cattle prod 6/ a scope damaged 7. a hoe 8 a machete thats about it im afraid lol so if u see a noob running from zeds you know why its prob me
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Are you HERO OR BANDIT or something else . and why do you hate bandits , or why are you a bandit ,? ok as you may or not know im friendly and try help people rather than just kill them there are many threads asking for them to be banned , made illegal to kill bambis ,and such like . coastal snipers we could go on for days ok bandits and why i tolerate them , number one is the hero aspect everyone loves a hero saving the day without these bandits there would be no heros , i am sure im not the only one that want dayz to be pure unfiltered sandbox experience with no rules dayz id like to see and have the game mechanics increase the support for these types of things 1.heros 2.bandits 3.zombies. 4.loot 5.broken vehicles 6 humanity levels , 7.clans 8.bases 9.kos noobs 10.murder count 11.death count 12.blood :D im hoping mods like atlis life will be made once mods are allowed , just so i dont have to buy arma 3 lol just choose your path carefully because in the future you may regret your actions
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noted , i leave crossbows where they are
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The new location of the balota camp screams "sniper bait!"
friendlypilot replied to TheWizard14's topic in General Discussion
im guessing they can wait for the animals to move to take a shot , i hope they not to overpowered im always running through woods unarmed :D hopefully just sneaking past them will work im not even sure where i am i always die of starvation or people with guns , im yet to find a gun (4 hours in) lol i found a bobble hat though (win) -
how did that go lmao
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thats why i said before no way im editing Data files with battleeye on the lookout , without a official report on this , be good for the team to just make sliders in game for this options
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as of now i really think it be a unfair benchmark but as you took your time to ask i did one anyway with better settings i increased my graphics and res to 1080p i get a steady 30fps over grass/woodland , i get a steady 25 in berizino just now ,it lowest drop is 21 if i look at the floor it jumps up to 30 if i put fraps on i get 18 its still very playable there is no screen slow down as i would of expected , it really still smooth or i would of put the graphics down a bit more the reason for my graphic change with the texture models , they spawn in white untill i get closer and i see shadow flicker and object flicker , this doesnt really have a effect on frame rate , the real frame rate issue is when i turn on AA and increase the resolution , really it is very playable with just the intergrated graphics
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oh yeah sure thing i am doing that , im expecting high frame rate , that was my hope when i went for a i5 instead of a smaller cpu and graphics card together , so while saving for a graphics card (wasnt going to buy a pc without being able to play dayz) i realised i might be able to play with just a higher cpu with the money i had which would help for future upgrades my list of things to do 1, GTX 700 series what ever fits the bill at the time 2. another 4 gig of ram i got this sorted just another cosair 1600mhz 3.a hdd for videos and movies and apps i dont really need optimized - dayz is currently on SSD kingston drive 4.a cosair 650 watt psu , i got a standard generic powerpak , this will future proof my power supply and i need good power 5.after a while i will need more power so maybe sell the i5 chip on ebay and buy a faster i7 say a 4ghz at this time of press./ im thinking dean and his team will support 8 core if not i stay i5 - this is going be after new engine is fully optimized and i read all about it :) 6.a gaming keyboard and mouse , a counter balanced ,mouse and decent keyboard any suggestions for keyboard , my one i brought (tacky and cheap backlit from china) the keys stick and hard to press sometimes, i would like something fluid and backlit :D if you have a idea on a mouse and keyboard that be good as i order mostly online and cant test out stuff before it comes
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DayZ moving to new engine - ENFUSION
friendlypilot replied to nexventor's topic in General Discussion
everything will be optimized for dayz , 770 and 8350 will be wonderfull Originally, Hall thought development of DayZ would be bound by the limitations of the legacy ARMA II engine. Since the game has sold like hotcakes, that is no longer the case. The interest has given the team the impetus to rip out the graphics renderer, which was limited to DirectX 9, and write a new renderer, with support for either DirectX 10 or 11, and even OpenGL for Linux support down the line. "We lose a lot of time," Hall admits. "But implementing DirectX 10 or 11 will have a dramatic, instant visual difference and quite a significant performance difference." System performance remains a major issue with the game's current engine. Enterprising players have ported the Chernarus map into ARMA III's DirectX 11 engine and have already seen a massive performance boost, so an official upgrade such as this should be just what the doctor ordered. Implementing DirectX 10 or 11 will have a dramatic, instant visual difference and quite a significant performance difference. It won't just be visual and performance improvements that a new engine will bring. "The big benefit we get is being able to implement dynamic lighting so we can have dynamic shadows," Hall explains. "If you've got a good computer, you'll be able to play with more lights. If there's a lot of people using torches in the distance, you'll be able to see their lights." New shaders also mean Hall has the ability to look at making DayZ's pitch-black nighttime phase more playable, as it was originally being rendered using the ancient DirectX 7. "It really just gives us options to play with," he elaborates. "Once we've got that, we'll then experiment and say, 'How can we change the lighting at night so that we still achieve that pitch blackness, but at the same time actually allow you to play it?'" pretty sure he concentrating on just lighting at the moment with the new engine -
Is it worth buying Dayz standalone yet? [With Developer responses]
friendlypilot replied to Blade4777980's topic in General Discussion
friendly response -
no not more blood , just the blood mechanics , blood bags ivs , medical , poison , ect
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New graphic renderer ... Take on Mars?
friendlypilot replied to DarkSession's topic in General Discussion
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DayZ moving to new engine - ENFUSION
friendlypilot replied to nexventor's topic in General Discussion
in a nutshell it will run better than arma 2 and 3 as they are poorly optimized for dayz -
Favorite things about .49 so far
friendlypilot replied to Death By Crowbar's topic in General Discussion
i love the way zombies ghost through doors keeps me on my toes -
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,lol . it is good for someone like me whos wants to buy a pc to play dayz ASAP but thanks kind sir i recommend a i5 4690 because its got graphics you can use for now , its cheap and fast , a ssd is needed , but the upgradable aspect too ... i7 gtx 780 ... on same board . highly recommend the i5 for afordable pc gaming at console price . especially for newbies like me :D
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im going to kill you all
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you have a point food should last longer
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bobble hat for me its the friendly way
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New graphic renderer ... Take on Mars?
friendlypilot replied to DarkSession's topic in General Discussion
because its better,