+1000. Never heard of arma3, dayZ came up in googling about that other horrible zombie game with the freemium pay to respawn garbage. Found the dev blog, watched everything, read everything, followed it for months. I was hesistant on the alpha. A lot of early access games i've played are by nature of alpha releases, often unpolished, and lack direction, and I get bored and worry I might not want to come back to it.... but I was pretty bored anyhow, and so far, I'm having a blast. It still seems strange to me that it's server based and not auto-balancing shard based, and I was thinking that might ruin it at first.... until I started hopping on 0-1 player total servers. Was great for getting my bearings. This is one of those games that you start playing and you know you've been waiting your whole life for. Folks arguing about fps vs 3ps kind of blows my mind, though. I like first person, but I do not think it is.... more hardcore. But I absolutely understand how at this state, most new players might get turned off fast. To them, of course, I point to google and reading up on what an alpha release is.... as for final, waaay down the road, I'd hope there is some modest tutorial for how to do things baked into the game, or a single player demo for such learnings. It would help, a LOT.