Honestly no, I don't think that is a good idea at all. The whole point of this game is terror of not knowing. The unknown is why this game is fun, its why so rewarding. I think they need to implement endgame mechanics that make it more desirable to work together instead of in opposition with one another. I do however not feel that they need to get rid of bandits entirely, they do have there place. Nor do I feel that they need to make a way of calling them out for playing the role of a bandit.