

xBlackCat
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http://dayzmod.com/forum/showthread.php?tid=13659 This is the poll i did, seems that 4 out of 5 players will leave a server if its pitch black.
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Thank you, Mr. Chopper Wreck.
xBlackCat replied to SupWithThat's topic in DayZ Mod General Discussion
A new face of ye olde dice gods of yesteryear? -
Rocket, don't turn this into a zombie apocalypse simulator, but a video game.
xBlackCat replied to hazychestnutz's topic in DayZ Mod General Discussion
Personally, I'm a gamer that chooses immersion over pretty much anything else, and I have found few things that need "improving" that I wasn't sure rocket already plans to fix. Other than the outrageously dark nights. That cause 80% of people to leave the servers. ...I think I'm allowed to be bitter about just one thing. -
DONT rearm at vehicles / tents.
xBlackCat replied to Strategos (DayZ)'s topic in DayZ Mod General Discussion
An unlit fireplace had the same option available, so I'm going to assume it also deletes your shit. -
Rocket, don't turn this into a zombie apocalypse simulator, but a video game.
xBlackCat replied to hazychestnutz's topic in DayZ Mod General Discussion
Wasn't it rocket himself who said this is an anti-game? iirc, he called it more of a social experiment and not a game as we know it. I simply call it an interesting experience. -
Please explain the part in bold, I'm confused.
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Based on the chart supplied above, the "1 mil dot per 100m" assumption for the DMR works to within .1-.2 mils out until 700m, where it completely falls apart. At 600m though, it is spot on, where any deviation would matter the most. Similarly, without full zoom, you can just assume that the rifle is zeroed anywhere out to 250m without too much fuss, any further and you should probably be using the higher zoom anyway. This is a convenient switching point anyway because fully zoomed, the rifle is apparently zeroed at 300m. TL;DR "Good enough is" DMR chart: 100m 0, low zoom 200m 0, low 300m 0, high zoom 400m -1, high 500m -2, high 600m -3, high 700m RUN AWAYYYYYYYYY!
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Correct Using the PDW as an example: Loading G17 ammo would make 17 bullets in the mag Loading M9 ammo would make 15 bullets in the mag Loading MP5 ammo would make the full 30 bullets in the mag And of course' date=' loading actual PDW ammo will yield 30 rounds. Ammo is interchangeable as long as it's the same type. The PDW and MP5 both use 9x19 ammo, so you can use any type in it. However, for example, even though the M9 uses 9x19, the M9 cannot use any other type of ammo that exceeds it's max magazine capacity. [/quote'] In vanilla Arma, I know that any gun compatible with G36 magazines can use the G36MG 100 round magazines. So was that last restriction added to the game by DayZ?
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Zombies -9000 Blood Knockout overpowered
xBlackCat replied to Dementia (DayZ)'s topic in DayZ Mod General Discussion
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Zombies -9000 Blood Knockout overpowered
xBlackCat replied to Dementia (DayZ)'s topic in DayZ Mod General Discussion
If i were you i would be rushing to the spot i died at rather than going on the forums and complaining. -
Blackholl, do you want your NVG back?
xBlackCat replied to =TeP=Roxx0r's topic in DayZ Mod General Discussion
Protip: Forums are a form of entertainment, and this fool entertains me? this forum could use a "do not bump" post option though. -
Arma 2 had many varieties of grenade. DayZ has smoke grenades and soon to be molitovs. I think that combustible lemons should have a place in t his fine mod. Now im not quite sure if they should spawn in military loot or at supermarkets, but i think it should have the effects of both a frag grenade and a molitov. Frag because it clearly has "combustible" in the name; molitov because they are said to have the ability to burn a house down.
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PKing is rewarded, friendly play is punished
xBlackCat replied to Bluegobln's topic in DayZ Mod General Discussion
Well, in theory, it would "reward" you more for killing skilled bandits, because a bandit with 50 kills is likely much more skilled than a bandit with only one. Why this would matter is beyond me. -
Blackholl, do you want your NVG back?
xBlackCat replied to =TeP=Roxx0r's topic in DayZ Mod General Discussion
Nah, I was trying to lose some weight anyway