TheGoldElite
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Everything posted by TheGoldElite
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goodbye side chat...i shall miss thee...
TheGoldElite replied to lowerplains's topic in DayZ Mod General Discussion
I would like to see side chat enabled for players who have radios, and they should be made moderalely common in any public service building -
M4A1 CCO's Aimpoint not accurate
TheGoldElite replied to Andrej Dudev's topic in DayZ Mod General Discussion
EDIT nevermind, didnt read OP correctly hurrduurrr -
patch 7.5... Good changes....BUTT.....
TheGoldElite replied to SCHOLAR's topic in DayZ Mod General Discussion
Yeah I dont think you read the OP right. He said it took him 3 hours and no weapons, which is kinda bad. He didn't say anything about aggro or being sneaky or the zombies etc. -
Why can't we all just get along?
TheGoldElite replied to 7-75 callaghan's topic in DayZ Mod General Discussion
Nono, more like this Yeah though you make a good argument, but people won't change. The community is made of humans, and lately more and more players who aren't mature. I hope Rocket doesn't cater to these too much, by making a sandbox which isn't too gamey etc, so the children will lose interest with no real end game to pursue -
Yeah I remember seeing that too, it was a great big interview. He said the new zealanders were very friendly, and in the original playgroup, which was the guys from Tackshack, there was all cooperation. He also said the Europeans were gungho shooting each other, and the Russians are plain cruel. But he didn't really complain, but I think he'd like to see a return to the previous ways, though I don't think that will ever be the case. Personally, the game is what it is, and it's up to rocket to nudge us in a direction with mechanics, if he wants to, but otherwise we're all free to do what we want, and PvP will always be an integral part of the game IMO.
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'bin\config.bin/cfgweapons
TheGoldElite replied to AndyPandy44 (DayZ)'s topic in DayZ Mod Troubleshooting
haha so much fail in this post. ah new guys xD -
patch 7.5... Good changes....BUTT.....
TheGoldElite replied to SCHOLAR's topic in DayZ Mod General Discussion
haha you said butt. Haven't played newest update yet though, hope 1.7.2 is soon also. -
If you want to hit your target, aim for the feet. For god knows what reason it's zeroed out way too far, and the bolt's initially trajectory is way above where you would expect. Takes alot of practice.
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The Second DayZ Survey|Final results| Over 700 participants
TheGoldElite replied to eel's topic in DayZ Mod General Discussion
Notice how most DayZ players have never even played ARMA2.... More people have been hacked than before, though that may be cumulative, prehaps you should ask, hacked in the past week? -
Why DayZ is like a cute little puppy
TheGoldElite replied to ponc's topic in DayZ Mod General Discussion
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I really hope that DayZ gets round to taking other maps eventually, when its nearing the end of beta maybe. So much potential to try it out in other maps that already exist!
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Exactly, people will play dirty, and this a good example. I think it's somewhat authentic. If a person knew he could reliably outrun zombies, but was running low on everything and had nothing to lose; might try this out of desperation.
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Nice updates, thanks. (sincere)
TheGoldElite replied to Benjimon's topic in DayZ Mod General Discussion
This guy works for BI, if I recall correctly. In due time he and his team will I'm sure. In either case he and his team are getting massive recognition so that's going to pay it's dividends in the future regardless, I have no doubt -
Why are my leg bones made of glass?
TheGoldElite replied to knotwrite's topic in DayZ Mod General Discussion
I can this getting nerfed in a future patch maybe, it does seem excessive from all the post I'm seeing, maybe quick knockdowns should be put in their place, like a 2 second KO, because a standing zombie attacking a standing player would have great difficulty attacking the legs with their hands, doesn't quite make sense. -
Slightly confused post. Accidentally killing your friend once instead of a randomer doesn't make you a bandit.
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How do you personally deal with ghosting, and overlay hacking.
TheGoldElite replied to MyalTerego's topic in DayZ Mod General Discussion
But not effectively. I see vids of them still in action. BRING ON THE BANHAMMER -
Thanks community for not spamming the alpha comments. yet. Witty post thank you xD
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If the HUD isnt red, fire away :) One use only the M136 is, the SMAW is reloadable.
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bump ftw
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No starter weapon removes survival instinct, and respect for zeds
TheGoldElite replied to breetai3's topic in DayZ Mod General Discussion
I think there should be no starting gun ever, people less inclined to run around shooting like a maniac, because now it takes time to acquire the gun, so to go deliberately griedfing after getting it is less attractive. -
This is called debug forest, search the forum for this issue plox. Welcome to the forums, people aren't too friendly on here xD
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PCGamer: Day Z + Arma 3 interview
TheGoldElite replied to thealgerian's topic in DayZ Mod General Discussion
Makes me feel sad that these features are in the game, but they didn't tell us. I think it's fascinating, that they went to that much detail including Direct chat VOIP attracts zombies. If they would have told us we could give feedback about it, seeing as this is alpha after all, not really meant for secrets :P -
To Rocket & the “Hardcore” crowd
TheGoldElite replied to RJ Macready's topic in DayZ Mod General Discussion
Yes well said to Zed, at the start, and Vivorgksmorg on page 9, TLDR the inbetween pages. I summerise the two by :"Quite turning this game into something it's not, because your destroying another last bastion of hope" and "THIS IS WHY WE CANT HAVE NICE THINGS" Gibbonici makes alot of good points, including stop thinking of this as a game, and more of a sandbox. -
300 player servers ever possible?
TheGoldElite replied to TheMachine's topic in DayZ Mod General Discussion
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Yeah Im sure there is a punishment for DC during PvP. IMO it should be changed for a system where you CANT DC for at least 5 minutes after or during a PvP encounter, which could be checked using either the current system, recieving or inflincting damage, or you could add a 360 LOS check, and if there have been players that could have spotted you within 200m, you must wait for the timer to clear, or else your body stays ingame if you force the DC. One problem could be metagaming, where player would attempt DC to confirm whether or not they say a enemy player, to see the warning. Another solution could be to add a global timer of at least 1 minute for any DC ever. You can resume control during the countdown if you wish, or if rocket is feeling mean, you could punish douches attemping PvP DC by stopping them reassuming control for being dicks :)