inphared
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Everything posted by inphared
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Yup, I noticed that too. It's a nice change actually, I noticed myself becoming far too reliant on the game letting me know when someone was close.
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Is it about time the devs looked at client side optimisation?
inphared replied to rickyriot's topic in General Discussion
Meh, it's alpha. I am more concerned with persistent storage, proper zombies with their new AI, vehicles, etc being implemented first. It it disappointing that I get FPS drops on a GTX780? Yes. Enough to make me want to stop playing? No. I get it though, it definitely sucks, but they (the Dev team) have to pick & choose what they want to devote their time & efforts into. So if they wanted to fix performance, that means they lose people and time from another area. -
I've found all of mine in barracks, I'm convinced they don't spawn anywhere else, heh.
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I haven't used the M4 a whole ton but I definitely prefer the AKM. PSO1 scope is nice for scouting things out ahead when you need to & don't have bino's or Mosin/LRS. Plus, now that M4 only spawn at heli's, ammo is a lot harder to come by.
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I think it all depends on the streamer. if they're a nice person, not griefing people & generally entertaining, they should be left alone. However, I have stream sniped once, it was yesterday actually, & that was because the guy has his twich name as his in-game name. So I checked him out & noticed he was rolling with a crew & being a dick bandit to basically anyone they came across, so me & a few friends took them out. I think it was justified but others may not agree.
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Havne't found any in .46 on EXP yet, but in .45 stable I have found two. One in the barracks of the military base to the South East of NWAF. The other I found in the barracks of military base at the south of Zelenogorsk. Attachments seem to be EVERYWHERE. I've ended up with all pristine attachments & multiple mags before finding the gun.
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Rubberbanding/Input lag was horrificly bad at many points last night. Was playing on LA & FL EXP servers & was getting teleported back a good 100+ft quite often. Seemed to mostly happen when people were trying to join the server, but not always. Also, military tents not spawning loot sucks but it sure makes looting them a lot quicker. Still haven't found a damn grenade yet!
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It's all luck of the draw man, although I will say that it looks like the amount in the world is far less than it was in experimental, which is a good thing. I made multiple trips to NWAF, Balota & Police stations along the way & never saw a single one in 5+ hours of play. Unlucky.
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Yup, same here. I've died twice to being one shot by zombies & both times I was wearing a pristine helmet (ballsitics one time & a motorcycle one the other). It's cool that they are somewhat dangerous but annoying when you get one shot.
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Nope, no info. Not like there's threads about what's going on, twitter, facebook or an entire subreddit dedicated to DayZ. Nope, not at all.
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I don't use the splitting axe, but with the fireaxe it's 1 hit kill to any part of the zed. If I have time, I aim for the head, but many times I've hit torso & it still kills them in one shot. That being said, EXP zombies seem to hit harder than the stable ones. I have bled WAY more times on EXP than I ever did on stable & a few times I've had pristine vests ruined in 1 or 2 shots.
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It's been said a million times by Dean & co., sounds are one of the last things they will be working on, once they get all the MAJOR stuff implemented & working properly. Is this annoying? Yes. Does it make sense to do it like this? Yes.
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Well you chop down trees for firewood & small bushes for kindling (although you can chop the firewood down into kindling). The ashwood sticks you get from only specific trees & they are used for either the Ashwood Bow or the Fishing Rod. So yes, it's very useful to have an axe on you in the new patch.
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Speaking of EXP, anyone test out using items to either chop down trees or open canned food? Before you would have a badly damaged item after opening only a few cans or chopping down 2-3 trees. Is that still the case?
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With the current stable build? I'd agree that fists seem to be the best way. However, the current EXP patch that is about to get pushed to Stable, axes are once again king. You can 1 shot zeds with a fireaxe & 2 shot with the splitting axe.
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Interesting video someone posted about the current patch that is on EXP http://youtu.be/RpsmMGWhO8c Apparently they added a handguard to the AKM, so you can now attached a bipod & weapon flashlight to it. The thing looks like a freakin' beast with everything attached.
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Anyone able to confirm if the crashing issue was fixed? IE: anytime you switch servers, or rejoined one after a crash, you would have to close DayZ & re-open it, otherwise the game would crash with the "DayZ Stopped Working" error on your desktop.
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Searching for berries/apples, cutting trees for firewood & many other things have been temporarily "removed" to test the rubberbanding fix. They explicitly said that if all goes well, they will re-add them back either tomorrow or on Wednesday. As for the crashes, that isn't what I like to hear. I was hoping that it would've been fixed but I guess not. Ah well, one thing at a time I guess.
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How the mods remain so civil is beyond me. Way too many entitled and/or lazy people post here. Can't even bother to read about what's going on and immediately jump to ZOMG THE FEATUERS ARE GONE WUT DA FLUX>?!
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Anyone able to confirm if the constant crashes have stopped? The biggest annoyance, aside from rubberbanding, was the game crashing everytime you either tried to exit the game after playing on a server, or switch servers. Had to quit DayZ everytime I wanted to switch servers, or join the same server after a server restart/crash.
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EXP Rubberbanding fixed - Pushing to EXP to confirm, then Stable
inphared posted a topic in General Discussion
Great news from Dean today!! https://twitter.com/rocket2guns/status/477125152652935168 Sounds like we could have a push to EXP soon, to test it, & then on to stable shortly!!! -
I sure hope the crashing issue is fixed as well with this patch, although listening to Hicks, it sounds like maybe not. He said he didn't even know about it, but to be fair, he has been at E3. Thead with the post is HERE
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This. Also, if you reddit, check out r/Dayzlfg - has tons of people looking for others to play with.
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EXP Rubberbanding fixed - Pushing to EXP to confirm, then Stable
inphared replied to inphared's topic in General Discussion
If that's how you feel, why bother playing or posting? EXP being pushed to stable will give people a lot more to do, even if only for a little while, at least it's SOMETHING new & enjoyable, for now. -
Mosin all day. I prefer to play a sniper style & usually hang back & scope things out while my buddies clear an area. Or if I'm lone wolf, I'd rather scout first & then go in. If we're talking experimental though, AKM all day, it seems to OP right now. Better than the M4 in every way & has a 75 round drum mag, just silly. Also, carrying two weapons is slow as hell in stable but it's actually not that bad at all on EXP. I will be rocking two mains once EXP hits stable.