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wiggles212

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About wiggles212

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    On the Coast
  1. You act as if everyone would be able to hack data stored locally. Hackers are rare, but this error of losing your character is very frequent. If storing it locally wont fix it something more drastic needs to be done. In a game where your character is everything, losing it seems like a basic massive error on the devs part. Even if it is server side, something needs to be done ASAP before new towns, weapons, items, etc! From what it sounds like from this dev here to me is that this issue will happen for the forseeable future if server admins are not properly setting a server up, and that is not acceptable. Get your priorites in line and fix the glaring massive issues before adding new content!
  2. Every game has hackers in it. Ill risk hackers with max inventory compared to randomly losing my character any day. And DayZ has been on top of the Steam sales for over a month, they have the resources to sort this out and really need to address this problem as its a very basic important problem instead of adding new sodas and berries.....
  3. That data can always be encrypted. Steam games do it pretty well I would say. I would rather risk someone hacking their inventory than randomly losing my stuff when I join a server! Usually the simplest answer is the best and I think storing it locally would solve so much so easily.
  4. Why not store your character data locally? Wouldnt this solve everything and not have to go through the hassle of checking every server or connect to the hive to get character data? How complex can character data be? Your status and item data thats it. Why not store it locally and have the server load whatever character is saved locally on your PC???
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